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Hey, it's nice take on minimal, puzzly roguelike. I like the aesthetics and collecting music tracks. 

One issue I noticed is that you can navigate the "Phase" menu only by pressing up / down w / s keys, and it scrolls the whole website as well, which discourages using the mechanics. It also seems that you can lock the game when you choose negative phase on your first turn.

Still, I managed to win, and it was a fun experience. Congrats!

(1 edit)

Thanks for the feedback, and congratulations on winning!

I get where the scrolling issues is coming from, that's because it's embedded into itch now. When testing I played in a separate window, where this wasn't the case.

Back when I first made the menu, I was planning to also use it for inventory management, so I added a ScrollIntoView for when the inventory would grow bigger then the simulated screen. It's no longer needed, obviously, but the code stuck around to bite me in the butt.