hi!
I've been doing asset/throwables for a couple of years now and wanted to do a bee/spring themed throwables. Nothing new for me ngl x)
Yesterday I updated T.I.T.S. and now the model I did has this weird shading:
I did some tests with a cube and it seems that whatever mesh had a subdivision surface in blender gets this weird shading. I also checked for any cleanup to do and nothing's wrong in the mesh per se. Any idea what's happening?
The first one is the mesh in blender, the second it's inside t.i.t.s.

