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@pixel_Salvaje

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A member registered Dec 03, 2021 · View creator page →

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Hello  JadayKing.

Yes, all the assets are separated PNG files organized into folders.

The assets illustrated are power of 2  size (8x8 16x16 32x32 64x64 px.).. So programs like Unity can handle them more efficient and allow it for a pixel perfect build.

Many Thanks.

Hello  JadayKing.

Yes, all the assets are separated PNG files organized into folders.

The assets illustrated are power of 2  size (8x8 16x16 32x32 64x64 px.).. So programs like Unity can handle them more efficient and allow it for a pixel perfect build.

Many Thanks.

Found it thx :)

Yes sure: 

pixeldetroyagames@gmail.com

Many Thanks :)

Very interensting :) Many thanks BowlinT :)

What office-related objects do you think will be nice to have?

I use 32x32 or 64x64 px... Power of 2 so for Unity  is a very light asset.

Many Thanks.

Hello, many thanks for your interest.

Yes I,m working on release the city isometric.. So far need more buildings.

I had no idea to make any cyber car... But I might consider when I,m done with the currrent assets list that I have on mind.

Many thanks.

Hello thanks.. I work on my free time on upgrading this asset... I will consider to add back side to the missing objects, many thanks is really interesting to have back side also. 

What kind of new assets do you need?

:) Good Game dev

Yes for commercial purposes is good, you can modify the assets also out of your ideas. 
Many thanks and good luck!

Hello, many thanks :) I will create more books, organice the books seems a nice game to work :) very nice idea, succed :)
Drop the link of your game dev... Would love to see :)

Food and garden... such nice ideas ;) Many thanks 

Sorry I cannot do that on my country :(... Give me your contact X or mail and lets see what can we do ;)

Thanks

Yes I have a lot of things on mind... for next update.. Need time to work on it ;).... Any idea about what would be needed?

Thanks :)

100px square sprite size.

Working on it :)

Thanks

:)

;)

wow pinta muy bonito tu videojuego Pickle Boy! ;) 

No mo puedo probar porque no tengo windows... Pero felicidades :)

Oh many Thanks Kyoumagames <3 you are right the sprites had no transparency :) Updated the file "FallingStar_Sprites.png" many thanks to let me know :)

Hello Kyoumagames, Thanks for your comment :)
My original idea was to deliver just the animation frames to use for your custom games... But in case someone needs also the background sky, I just updated the asset with the stars background included. Enjoy :)

Nice and pleasent :)

Currently they are on sale (for peronal use or commercial).

Many thanks :)

https://pixel-salvaje.itch.io/isometric-interiors

Many thanks :)

Working on upgrade constantly the tileset... If you are looking for something specific or have some ideas... It is helpful for me. Thansk :)

The cars sprites size are 100px (16 rotations angles) and Floors_Roads 100-300px.

(2 edits)

Currently working on a set of isometric pixel art cars. Pixelwheels collection.

I made a 16-direction isometric car (Porsche-Dodge-Ferrari). I like to give these cars a 16-angle rotation because they deliver a pleasant driving experience when they integrates into the game engine (Unity_Gms2_GDevelop...)

This task took me some time to complete, the whole car design and animations. So I'm wondering ... -What are your favourite cars that you would like to see in this collection?

Your preferences are very useful to me, Many Thanks :)

https://pixel-salvaje.itch.io/



Thanks :)

Nice :) I see is a bit diffucult to read over the image... Some filling like this would work beter:

<3

(1 edit)

Many thanks for commenting on the issue Fmoo. I corrected the alignment of the blue car, you were right :) I did not find the 410px wide error on Purple. But all seems to be the same atm :)

Is there anything within my assets that I can give to you as compensation for your help?

Thanks.

Thanks :)

(1 edit)

Wich city/village would you like?

Hello Yes :)... I used power of 2 image (32-64-128...) sizes so Unity can keep a clean pixelart size proportion for the graphics.

Hello Kordanor. Yes, you are right :) the monitors sprites are quite blurry... need to specify to the game engine that is pixel art. Many, many thanks :) Next update I will fix that issue. 

Your work is super nice also... Atm I really have no time for extra work sorry... Many thanks :)

Many Thanks for your suggestions :)

Certainly Layering is a problem to solve... Im just not good at coding ;) I will be refining this project.

Thx :)

Nice house! Super complete like the different parts of the living house.  :) you got a Nintendo Switch also! Thx for the picture ;)

Yes :) Im planning bath parts... Also outside scenes too... But need to find the time for it first. Thanks.

Thanks :) Planning a update this week... Just have so much ideas XD