The art and animation in this game is really well done! It's also impressive that you developed three characters in a week for this game, each one with their own unique mechanics. I did feel like Sleepy and Angry felt a little too clunky to use movement-wise, so I stuck with Les. I'd add checkpoints at various points in this game, since falling to your death means starting over, which can be quite frustrating. Great work!
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Thanks! Yea, I was working on angry and sleepy till the end to get them working... enough lol. The big thing is I shouldn't have given those two a landing cool down. I originally thought it would make sense with sleepy's getting up animation and angry's heaviness but in hindsight it just kinda crippled them. Check points are in for my next game for sure😉.