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Tim Rachor

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A member registered Apr 06, 2016 · View creator page →

Creator of

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When you stop the car and turn the key you can access the car computer. There you will find the addresses and a dialog log. I hope this helps. :)

Hi,

had a look at the game's page but the screenshot didn't look appealing. Then I watched the trailer and wow, this game looks actually great. :D So maybe change the screenshots to some prettier pictures to gain more interest.


Cheers,

 Tim

This was great. I want more. Take my money!

Lessons learned! :D

Ok. Well it's Unity, so pretty much bog-standard. :D

I'm not familiar with the itch app... is that for mobile phones?

The game has to be played on a computer with a mouse. :D

You're welcome! ^^

Finally someone says it as it is! 

Slow down to a full stop, turn off the car and open the computer. There you will find the addresses. Then either try to get there by driving around randomly or find the map of Police Quest 3 on the internet.

You played through the whole thing? :D

Happy to hear. :D

Oh... She will when you play through the whole thing. 😄

You're welcome and sorry. 😄

There are some horror elements in the game, not jump-scares though. There's one quite gruesome close-up of a body that's covered in veins and there is some slightly scary imagery (also still images) from a nightmare.

I've watched the Vod, very entertaining. ^^ Looking forward to the next part. :)

Cool, gonna have a watch. :) If you're completely stuck, there's a great walkthrough on Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=3152682358

Angelgaze community · Created a new topic Stuck

I'm stuck on the second screen. 😅 I've picked up some sand and talked to the girl, but I have no idea how to progress further. I've tried every combination of words and hotspots that I've found but to no avail. Help please

Unity Engine and thanks. ^^

Yeah, that would be cool. :D I would also take an Evercade version of the game. ^^

There are three different endings to the game of which two need the chalkboard code. :)

I have removed the item, because it caused a lot of confusion and you never really had to actively use it. Just right-click on any item and it will show you its superposition directly.

Hello, thanks for the feedback. I've actually already implemented the map-scrolling via dragging the mouse... it's coming with the next update. :D


I'll also think about how to maybe improve the inventory. :)

It doesn't really matter where you download the game. I'm keeping the same version on all platforms and the save games work across those. Day 4 will probably take another week or two. Unfortunately there's no workaround for the bug so you would have to load an older savegame.

I've found the bug. The fix will arrive together with Day4. :)

Oh that looks indeed like a bug. Thanks a lot for letting me know!

*spoiler-warning*


The numbers for the code can be found on the pictures on the wall. You just have to get them in the right order.

Oo That's really a weird bug. Thanks for letting my know, I'm sure that had worked at some point. 😅

Thanks for the feedback. I'll look into those bugs, very helpful. :)

Glad to hear that. :)

Thank you very much. Glad you like it. :)

Uhhh, those sound really nice! I am taking a break from the game right now, but when I get back at creating Day3 I will come back to you. :)

About the aspect ratios: I generally know how to implement them... the issue is that I made a stupid mistake when I setup the whole project at the beginning. And fixing that would mean a ton of work. 😅 But I might still do it anyway... we'll see.

Thanks for the feedback. :) Yes the voice over is not a 100% there... we will see what the future brings. ^^

Yes, I'm planning to go into that a bit later, but it's not a big revelation or plot-point. The Spirit Guides are trained on people with exceptional skills... like us, the player... and that's just really helpful to have when solving cases.  ** Mild Spoiler ** BUT that's just the general explanation for why the FBI uses Spirit Guides... Amy's spirit guide is special for some other reason that will be revealed later.

Oh, thanks for the feedback, I'll fix that with the next update.

I'm getting old.... XD Thank you, will fix that in the next update.

Erm, when? It used to be the case but I thought I had fixed it. (Screenshots here still show the old version though 😅) Should always be the left eye... Only the cover art is the other way around.

Thanks for the feedback I will try to make that more clear with the next update.

Each number corresponds to one person. Some persons are shown on multiple pictures. In ascending order (which is not the right combination) the numbers are: 034679 which is the correct length of the combination. :) If you had trouble reading the numbers please let me know and I will try to make them more clear.

Thanks for the feedback. ^^

No Framework, created it from scratch.