XD I told you!
Thanks so much for playing!
Thank you so much for your kind words! :D I'm happy to hear that you enjoyed the game and its story, as well as the atmosphere of dread.
One of my favorite little things was changing the menu after getting a certain amount of endings. The cat's blank stare becoming an excited little grin, to show that it knows what it's doing and it's enjoying it -- the suffering it's putting the MC through. I always like seeing little touches like that in games and other media so I tried to place them throughout the game.
I'm glad you also liked the true ending and that it resonated with you and your experiences. I'm honored if it helped you feel even a little bit better.
Thank you so much for playing!
Don't make me cry! :'D
Thank you so much for your kind comment! I'm glad to hear that you liked the game and its story.
I wanted to show how much abuse can feel so encompassing that it becomes normal to be hurt or belittled and made to walk on eggshells; to feel so tired of feeling unloved that you just ignore all the bad things and make excuses. Treating your efforts to survive the toxicity like a game. It really is like a neverending cycle of trying to make fine wine out of poisonous sludge. Because things aren't always that bad, it's so much easier to stay trapped. More than anything I wanted people who've been through it or are still going through it to know that they're not alone and that there's hope on the other side.
I'm honored that this game could be an inspiration for you. I wish you good luck while your working toward your degree!
And thank you for playing!
Thank you so much! I'm glad you caught those hints, I was worried they'd feel either too subtle or heavy-handed when I was writing.
I really wanted to push the idea that the MC was lonely and without a support system of other people because abusers hurt victims much easier when they're isolated. IT targets people in their most vulnerable moments (like in the stories the past victims told the MC, trying to warn them and wake them up). IT might think its actions are done out of love but whether or not they were doesn't matter, since IT still ended up hurting people and taking their lives.
I always enjoy watching people feel sorry for IT in the end only to realize that its last words are literally "i hate you". Being able to pity someone who hurt you takes a big heart and walking away from someone who hurt you takes great courage. I admire those who can do both, but hope that anyone facing this sort of abuse will be able to prioritize the latter and be safe.
I really wanted to give the reader a happy ending after dealing with so much XD The MC healing with a kitten that looks similar to IT and was also healing in its own way, meant a lot to me.
Thank you so much for your comment and for playing!
Here's the link to the full reset guide:
https://pixeliminal.itch.io/do-not-take-this-cat-home/devlog/763768/guide-for-fu...
I hope that helps!
Thank you so much for the lovely review!
- I didn't want to make any name suggestions since I didn't want there to be a canonical name for the cat(s) and I also like seeing what other people come up with!
- It seems to conveniently be playing up its cat identity, but really it's just extra bitter and jealous that the MC abandoned it in the alley and then went to go enjoy looking at dogs instead XD
- It depends on whether the cat wants to manipulate the MC's perception of another being
- IT can't help its possessive nature. Eventually if the MC ever brought any person or other pet into their life, the cat would fall back into its manipulative tendencies. The only way things would stand a chance of working out is if the MC isolated their self from the world and spent the rest of their life with the cat ;_;
- It was important to me that the green-hazel eyed kitten looked like IT for a few reasons. One was that black cats get a lot negative stereotypes so I wanted to end with a positive portrayal of one XD But more importantly, the MC letting in something so similar in appearance to IT is meant to show how far they've come in healing after the events of the game. Like how people experience horrible relationships at times and sometimes it can make them shy away from others, but a part of healing is acknowledging that not everyone is like the ones who cause harm. Every single relationship is a risk. People won't know what they're getting into until they're already deep in enough to see someone's true colors. That's kind of why I wanted there to be a slight moment of fear in the Player that the ending is yet another daydream, since the kitten is so similar to IT and is even missing an eye like IT did in the final confrontation. Getting to know someone can lead to something that could ruin a life in more ways than one. Or it can lead to a strong and beautiful relationship that can last for years and years, changing all parties involved for the better. We can only ever hope for the latter while being prepared to combat the former.
- Adopting a kitten that looks like IT is more coincidental for the MC than as a way to cope, since they were already on the path to healing when they encountered the kitten. Both the kitten and the MC have been hurt, but now they can heal together.
Thank you for the fun questions! I get a little sad after finishing a long game or story that I was really invested in, too. Like: "What am I supposed to do now??" But I'm glad that you liked the game and the story that much.
Thank you so much for playing!
:') You got me all teary-eyed, haha!
Thank you so much for your kind words and for reposting them. I kind of forget that reviews are a thing sometimes since they're not very obviously accessible.
I'm glad you enjoyed the game and appreciated the story. I wanted the cat to be insidious with it deceptive cuteness, using it to pull the MC/Player in, so I'm happy I managed to do so :3 I'm also really glad to hear you liked the plot twist and that the ending made you happy!
Thank you again for your review and for playing the game!