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(+1)

Idk what everyone means about difficulty... after 10 tries I got the game 100% (still with 4 deaths during crunkle fight. So I guess 90%) For real though, this game is such a vibe. It feels like gain ground, but indie.  This game was addicting. On a personal level, I wish the scoring worked slightly different, but I know with the time crunch functionality is king. Still, a score for time a level was completed, or for how many characters you completed it with would have improved this so much in terms of grinding for a high score.

Still, the fact that the only thing I can even think about improving was a secondary element says a lot about what you managed to accomplish. 11/10, great job.

(+1)

Thanks for playing and thanks for the feedback. Yeah, scoring was started but not finished, I didn't get around adding in the time bonus. Had a ton of things left to do on this one.