sorry can't talk still thinking about the one piece live action practical effects
I am trying so hard to be normal about it, especially because practical effects used to be the standard before CGI (and still should b imo), but the amount of care and detail that went into the creation of this world is astounding
they made buggy's disembodied head
dracule mihawk's jacket had lacing on the shoulders bc a swordsman would need clothing that allowed more freedom of movement / less risk of tearing
they built the going merry, baratie, and entire villages from the ground up
they used animatronics to make the snails (creep af but cool)
the prosthetics and make up that brought the fishmen to life
they hooked actors up to harnesses for the more impossible jumps and fight scenes
the interior sets !
the everything!!!!!

I’ve been informed that cats are liquid 💧
the squire, the knight and the princess
media doesnt exist to teach you moral lessons it exists so you can learn about a fucked up guy in a fucked up situation and go "woah thats so fucked up"
A Haunting in Venice + rain
"The rain obviously was very atmospheric and for my taste I would have had thunderclaps all over the place! But Ken [Branagh] was keen not to overdo those tropes. And hopefully we found the sweet spot of having some fun but without overdoing it. But again, it all leads into this: the house has been there longer than the humans that are currently inhabiting it. The weather itself is subsuming the house and the house is sinking. It's rotting, it's leaking, it's groaning. The electrics are dodgy. You have the feeling that anything you touch might be the last thing you ever do. Just to give it that jagged, dangerous feeling of hum, of atmosphere, of the danger that they're cut off from the outside world and reason."
- Lucy Donaldson, the editor of A Hauting in Venice (Art of the Cut interview, September 21 2023)