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increpare

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A member registered Apr 27, 2015 · View creator page →

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really nice games! I'll participate in the next one (someone let me know if I seem to overlook it!).

very cute graphics!  opening frame especially, but not exclusively!

hmm this is a very good and interesting point!
i've made a note to look into adding it...

https://github.com/increpare/flickgame/issues/71

zooming in/out was fun! aslo the vr was v. immersive!

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libellus bonus!

cute

Once I saw the hints it was fun to work out :)

I broke my computer -_-

cute :)

That worked really really well.  I genuinely felt like I was fighting in a fight with elemental affinities. And two separate systems?! ^^

cute :)

I enjoyed clicking on the red objects. Very nice!

hello
stamp stamp stamp

a nice looking egg! 

magical!

i cheesed it a bit, but had fun nonetheless ^^

A moodful walkabout

I felt observant! very nice!

Really enjoyed this, thanks! far puzzlier than I had expected ^^

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could you get the wrong exported file to me somehow (email analytic@gmail.com)?  I wonder if might not just be due to something not reloading properly - browsers are often pretty recalcitrant about reloading things!  If you hit reload a few times that might fix the problem, if that be the problem (or test with a different browser if you have one).

(if you share it instead does it work?)

yeah I'm normally very careful to keep things simple - even the background-colour selection I have mixed feelings about - I just found the default palette of flickgame a bit drab and was tired of it ^^

You're very welcome - thanks for the nice message :)

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should be working now - reload and retry and let me know if it works/doesn't work!

>Was the previous palette "dawnbringer-16"
yes

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Sorry.  I'll look into it later today - I have an idea what the probable problem is...

I like the idea :)

update, now with choice of colour-palette! (also things like mousewheel to change brush size, better touch-screen support, and lots of minor tweaks/fixes).
I might have broken things - let me know if something's borked and I'll fix it asap (actually asap!)

hi! glad to see people've been using it.  resolution change unlikely for design reasons (pixel hunting/minesweeping for linkable pixels is a risk of flickgame, and at high resolution becomes a much more potentially unpleasant scenario!)

Oh, hey! :) Glad ye like it <3

i actually have that in one of the variants - my only reason to not have it is that it doesn't feel that necessary - exporting+trying isn't so hard. But...hmm- i've made an issue and will mull it over! ( hand tool to test links? · Issue #60 · increpare/flickgame )

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nice to see people jamming on flickgame!

any feature requests/etc, let me know - I'm working on it the next few days - already ironed out some bugs about touch input today that are live.  working on adding colour-palette selection as we speak...



ooh really cool - half way through...i must revisit....

The perfect length 😊 (I don't mean this as a back-handed compliment; I had fun!)

Cute :)  Reminded me of some of the line-drawing pen+paper games.

a magical experience!

I'm roadkill!

good faces here!

cute :

nice idea, nice graphics (though they're a bit glitchy on my macbook)

short + sweet :)

Really nice sound effects! <3