Idk what everyone means about difficulty... after 10 tries I got the game 100% (still with 4 deaths during crunkle fight. So I guess 90%) For real though, this game is such a vibe. It feels like gain ground, but indie. This game was addicting. On a personal level, I wish the scoring worked slightly different, but I know with the time crunch functionality is king. Still, a score for time a level was completed, or for how many characters you completed it with would have improved this so much in terms of grinding for a high score.
Still, the fact that the only thing I can even think about improving was a secondary element says a lot about what you managed to accomplish. 11/10, great job.