For the stable build there's not much we can do since we're maintaining compatibility with Godot.
You can try optimizing your build for size and see if that helps:
https://docs.redotengine.org/en/stable/contributing/development/compiling/optimi...
For the stable build there's not much we can do since we're maintaining compatibility with Godot.
You can try optimizing your build for size and see if that helps:
https://docs.redotengine.org/en/stable/contributing/development/compiling/optimi...