i know its just that monkey see one square monkey think one square.
NyanDogeMan
Recent community posts
found some weird glitches and/or exploits
you can jump on the invisible and normal walls on the sides of the map and either stand on top, get out of bounds, or stand on the tiny piece of real floor on the outside.
sometimes after killing the shield while grabbing (i think im not really sure of the exact conditions) you cant grab anything after, you still hold out your arms but everything act as if youre holding something, even the #1 hands get pushed before you touch them like theres a bigger hitbox, but you can attack with it, and its invisible, and even if you put your hands in the middle of something else the nothing always gets grabbed.
possibly related to previous one: the shield enemies dont drop their shield, it just disappears.
bomb/knife throwers continue to hold their weapon if they die after getting one out, but before throwing, not an exploit or anything as its purely visual, just thought its neat.
sometimes you can get stuck jumping and cant stop or do anything except move left/right and sometimes kick, and your stamina stops regenerating.
edit2: found some things about this i managed to get on the other side of the invisible wall and do some research, here are the results:
1 - if you get into this state, left click doesnt come back until you start another game.
2 - kick costs all you stamina while in this state.
3 - stamina never regenerates during this state.
4 - holding right click allows you to go into a "half effective" state, which disables 1 & 2, letting go does not immediately put you back into the full effect state.
5 - you can jump during the "half effective" state, but only if you continue to hold right click. while letting go doesnt immediately put you into the full effect state, jumping while right click isnt pressed does.
if you kick then hold right before it actually kicks, you can do both at the same time.
one time i got bombed while doing ^ and got stuck in ragdoll and could only jump, and could move but only in the air, died shortly after so didnt get to find out much.
if you get health down upgrades twice without any health up your health becomes almost the absolute lowest number you can have in an int, but you dont die until you get damaged.
not a glitch / exploit but the upgrade screen is really annoying since its easy to accidetally click one of them since you didnt realize it was about to come up, and since it comes up right after its also easy to dies to bombs since its hard to see.
maybe a glitch: if you and the last enemy die one after the other you can get the upgrade screen before the "you lose" screen and (havent tested yet) could possibly get a health up upgrade and keep playing.
edit: almost forgot: if you grab something, anything, even just hold grab really, and spin the mouse around the screen while holding a move key (right & clockwise / left & anti-clockwise), you can go pretty fast.
if you do the opposite direction you just stay pretty much in place.
bombs sometimes explode multiple times instead of once.
sometimes explosive enemies just like lose their ai, and stop anything.
this doesnt sound like a problem until you realize they also stop dying, and now you have an immortal enemy and get softlocked.
they still take damage and lose body parts but just dont die.