MATUZAN HISTORY
Primal Age
The land that Matuzu Kingdom now claims was once home to many different peoples and their civilizations. This area encompasses several biomes in the middle of Serkel, but mostly the Midland Jungle and Midland Savannah.
These areas were naturally abundant in resources, so there wasn’t much reason for conflict between the many different peoples who dwelled there. These civilizations enjoyed long periods of peace and productive trade, which helped them all to grow quite quickly.
1st Age
By the beginning of the 1st Age, many of the civilizations around Serkel had assimilated with each other and formed large, impressive kingdoms. It wasn’t long before the surrounding smaller civilizations joined willingly or were forcefully conquered. These large kingdoms then merged with one another, forming the largest power on Gaia at the time. It was the world’s first “Great Kingdom”, known as Matuzu Kingdom.
Sometime around the year 1450, a series of devastating wildfires known as The Scorching Death ripped over nearly the entire continent of Serkel. What exactly caused this event is unknown, but it displaced and destroyed many of Matuzu’s territories. The fires did not cross the Serkel Desert, however, and the civilizations there were able to thrive without Matuzan interference for many centuries.
During this time, those desert civilizations formed the world’s second Great Kingdom, Yerim-Mor Kingdom, and it surpassed Matuzu in its glory.
2nd Age
Matuzu spent a few centuries recovering from The Scorching Death. But its rebound was strong, for the ash left behind from the fires nourished the soils and cleared forests, priming the land for large, successful farming and ranching endeavors. It’s said that during this time, every Matuzan could feed themselves from their own backyards. The kingdom began exporting food to foreign powers on a large scale.
By the middle of the 2nd age, Matuzu Kingdom sprang back even bigger and better than before, quickly catching up with Yerim-Mor economically. Its population also boomed during this period as droves of fae and faery refugees were pouring in from Umory-Ond, trying to escape Queen Titania’s violent conquest. These refugees built strong communities in the region of Dryad’s Wood, which has been home to many Umorian immigrants and their descendants ever since.
3rd Age
The 3rd Age saw an explosion of new Great Kingdoms, which many credit to Matuzu Kingdom’s aggressive trading efforts. Many civilizations worldwide saw a large economic boom, as new sources of goods and revenue became available to them. Matuzu Kingdom, with its massive population and central location, became the biggest trading hub on Gaia.
Things took a dramatic turn for the worse around 3700, however, when Matuzu’s High King made a controversial decision to declare gaians a “lesser class” than fae and commoners. Under this new rule, Matuzan employers only had to pay gaian species ⅓ of their territory’s minimum wage. In addition, all gaian home owners had to start paying rent to the kingdom in addition to taxes, for the kingdom now legally owned their land.
This was done because the average Matuzan’s quality of life had become so high and their rights so many, that there was a shortage of cheap labor. The High King’s new laws backfired massively, however, and caused the kingdom’s gaians to migrate south in masses. Matuzu’s southern territories were mostly rural farmland, which made it easy for these huge swaths of gaians to move in and settle wherever they pleased without resistance.
These gaians settled here in protest and refused to give up their new land. Matuzu was locked in conflicts with other powers at the time and could not gain control over this civil war, and after dragging on for a few centuries, the entire southern half of the kingdom was officially claimed by the gaian rebels.
4th Age
At the start of the 4th Age, the World Athenaeum was founded, which is the world’s largest repository of knowledge. It is a library, museum, college, convention center, and research laboratory all in one. Matuzu Kingdom was chosen for its location due to the kingdom’s relative stability, economic wealth, and central location. The World Athenaeum has been Matuzu’s biggest point of pride ever since, and the World Athenaeum itself has benefitted the kingdom massively in regards to education, culture, and commercial opportunities.
Around the middle of the 4th Age, Matuzu completely lost control over its southern half to gaian rebels. The rebels formed a new Great Kingdom all their own, called Etios Nation. Matuzu has been trying to reclaim this land ever since, but Etios has managed to fend them off with help from its allies, mainly Folkvar Kingdom.
Matuzu found itself in a precarious position, as it was now sandwiched between two hostile powers: Yerim-Mor to the north and Etios to the south, with yet another enemy overseas (Folkvar). Luckily it was able to hold its own during these hostile times with the power of sheer wealth, hiring foreign mercenary armies to defend its most sensitive territories.
5th Age
Matuzu Kingdom spent most of the 5th age trying to start colonies on foreign continents–and failing for various reasons. The main reason being that its resources were simply stretched too thin from all its wars, and it had no allies to back it up. One of its biggest trade partners, the Bormek Commonwealth, also collapsed right at the start of this age, which set Matuzu up for difficulties.
With hardship looming on the horizon, Matuzu pushed to expand its tourism industry to generate revenue. Many private lands were seized from its own peoples, especially along its coasts, and turned into resort destinations. Through aggressive marketing and sacrifice, Matuzu Kingdom became known as the world’s best vacation destination.
Around 5900, its neighboring kingdom Yerim-Mor suffered a devastating earthquake at its capital city. This earthquake split the land and revealed abundant gold mines near the kingdom’s biggest river, the Sunglow River. Matuzu saw an opportunity to get richer and seized it, invading Yerim-Mor in its time of weakness to take the gold for itself. Matuzan mining and manufacturing companies set up shop on Morite lands, polluting the environment and enslaving the locals.
This move quickly brought Yerim-Mor to its knees, and now it is known as the poorest Great Kingdom on Gaia. To this day, Matuzu Kingdom still occupies some of Yerim-Mor’s territories and uses them as a dumping ground for its most pollutive industries, so that it can skirt around the rules of the Nymph Pact. Matuzu reaps all the economic benefits of its industries while Yerim-Mor takes the heat from angry nymphs.
6th Age
Matuzu has found itself facing many major conflicts in the 6th Age. The most pressing is its teenage ruler, Prince Marghan, who stepped in to “temporarily” take his sick father’s throne until his health improved. Marghan is notoriously foolish and inexperienced, and his people fear that the king will soon die, giving Marghan full control over the kingdom.
Matuzu Kingdom is also at war with three kingdoms at once: Etios Nation, Yerim-Mor Kingdom, and Folkvar Kingdom, with no allies to back it up. In addition, the kingdom is being increasingly terrorized by the Kaconenan tribe, nomadic fae that raid and pillage its territories in the Savannah region. The threat of Crescent Cult activity is increasing at the Morite border, as the cult tries to expand into Matuzan territory.
Matuzu’s sheer wealth has kept it afloat during these challenging times. However, this much conflict is simply not sustainable long-term, and Prince Marghan will be forced to make some very delicate decisions going forward.
SEE ALSO
Matuzu Kingdom Main Page
World Events Timeline
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