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The game is good, but my old-timey brain doens't want to adjust to your newfangled controls-- is there a way to get the thrust-based movement from the original asteroid in this?

(1 edit)

no, there isn’t–it would require a pretty heavy rewrite of the movement code. if it helps any, think of it more like an FPS (you can even use Shift to Zip instead of the down key)