thank you for playing!
Crystal Game Works
Creator of
Recent community posts
thank you so much for taking the time to write this. I'm very happy my game resonated with someone so much—I had been considering not finishing it as it felt a bit too simple, but I forced myself to finish it anyway. if it can mean this much to someone, then I'm glad I finished it. thank you for playing!!
Cette Jam se déroule en parallèle de l'Otome Jam.
Bienvenue sur la page de la Josei Jam, qui se concentre, en plus de l'Otome Jam, sur une plus grande variété de jeux destinés à un public féminin.
Le terme japonais « Josei » désigne des médias à destination d'un public adulte féminin aux horizons divers. Alors que l'Otome Jam se concentre sur les jeux de romance incluant une protagoniste féminine et des « love interests » masculins, la Josei Jam autorise :
- les jeux de romance comme les BL (Boys Love = romance entre garçons) et les GL (Girls Love = romance entre filles).
- des jeux sans aucune romance.
En résumé, si votre jeu s'adresse à un public féminin, alors il correspond tout à fait aux critères de la Josei Jam.
Voici ce qui est accepté :
- les jeux NSFW/+18.
- les jeux gratuits ou commerciaux ;
- les jeux avec ou sans romance ;
- les visual novels, les RPGs, les jeux de type point-and-click et bien plus encore.
- les jeux précédemment commencés, les démos ou les jeux spécialement conçus pour la jam.
Ce qui n'est pas accepté :
- les jeux qui ne sont pas destinés à un public féminin.
- les jeux qui ne sont pas taggués « josei ».
- les jeux qui n'ont pas de captures d'écran ajoutées à leurs pages.
- les jeux dont plus de 95 % sont terminés avant le début de la jam ;
- les projets utilisant des outils d'intelligence artificielle (IA) sans le consentement de leur auteur respectif.
La Josei Jam se déroule actuellement avec l'Otome Jam pour les personnes appréciant cette dernière, mais qui souhaitent créer des projets pour un public plus diversifié. N'hésitez pas à aller voir la page de la jam de l'année passée ici.
Communautés de développeurs
Serveur Discord :
Otome Development - Le serveur hôte
DevTalk - Un serveur général de développement de visual novels.
Boys Love Development - Notre serveur « soeur » pour les jeux incluant un protagoniste et des prétendants masculins (BL/Boys Love).
Forum
VN Dev Wiki - Un projet de wiki toujours en construction qui contient une vaste collection de ressources, de guides, etc., spécifiquement dédiés aux visual novels.
Lemmasoft Forums - Un forum rempli de développeurs de visual novels et de passionnés par ce genre. Une énorme ressource pour tout ce qui concerne le code et les assets (art, musique, écriture, etc.).
Logo créé par RANG.
[Translation provided by Karamelow]
Game Jam Advice
- Game Jam Survival Guide - Essential Tips and Tricks
- Releasing 8+ games (ft. game jams) and when to take a break
- making game development backup plans
- Advice for Leading VN Game Jam Teams
- How to Make a Visual Novel Solo
Design
Writing
- Writing Interactive – guides for narrative games writers
- Visual Novel Conference Talks
Artwork
- Clip Studio Paint
- Krita
- FireAlpaca
- Medibang
- GIMP
- FastStone Photo Resizer – batch photo resizer and editor
- FotoSketcher – various settings to apply artistic filters to photos
Programming
- Ren’Py – free visual novel engine
- Twine – free text-based game engine
- Naninovel – Unity-based tool for making Unity VNs
- tiny tools – collection of various game dev tools
- Ren’Edit Add-On – Ren’Py script editing & feedback tool
- Ren’Py Accessibility Add-On
- Feniks Ren’Py resources – various add-ons and tutorials by Feniks
Marketing
- How to Market Visual Novels
- Marketing Visual Novels FAQ
- Marketing Fundamentals for Indie Game Developers
- Marketing your first indie game – What we learned from releasing the same game twice
- The stairstep approach to indie game marketing
- Marketing your Visual Novel for Kickstarter
- TikTok Marketing for Visual Novels
- Visual Novel Press-Kits
- Social Media Field Guides
Audio
Misc.
- Lemmasoft Creative Commons Forum
- itch.io visual novel resources
- Google Fonts – free fonts
- Uncle Mugen backgrounds
- Canva – browser & desktop graphic design tool
- Unsplash – free photos
More resources for making your own VNs
Any entries that have possibly triggering topics need to have content warnings before we can accept them. Typically, you'll want those listed prominently on the itchio page as well as a splash screen in the game (or as a starting page if it's writing) if they're as severe as the ones you're thinking about.
