I've been planning to do a woodland themed story for a while but executive dysfunction prevented me from properly adjusting another style of game to fit it, after a brief glance over it this seems perfect for my bird campaign.
There's a lot of leading questions for the Narrator to help prompt further gameplay decisions and to keep my brain on track so I can focus on what is important in the world and story crafting.
The inclusion of player safeguarding is also really useful as most games allude to it without providing the information required for it and having that openness and transparency seems like a great way to normalise discussing or avoiding difficult topics with your players.
I'm definitely looking forward to being able to see friends in person again to run this game! it looks like it's just as easy to play online, but I feel like this is going to be one of those experiences that is best done irl.