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(+1)

Are you planning on making the game modder-friendlier? Like, make your own modloader (even just a primitive modloader for loading and enabling assemblies from DLL-files would be very helpful) and add the ability to add custom fields to bibits (e.g. using dictionaries).

I know that the game already has the ability to easily replace sprites of bibits with custom sprites, but I would like the game code itself to become more customizable. 

I think that the community would really appreciate such a direction of the game's development. Since your game is already a huge space for various interesting experiments and explorations, the further trend of adding the possibility of customization can make these explorations even more interesting and diverse.