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Niv ๐ŸฆŒ

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A member registered Mar 25, 2019 ยท View creator page โ†’

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You must have full solved then, amazing! Glad you enjoyed :D

i really appreciate it! i'm not sure how to enable payment when there's no download button, so if you want to toss me a few bucks you could buy one of my other projects that does have payment enabled: https://nivrad00.itch.io/purrgatory 

Yus

you need to talk to numa about it first, then kyungsoon!

ty!!

(1 edit)

ty!! 

others have expressed similar sentiments about the second one from the left on the bottom >w<

excellent solving :D

<3<3

ty!

<3

respect!

no, i used my own dialog system! i could have used twine though, it would have been way better.

it sounds like you both got the answers based on ur other comments but  in case anyone else is having the issue, you can just "pass time" by walking around until he wakes up!

ESCALATOR not elevator!!

i made it in godot, thanks :D

nice

Reasonable

You need seven... check here: https://nivrad00.itch.io/purrgatory/devlog/277657/stuck-hints-solutions

It's a coincidence, I never played it!

Sure! https://github.com/Nivrad00/Purrgatory/

it's by the big hill!

hi auguste!

check the bandcamp!

a good one, a bad one, and a medium one!

great!

eep sorry but i dont know how to help... i have had reports of the screen going black at this section, but if that happens you can just keep climbing down until things happen. if youre not able to move at all, i'm just as confused as you ):

Are you using the arrow keys on your keyboard?

message me on twitter @nivrad00 :3

Im sorry, thats been happening to some people! You can get past the game if you click the skip button

There's a map here if thatll help! https://nivrad00.itch.io/purrgatory/devlog/277657/stuck-hints-solutions

No, sorry!

Dang i wish i could help but i've never heard of this happening before o-o I know this reply is late so have you managed to get past it?

not far!

ty!!

<3

it's a different (and divisive) approach for sure!

fair enough :)

Ty!

Thank you! Each circle flashes a little when it's supposed to be hit, but it's difficult to see when you're playing. I think you're right that I could have made it more clear--either that or design the game so that there's no "correct" rhythm to begin with. I made the vocals using a vocoder, it uses a recording of my voice to modulate a synth instrument to sound like the synth is singing :)

ty!