this seems ilke a no-brainer
Nmodern
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I feel like that's what's on everyone's mind.
Outside of industry connections, there's a void where people choose between commercial or artistic intent/integrity.
This is a good place to do it, but in terms of being reviewed by a certain publication it's harder to do.
I'd suggest getting close and comfy with gaming forums, but I am also new, so-yeah...
Electro-Mechnician by Rad Codex
Electro-Mechinician sounds like a good fit.
This game is really addictive and fun. The touches in design choices...the sound...the visuals. It's all very appealing. I want to just keep playing and find someone to high score the game with.
I had to ask myself "is that pitfall?". Such brilliant attention to detail. It far exceeded my expectations and it's everything I wish for in video games.
L-O-V-E.
Mason Lynroth released Hylics
thecatamites released Space Funeral
ponnet released Super Lesbian Animals RPG
i guess, it depends on what you mean by fame. Since in most instances the games rarely reach publications outside the genre but reach a status of notoriety among fans. Moreso, as a niche than an established rich enterprise.
hey fun fact, today I made a playable demo after scrapping the dev logs, because I'm an unpredictable perfectionist. BUT if you want to KNOW, I've made a demo public that can grant a concept of what I am making. It's hard to phrase. It's really an experience. It's really a game. It's really something determined by gameplay. There's more to come.
I'm working on video games, same as others on this website.
So, I'm a bit burned out and rushing through things that leads to frustration. But I'm taking a step back and trying to relax. My goal is to have my first video game done by the end of this month. (This time last year I was nowhere near as on point as I am right now I just suck at pacing myself) hyuk hyuk hyuk
Well, it's a fun game that my PC can run. Except, I got stuck. Maybe it's due to inexperience in the genre, but I couldn't make sense of the unknown tasks that prompt after attaining the beaver critter.
Apart from that, everything works fine. The critters are cute. I care for them. The game makes good on the promise of a peaceful setting with a relaxing environment. The UI is simple. The music. The settings. It all works really well together. It sticks out from the rest of the games on the site. Solid.
Focus. Concentrate. Never compare yourself.
Basic advice really. Don't rush.
" Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat. "
When you know exactly what you want to write, all you need to do afterwards is perfect it. Make decisions and don't doubt yourself. Question yourself but never doubt it. Work to solve the questions you make for yourself. They're all creative decisions, after all.
I feel that. It's like the brain gets clogged and nothing can manifest. It's a constant threat that looms in the background. But taking some time-off is sound advice. Take a walk, exercise, cook, clean, listen to music, dance-anything! In order to direct attention away from what your brain is constantly clamoring for.
TLDR: Make your intention clear.
welp, that's the trade-off with creative and commercial success. Sometimes there's a sweet spot between what you want to say and what others want to hear. But most of the time...it's a treacherous forest. But worry not for there is people who you can engage with, game jams, groups, channels, all sorts of people in places living loving and learning.
Well, I ALMOST beat the game.
I ran into some frame-rate issues, but I think that's because of my current hardware. As is, the game was a lot of fun. I thought the music and environments kept me totally immersed. Being a gun threw me off though, I was not expecting that! Something else unexpected I DID enjoy a lot was the gun's kickback. It felt really responsive and switching between weapons was seamless.
MAYBE toning down the difficulty would help. I can't count how many times, I was fighting off enemies like a hungry dog for the extra ammo and health.
Overall, magnificent work.
Hey this game is super relaxing and fun!
I was immediately caught off guard by the music which is really soothing and disarming.
I settled for a sorrow faced, t shirt wearing, boots wearing, leaflet type stick figure.
And I can kind of guess that there's a mermaid somewhere in the mix of combinations, but the rest are hard to tell.