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Gabrieeeuu

43
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9
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10
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A member registered Jul 17, 2023 · View creator page →

Creator of

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Thanks for the comment! A reroll on the shop would be nice indeed.

About my name. No, it’s not a reference as far as I’m aware. It’s just a weird way of saying my name “Gabriel”. I’ve been using this @ since forever in all my gaming accounts. Also in some professional enviroments lol

Haha thanks! It means a lot ^^

I’m glad you liked it!

Thanks! Glad you liked it ^^

Cool game!

LOL that’s crazy bro XD I didn’t implement a notation system to change from m to km because I thought no one would get past like 500m. Damn I’m honored! Thanks for playing it. Truly.

I will add a notation system after this for beasts like yourself

Thanks! Appreciate the feedback. The money system is already tied to the distance you travel. It goes like this per reflection:

  • 1m - 10m -> 1 coin;
  • 10m - 50m -> 10 coins;
  • over 50m -> 100 coins;

I just didn’t have much time to implement a more intricate in-game explanation of how the rewards system works. Thanks for playing ^^

Thank you! I appreciate it a lot ^^

Thanks! Glad you enjoyed it ^^

Thanks for playing it! Glad you had fun ^^ And it’s true, the power can’t be harnessed B)

YIPEEEE

Thanks! Yeah, screen shake isn’t for everyone. I will consider adding an option to tune it in the game menu.

Nice concept, but the camera controls are very janky and snap a lot. The characters animations are a bit off with the actual movement and make it seem like they are sliding through the platforms. Game design is good and the level design being a reflection of each character is a creative way to aproach the theme. Good game ^^

Nice game. Very cozy vibes. For some reason I thought that it would have more of a noir aesthetic to it based on the character design, but that didn’t affect my experience. It is very cute ^^ The puddle is a nice mechanic to solve puzzles and the reflections are a nice visual. I feel like some of the platforming elements of the game could get a bit of attention in terms of colliders and jump height. One of the down sides of the art style you chose is that plataforms aren’t that obvious, so I had to jump on everything to test them out XD Fun game though ^^

Cool game ^^

Good visuals and nice sfx ^^ It is although a bit of a reach for the theme in my opinion, but nice game none the less

Thanks for the comment. Couldn’t really manage to balance the game in time to add more difficulty the further you get. And about the obstacles, it’s unfortunate I didn’t find a work around yet. But the sma ehappens to the powerups so I guess it evens out XD

I guess it’s all good now. I changed the file to the new one and it’s playing for me

I guess the time I uploaded the update got over the jam’s deadline :( so its using the old file still

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My personal best yet XD!

The menu screen seems to have a fixed height and width, making it not work properly in the browser. I had to zoom in to about 200% to click the play button XD

Fun puzzles and nice sounds. Music it’s pretty chill as well, and I liked the animations. I feel like the turning angles in the robots mirrors could be of fixed increments. Sometimes when they were on opposite sides it was hard to align the light in the right angle. But overall a pretty fun game ^^

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Hey, thanks for the nice comment and feedback! I’m glad you had fun playing it. About the money, the furthest you go, the more money you get. To be exact and give you a peak behind the curtains, this how much money you make with each mirror collision:

  • 0m < distance < 10m -> 1$
  • 10m <= distance < 50m -> 10$
  • <= 50 -> 100$

So just keep grinding and you’ll get all of the upgrades ^^

I’ll most definitely tweak the upgrade values in the future so that they feel more impactful. Again, thanks for playing!

Hi, thanks for the comment. I changed the move button to M2. Now you should be able to use it in your laptop. About the arrows not working, I’m not sure what could be causing this issue. I couldn’t recreate it on my end. I’m sorry it’s affecting your experience :(

Hi, thanks for the nice comment ^^ There is an ending after unlocking all the upgrades, yes. About the glitching out of bounds, just keep crashing on the other side and you come back glitching the same way XD

I will adjust it later, though

Pretty cute and an interesting view of the theme. I wish there was more sounds, especially when catching a fish.

Fun game!

Very fun puzzles. Found myself actually trying to remember some trigonometry principles to solve it XD

Hey, thanks! That means a lot ^^ I’m glad you had fun. I appreciate the feedback as well. The font I’m already considering changing. And about the music, I think I’ll add a slider to better control the audio.

Thanks!

Nice game! Really cool design with the different types of reflections. And the little duck is a nice enviromental tutorial ^^

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Pretty fun game! Really liked the bouncing jump mechanic. Good work ^^

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Cool game! It’s actually challeging to avoid shooting the other ship lol. Really liked it ^^

Really liked the aesthetic of it! Robot’s been kicking my ass though

Great game! Beat the Honey Queen in the 20th floor, but ran out of healing dice afterwards XD This is really fun!

Noted! And thanks for playing ^^

Thanks! And thanks again for these characters ^^

Thanks for this awesome font. I used it in my project for an undergraduate teaching assistantship test at my university. Let’s just say… I got the position. So big big thanks! Here’s the final product if you want to check it out. Cards of the Abyss

Thanks for this awesome asset pack. I used it in my project for an undergraduate teaching assistantship test at my university. Let’s just say… I got the position. So big big thanks! Here’s the final product if you want to check it out. Cards of the Abyss

Thanks for this awesome asset pack. I used it in my project for an undergraduate teaching assistantship test at my university. Let’s just say… I got the position. So big big thanks! Here’s the final product if you want to check it out. Cards of the Abyss

Thanks for this great asset pack. I used the soldier and the orc in my project for an undergraduate teaching assistantship test at my university. Let’s just say… I got the position. So big big thanks! Here’s the final product if you want to check it out. Cards of the Abyss