If you’ve got a use for one, go ahead, download a boat…
JigmeDatse
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$5.00 is sometimes too difficult for some people sadly. That said, this person says they have a friend who has purchased it, so it seems like that friend should be able to do that for them? I don’t know. I don’t do Steam. I’ve tried several times, but for some reason (no given errors) I just can’t set it up.
To me, it was thinking the “goals” would progress when clicked on. I’m not sure if it’s a layout that might change how that works. Or if a popup or even slight notification, to indicate why it looks like it’s “trying to do something, but failing”. I hope this can help understand where you might want to take that aspect. It felt, “it looks like it’s doing something, but not working for me,” and I’m glad I explored more to find it.
I’ve been playing Syberia a point and click adventure… There’s a lot of, “If that’s going to work, it looks like I need something different,” type internal dialogue.
Yeah, I don’t do Steam. I had 2FA attached to my phone number, lost my phone number, and the only thing I could do was delete my account, thus forever losing everything I had there. And I have tried to create an account, and I’m not sure if it’s because they are doing some “system detection” or something that because it “fails if it doesn’t pass” and they haven’t allowed it to pass for a system that looks like mine, or if there’s something more to it.
Sadly, I suspect that they don’t really look here. My comment about, “not sure how to fix this,” was more along the lines of, “I’m not sure what to point a developer to, in order to fix it”. I think at the time, I was aware that version was no longer available on my distribution. It’s 1.0.2 is masked, and that’s the oldest version I see. And this is requesting specifically (as of when I posted) 1.0.0. Which would mean having to manually install it.
If you check to see in the “development logs” there are two different ones which have .zip files. At the bottom, just above the Comment section, they link to:
Christmas Update most recent
and:
Both have .zip at the bottom of the post. Except, they look like links, but right now they don’t seem to be working.
That could be a thing to pop into the Discord to ask about… I’m fairly sure I actually downloaded this at some point. Though I can’t say how (maybe through the itch.io app?)
Hi there,
I’m on Linux, and looking at this with the itch.app and the Linux build isn’t installing correctly through the app, and the WebGL version doesn’t launch with the itch.app (I feel that’s an issue that could be fixed by the team either by launching an external browser, or enabling WebGL), and the Windows build has that (to me) strange issue that it can’t find Firejail 386 (32 bit builds have this problem). I can work around I think all of these issues. Well, nope… Not as easy as I had expected. The HTML5 version doesn’t seem to work even with the server in Chr… oh right… NoScript and the Windows version seems to not work with Wine 7.2
I thought I had replied to this… But I’m not seeing it. Absolutely up to talking about it. Spent the day working on the current project, with lots and lots of learning to be had. Which I am thinking… “Yeah that’s what this is about,” but somewhat frustrating that I spent a huge part of the day trying to get something to work the way I would like it, to turn around and go… “Nah that’s been too much work, so I’m going to change to doing this another way that might be easier” and dang if it wasn’t practically trivial.
I feel that there is not likely to be any updates. I commented about 10 months ago, that I’d like to see a new version with some things fixed, and commented that the latest release (at that time) was a year ago. If the developer is “active” in the sense that they are around and able to do stuff, and are getting notifications, it seems that they are not actually looking to “respond” to the desire to see some stuff at the very least fixed with the current build. There could well be a reason for that. Like… Is there a problem with updating it, as the engine used, is no longer available to them? If so, I can totally see why it wouldn’t be updated, because it would probably need to be (at least) totally refactored in order to get it to build even this level again.
Would you have to totally rework this, in order to get it to run without Flash? If you built it specifically as a Flash game, I totally get it, but if you’re exporting from some game engine, as a Flash game, it should be possible to export it as some other format (though it may require refactoring in order to do so).
The download is a .apk and it indicates that it is for windows and android. .apk isn’t supported by Windows, so I guess this isn’t really something that works for Windows (at least directly). I know there are claims to be able to run .apks but so far, I haven’t found any way that really works. Well, that works at all. I guess I wasn’t paying attention.
Thank you. It wasn’t a problem, it just was it seemed to be doing something not intended.
It is a neat idea, but in terms of it serving as a Pomodoro timer it seems it may actually work for a lot of people in “not recommended ways”. Ie. Rather than it being a timer in the corner to ignore, it becomes something of itself.
Which meant for me, it was a fun not quite idle game…
“Can I update my game when you finish the game jam” is a technical question of itch.io so if I know that, I would ask that in the general itch.io community. And to answer that… Your game project is your game project.
So. It really doesn’t make sense. What I really want to ask is about the jam. It is about how you want your jam to run.
It just seems you want your jam to just not run. It right sucks because I’d love to see someone actively promoting what this game jam is supposed to be doing.