Game Jam Advice
- Game Jam Survival Guide - Essential Tips and Tricks
- Releasing 8+ games (ft. game jams) and when to take a break
- making game development backup plans
- Advice for Leading VN Game Jam Teams
- How to Make a Visual Novel Solo
Visual Novel Design
Visual Novel Writing
- Writing Interactive – guides for narrative games writers
- Visual Novel Conference Talks
Artwork
- Clip Studio Paint
- Krita
- FireAlpaca
- Medibang
- GIMP
- FastStone Photo Resizer – batch photo resizer and editor
- FotoSketcher – various settings to apply artistic filters to photos
Programming
- Ren’Py – free visual novel engine
- Twine – free text-based game engine
- Naninovel – Unity-based tool for making Unity VNs
- tiny tools – collection of various game dev tools
- Ren’Edit Add-On – Ren’Py script editing & feedback tool
- Ren’Py Accessibility Add-On
- Feniks Ren’Py resources – various add-ons and tutorials by Feniks
Marketing
- How to Market Visual Novels
- Marketing Visual Novels FAQ
- Marketing Fundamentals for Indie Game Developers
- Marketing your first indie game – What we learned from releasing the same game twice
- The stairstep approach to indie game marketing
- Marketing your Visual Novel for Kickstarter
- Marketing Visual Novels on TikTok
- TikTok Marketing for Visual Novels
- Visual Novel Press-Kits
- Social Media Field Guides
Audio
Misc.
- Lemmasoft Creative Commons Forum
- itch.io visual novel resources
- Google Fonts – free fonts
- Uncle Mugen backgrounds
- Canva – browser & desktop graphic design tool
- Unsplash – free photos
More resources for making your own VNs
Game Jam Advice
- Game Jam Survival Guide - Essential Tips and Tricks
- Releasing 8+ games (ft. game jams) and when to take a break
- making game development backup plans
- Advice for Leading VN Game Jam Teams
- How to Make a Visual Novel Solo
Design
Writing
- Writing Interactive – guides for narrative games writers
- Visual Novel Conference Talks
Artwork
- Clip Studio Paint
- Krita
- FireAlpaca
- Medibang
- GIMP
- FastStone Photo Resizer – batch photo resizer and editor
- FotoSketcher – various settings to apply artistic filters to photos
Programming
- Ren’Py – free visual novel engine
- Twine – free text-based game engine
- Naninovel – Unity-based tool for making Unity VNs
- tiny tools – collection of various game dev tools
- Ren’Edit Add-On – Ren’Py script editing & feedback tool
- Ren’Py Accessibility Add-On
- Feniks Ren’Py resources – various add-ons and tutorials by Feniks
Marketing
- How to Market Visual Novels
- Marketing Visual Novels FAQ
- Marketing Fundamentals for Indie Game Developers
- Marketing your first indie game – What we learned from releasing the same game twice
- The stairstep approach to indie game marketing
- Marketing your Visual Novel for Kickstarter
- Marketing Visual Novels on TikTok
- TikTok Marketing for Visual Novels
- Visual Novel Press-Kits
- Social Media Field Guides
Audio
Misc.
- Lemmasoft Creative Commons Forum
- itch.io visual novel resources
- Google Fonts – free fonts
- Uncle Mugen backgrounds
- Canva – browser & desktop graphic design tool
- Unsplash – free photos
More resources for making your own VNs
Q: Can I submit a previously started game?
A: Yes, but we don't allow previously finished games in the jam- you need to work on your game at least partially (not just a couple of days) during the jam.
Q: What engines can I use?
A: Any engine you'd like, but the final product must be a visual novel. Some engines that are good for visual novels are listed in the Visual Novel Development Resources thread.
Q: Will there be ratings? Is this ranked?
A: No and no. This is meant to be one of the most relaxed and chill (pun intended) VN jams to end off the year. Don't treat this as a competition.
Q: Can I submit gore? Or blood? Or ero content?
A: Treat this jam as if it's PG-13. Outright depictions of sex and gore are not allowed. For everything else, use your best judgement.
Q: Can I use generative AI assets (such as assets made with Stable Diffusion, Midjourney, etc.) in my game?
A: No.
Q: Can I use premade (non-AI) assets?
A: Yes.
Q: Can I submit a demo or WIP game?
A: Yes.
Q: Can I make something that isn't anime-style?
A: Yes.
Q: Can I make something that isn't a dating sim or romance game?
A: Yes.
Q: What is the theme?
A: Winter. Your game must have something to do with that, whether it's set in a winter environment, taking place during a wintery holiday like Christmas, etc.
Q: Why do I have to include screenshots of my game on the itch.io page?
A: We do this because it's the bare minimum for us to see if it's a real game or not and if it's a visual novel. Players are also wary of games that don't have any screenshots as they could be viruses. You've spent a month making an entire game, you can spend 2 minutes taking and uploading screenshots.
Thank you so much for playing, glad you enjoyed the game! We're actually working on a sequel to it right now, which focuses on Lucie and the cure to vampirism set a few years after this first game. You can find the demo for it on our itch.io page.
thank you! sorry about that, I'll look into what the problem is. here's the survey link.