And they were right. Cars in particular have had substantial negative effects on daily life and the environment - not from using them, but from abusing them. While cars expand the maximum range people can travel, entire cities are designed to fetishize cars and stop people from accomplishing basic life tasks they should not strictly need a car for. That's the only reason suburbs exist.
AI is the same paradox. There are plenty of tasks where AI is appropriate such as statistical analysis, cybersecurity, mathematics, etc. As we can see it can produce decent illustrations, but we should not confuse illustration with art.
I think the main draw of this game (so far as AI is concerned) is the fluid NPC dialogue, and I hope as time goes on more efficient technology appears to replace the current, very wasteful and flawed models.