Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Laliarosa

3
Posts
1
Following
A member registered Jul 22, 2018

Recent community posts

What an amazing game, I love  Yasha! And  Sage too! This game was so well written and the art, and voice acting was amazing as well! This game was definitely a true gift. Every time I thought the dialogue was getting too repetitive in my pursuit of all the endings, it would throw something new out  It took me a couple of tries to get all the endings but I finally did it.  Lowkey, I would love a plushie of Yasha and Sage. Lol, if I'm being honest, the best ending would be a poly ending where MC and Sage keep Yasha's crazy on a leash, lol. I absolutely loved endings 9 (lol), 10, 6, and 3, although

Spoilers!


 the one where she keeps Yasha after giving him the soup is my fav. Now they can start fresh in the next life so long as Sage and his crew are able to keep him drinking the soup, lol. Also, I didn't expect to love Sage that much, usually I don't like second male leads simply because they're there to take away the mc but I absolutely adored him. Mc and Sage's romance ending was super sweet and I absolutely loved it. Lol both train endings, I didn't expect there to be a second version of it. MC meeting Yasha's crazy in his romance ending was absolutely wild, lol, but was exactly what he needed. OMG though, Yasha's thing for the red string, lol, cue jealous girlfriend mode, I would have chewed him out for liking the string more than me and then promptly triggered a bad end, lol. Oh my god though, after changing his name and searching for the final ending, it surprised me so much that the changed name was in that ending! Lol, I went with Yashka since it was similar enough. Lol, imagining little psycho Yasha in their next life's childhood friends to lovers route is hilarious. Great game!

I feel like the game had a lot of potential but it was like getting cut off after the first half hour of a movie. Not enough puzzle pieces were left for the audience to really have much to ponder over after the ending. Or rather, there were too many questions and not enough clues for the audience to try and answer them. It set a lot of things up  and just ends up falling flat due to a lack of information. I get that it's supposed to be open ended and there are certain themes it wants to convey but it just ended up feeling too empty. I think using open ending as an reason for why this game is the way it is, ends up falling too short, because it's not just open ended, it's open middled and open beginning'd too. The story isn't fleshed out enough and to top it off, there's no real climax. Usually I enjoy this studio's games but this one was a bit boring. I liked the characters and the art was really good, it just felt like it could have been a shorter game if this was the ultimate goal. It was a really interesting concept though!

What a fun game, I had a blast with it! Omg, the emails. Not gonna lie, I feel like the wax utuber ending is  the best ending. Lol, mc really went nuclear with some of those option. I relate so hard to the frustrations of having your food stolen. The art was super pretty and the sound design was really nice!