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(+1)

Hi! Very cool game, but there are critical bugs.

1. Saving does not work, when loading the game, the experience counter is reset, which is why killing any enemy brings a level. After loading, some items have icons of presence in the inventory, but they cannot be removed or equipped, or applied, which, as is clear from the comments below, breaks the game. All enemies and items are restored.

2. Any item can be given to all NPCs and enemies. This leads to the loss of the item forever, although its icon remains in the inventory.

3. If you give any item to a lone knight, his mace will appear in the inventory

Questions:

- Does it make sense to give or use items on NPCs? Or is all that can be done with them is to talk or attack?

- if you attack the statue in the right passage of the dungeon, a battle will begin, but for victory they do not give any experience, loot, or plot, is this ok?

(+2)

Yeah there are many bugs with saving, and i am currently quite busy irl so finding time to work on the game in a manner that it requires is hard.

Not all items should be able to be given to npcs, that is a bug.

Giving items to the npcs was based off of what happens in the book, you can give items/talk or attack.


The hidden statues are able to be attacked yes, but they don't give anything, that can be fixed in a future update.

(+1)

If I can help with anything to speed up the process, write, I work in QA. Maybe a more detailed localization of defects will help.