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New copter really cool!

But I still think brakes must have for ground vehicles...

Now with new buildings it's feel really riddle and a bit post-apocalyptical. I hope you continue development...


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When you speedup too fast and got turbulence to off-world and can't reset because in combat...

But you can enter in designer mode to stop falling and fly through texture back...


And need way to destroy that guys' corpses...


I fixed falling through the ground in my editor but Im not going to update until I finish a few other things. The body you can't get rid off for now but the head you can roll into the goal for a little treat

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Sorry for unclearness. I don't mean falling through, I just fall off the edge of map, and turbulence can't stay me out from reaching it this time but prevent me from returning back conventional... But I can manage it just ascended through textures...

Oh aight, yeah the turbulance isnt a hard barrier so I expected that with enough effort you can break through. With just a single rotor it is kind of impressive though.

Thanks for the feedback! I'll try fixing up the movement a bit if Im going to find time. There is some other issues with driving apart from the lack of brakes.

With couple of last updates, movement feels more clunky, but new wheels etc anyway give a lot of fun, just need a more weight balance when designing...

And melee enemies now really can hurt. (sneaking in grass and especially in corns)

But apache is op, you just need hoard money to it...