Hello! We're working on the complete version of the game now, and it's scheduled to be released end of Q3 2025. The game will be distributed to backers first. After that, folks who weren't able to back the game will be able to purchase the game (digitally or physically)!
Ethan Yen
Creator of
Recent community posts
Purple Ooze (1d10)
Roll Style: Roll normally. See the Sticky ability below.
1: Damaged. If the die is a d10, remove the die from your HP and add 2d8 to your HP. If the die is a D8, remove the die from your HP and add 2d6. If the die is a D6, remove the die from your HP.
2-4: Acid. Change the result of one touching die by -1.
5-8: Sticky. Any dice touching this die are rolled by the GM, not the player, for the next round.
9-10: Change the result of one touching die by -2.
Frostmancer (2d6)
Roll Style: Roll normally, however, if any of your dice are touching the wall of the dice tray, then the results effect all player dice that are touching the walls.
1: Damaged. Remove this die from your HP.
2-5: Icicle. Change the result of one die by -1.
6: Ice Wall. All players' dice touching this die remain in the dice tray at their current value next turn if it is not a 1.