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Do you think you might ever take the features of this mod and turn it into a proper Doom WAD? I love the conciseness of design, and I come back to it all the time. I'd even take less monster variety if it meant more refined enemy design.


I love all the little details, like how the weapons have been rebalanced to account for four slots, how the Cacodemons have an almost miniboss-esque niche with their UVFast projectiles, how you can strafe Shotgunners, the way Lost Souls are like 60% less obnoxious, and the way the Cyberdemon is designed to push your circle strafing skills.

(+1)

thanks for kind words but unlikely - ParanoidCactus (the artist/game designer) is on other projects…