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DeafC4t

57
Posts
3
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A member registered Jan 08, 2024 · View creator page →

Creator of

Recent community posts

Wow - 14th place is rough, I'm really surprised!! For me, this was one of the better games from the jam. It had cool graphics, a good feel and gameplay and an interesting story. I guess it came down to only a few people actually rating (as always...). Great job on the game!

Hey, once you've hired miners, you drag and drop them into the mines. This only works for the miners, not the mechanics. They will mine coal once they are in a mine. When you go to the trading tab, you can use the + and - buttons to ship coal to the different markets, but only if you have enough money to cover the shipping costs. Once the coal has arrived at the market, you can sell it and make money :) Hope that helps.

Hey, thanks a lot for playing the game. I totally agree :) I had so much left on my todo list. The coal prices, shipping times, shipping costs etc change over time, but it absolutely needs more balancing. My wife also kept mentioning that it needs a ship all and sell button (just didn't have enough time to implement it. Thank again for the feedback :

Cracking game - really impressive stuff. Enjoyed playing it even remember my (limited) morse.  Well done!

As professor of geospatial data science, I greatly appreciate the use of GIS :) I really like how you have taken the theme of the jam on board (no pun intended) and delivered a historical well-accurate submission.

Wow - hell of an effort for a solo dev to accomplish in a week--well done! Loving the graphics and animations :)

Great effort and well done on finishing it!! Love the graphics and the idea behind. Would be cool if you continued developing it a little further. :)

Fun little game - I struggled a little controlling the skiier but managed a high score of 1495 nonetheless :)

Fun little game, but man it's hard!! I'm yet to complete my first voyage without killing everyone. Nice one :)

I'm rubbish at settings, so please play the game in full screen! :)

Hey - thanks for playing the game. After each level, the solution is given next to the mixing area. But it's great feedback. I might make it more prominent when you don't pass a level.

Thank you so much. It's really nice to hear that you enjoyed it :)  Funny you say that, because a gradual learning curve that gets more and more complicated is right on top of my list of features to implement.

Thank you very much - glad to hear that you enjoyed it :)

Thank you so much - I'm glad to hear that you enjoyed it :) I'm definitely going to develop this further (I have a long list of features to implement). Hopefully we'll see each other in Round 2!

Hey, thanks a lot. I'm rubbish with colours too!!

One of my favourites, but then I'm a sucker for puzzle games. Really well done :)

Very cool game concept and mechanics. It's a little tough, but maybe I'm just bad LOL. It would be cool to be able to rotate in either direction and to slow the initial game down a little. Great job though, really enjoyed it!

Super cute game - I greatly enjoyed its pace and story. Really hope that you continue on this because it's lovely and a breath of fresh air. The artwork and music complement each other very well too. Fantastic work :)

Cool concepts and brilliant execution. Hope you develop it further!

Dope game, and rather addictive! I remember play-testing it earlier and love the polish and refinements you've put into it. Great effort!

Interesting game, not one that I would normally play - but I really enjoyed this one!! Can't wait to see where you take it from here :)

Tough but fun to play - nice one. You definitely succeeded with your aim of inducing rage, but also satisfaction ;)

Cute game and quite addictive - nice one! The movement is super smooth and I love the secondary mechanic of adding new abilities. 

Really enjoyed this one :) I love the secondary mechanic of rewinding time and getting to play the shot over - if only it worked like that on the course... Nice job!

Hey, thanks for the nice feedback. Yeah, at the moment the game is a little potluck on how difficult the colours are that you get. I'll definitely want to build in a gradual learning curve element with colours getting progressively harder and building on each other. Btw - I'm no artist either and I struggle with the combinations too haha :)

Thanks a lot for the feedback, TerrinTin :) Well done on the winning streak - I'm rubbish at colour theory too and get them wrong most of the time haha.

Hey, thanks for the detailed feedback and I'm glad that you enjoyed the game. I had initially implemented that you could remove colours again, but then the gameplay became a little confusing (that's what the three colour buckets on the right were for), but this is definitely something that I'd like to implement. Thank a lot again! :)

Hey, thanks a lot for the nice feedback! Down the line, I'd like to work on the game's graphics and make the monkey the main protagonist! Glad you enjoyed playing it :)

Thanks so much, Benim. That's really lovely feedback :)

Thanks shegi! I tried to come up with something new - lots of learning about colour theory for me too on this one haha

Thanks so much for the feedback :) Glad you enjoyed the game (despite being rather hard

So addictive and fun - my favourite game in the jam!

Super cool game - I love it. Can't wait to see how you're going to develop this further (I hope you do). I really liked the graphics and animations and overall gameplay - super slick. Nice one!

Thanks, so much for the kind words :) Yeah, I have a long list of features to add. Definitely going to add a timer and instead of resetting the streak, maybe lose a point for an incorrect answer or so. Thanks again :)

Hey, thanks a lot. That's really kind feedback. I tried to make something different and it's great to hear that you appreciated that :) Thanks

Hey, thanks. One of the features that I want to implement for future versions is a gentle progression through the colours, rather than throwing the user in at the deep end. Glad you enjoyed it :)

Looks like a cool game, but shame that it's not really playable for left-handed players

Haha - cheers, thanks for the feeback. Yeah, mud's been a revelation to me too. For now, I focussed on the game mechanics. I'll definitely continue the project to make the colour mixing more true and to implement real additive and subtractive colour modes. Long list of things to implement :)

Hey, thanks for trying my game. The progress was in the form of passing levels and building up a streak. If you mix the colour correctly, you move on to the next level and build up a streak, if you fail to mix it correctly, you start again.

Awww, thanks so much. I'll make sure to send you a key when it does ;)