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orlandoo

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A member registered Jun 07, 2020 · View creator page →

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No, I'd post here or in the itch.io server

Hi all,

Welcome to anyone new and any regulars. Let me know if you have any questions or suggestions on how to improve the jam.

Please read the rules before submitting!

Have a good week :)

A place to post your goals (optional)

Defining your goals at the start can give you focus for the week and help you learn how to manage scope and estimate how long tasks will take.

Congratulations to everyone who submitted this week!

The next week has started if you want to join at https://itch.io/jam/portfolio-builders-jam-week-15

As always, you're welcome to join every week or as (in)frequently as you like, and keep working on the same project or something new.

Post here if you would like to form a team! Link to your portfolio if you have one already.

You can also use the official itch.io discord server to find people to work with.

Post here if you would like to form a team! Link to your portfolio if you have one already.

You can also use the official itch.io discord server to find people to work with.

Post here if you would like to form a team! Link to your portfolio if you have one already.

You can also use the official itch.io discord server to find people to work with.

Congratulations to anyone who submitted this week! Your games look really cool. Let me know if you have on how to improve future jams. The jams seem to be growing a bit so I'm thinking about how I can make them more useful for people.

The next week's jam is up at https://itch.io/jam/portfolio-builders-jam-week-14

Feel free to keep working on the same project and resubmit, or work on something else! You're welcome to join weekly, occasionally, or just the once!

And currently this jam doesn't have a theme as it's open to anyone working on any portfolio. I may start adding optional themes for future weeks to help spark ideas!

Hi, I've just made a thread for forming teams, otherwise I would say look on the itch.io discord server. There is no server for this jam at the moment!

A place to reflect on how the week's gone! (optional)

If your project is still a work in progress and you don't want to publish publicly on your page, feel free to post a private link here to your game on itch to show what you've been doing.

Post here if you would like to form a team! Link to your portfolio if you have one already.

You can also use the official itch.io discord server to find people to work with.

A place to post your goals for the week! (optional)

Hey, well done submitting! I don't rate the games or anything. The main aim of the jam is to help people set weekly targets and work on a portfolio over time. I'll think about how I can encourage people in the jams to try the submitted games and give each other feedback as that would certainly help people. Maybe I can put something in the jam description, or make a thread for feedback requests. Let me know if you have any ideas. 

Spanish (or other language) is fine! I've been thinking about whether to add English-only to the rules for future weeks (just for moderation) but I haven't given it much thought yet. I certainly won't be suddenly changing the rules for this week's jam. Thanks for asking.

Hi just so you know this is a non-competitive jam! No one judges anything, it's just to help anyone working on a portfolio. And no one will get angry at anything :)

Post here if you would like to form a team! Link to your portfolio if you have one already.

You can also use the official itch.io discord server to find people to work with.

A place to reflect on how the week's gone! (optional)

If your project is still a work in progress and you don't want to publish publicly on your page, feel free to post a private link here to your game on itch to show what you've been doing.

A place to post your goals for the week! (optional)

Congratulations to all who submitted this week! I hope this jam has been useful for some of you. The next jam has started and is up at https://itch.io/jam/portfolio-builders-jam-week-13

Congratulations to anyone who submitted! This week's jam is up at https://itch.io/jam/portfolio-builders-jam-week-13, hope to see some of you there or in future jams!

Thank you for asking! Christina's right and I'll update the wording to be more clear!

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Pretty happy with my progress this week, I overcame a few obstacles. Worked on player movement and collision. Not submitting as I don't want to publish it publicly yet but it's playable at https://orlandoo.itch.io/2dplatformer?password=2d

The bulk of my code is in this file: https://github.com/orlambda/2d-unity-platformer/blob/main/platformer/Assets/Scri...

It's pretty messy but it gets the job done for now and I have some ideas how to refactor it

A place to reflect on how the week's gone! (optional)

A place to post your goals for the week! (optional)

Looks cool!

A place to reflect on how the week's gone! (optional)

A place to post your goals for the week! (optional)

Congrats to all who submitted this week! I hope the jam was valuable!

The next jam is up at https://itch.io/jam/portfolio-builders-jam-week-11

Thank you! This youtube playlist might interest you.

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Still working on my 2D platformer prototype. This week I'll debug and refine movement/gravity/collisions, and if I get to it, start using BoxCast to detect collisions (currently I move the player then move them back if there are collisions). Possibly adding acceleration/deceleration to player movement but that will likely be another week.

I'm also learning maths for game dev, let me know if you'd like any recommendations for resources, or if you have anything good you've found!

This week is over, well done to anyone who got something submitted and to anyone else who's got some work done! Your games look really cool. Anyone who didn't manage, this week is your week, I believe in you!

The next jam is now open: https://itch.io/jam/portfolio-builders-jam-week-10

I made some good progress this week, writing my own script for player collision, jumping, and gravity, rather than relying on the rigidbody physics. It has lots of problems so everything is now worse than last week! The player also loses their ground collision detection after they go through the portal. But I have a better understanding than I did at the start of the week, and more ideas on how to get things working properly. I might make a separate account for publishing unfinished/buggy prototypes so I can actually submit to the jam. https://orlandoo.itch.io/2dplatformer?password=2d

A place to post your goals for the week! (optional)

A place to reflect on how the week's gone! (optional)

Next week is up!

https://itch.io/jam/portfolio-builders-jam-week-9

Congrats to anyone who submitted or achieved what they want to. Anyone who didn't, that's ok, keep going!!

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Looks great! Is it finished or is it something you're going to keep working on? I couldn't find a way in the house, not sure if there is one yet or not haha. Congrats!

I just had a quick click through of it, it looks great! I'll be coming back to it to play properly and actually read it! Congrats on getting it submitted.