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hi!

I've been doing asset/throwables for a couple of years now and wanted to do a bee/spring themed throwables. Nothing new for me ngl x)

Yesterday I updated T.I.T.S. and now the model I did has this weird shading:

I did some tests with a cube and it seems that whatever mesh had a subdivision surface in blender gets this weird shading. I also checked for any cleanup to do and nothing's wrong in the mesh per se. Any idea what's happening?

The first one is the mesh in blender, the second it's inside t.i.t.s.

r/VirtualYoutubers - this is in blenderr/VirtualYoutubers - this is the lil fella in tits

I also noticed that using blender 3.5 the meshes work. I tried and imported the fbx into blender 3.5 but still the mesh looks weird.

Is the only solution working in an older version of blender?