Depictions of terminally-online behavior
Anime
Animes depicting characters who engage in terminally-online behavior, such as being on their devices all day, or the anime's plot revolving around videogames or the internet.
This stack will be updated regularly.
This stack will be updated regularly.

TV, 2018,
12 eps
Me:-
Author:7
Two episodes depict a couple of siblings who only communicate with each other through their cellphones, even when they're literally next to each other.

TV, 2012,
25 eps
Me:-
Author:6
The entire plot revolves around people being trapped in a VRMMO game.

TV, 2014,
24 eps
Me:-
Author:7
The entire plot revolves around people treating a VRMMO way too seriously.

Movie, 2017,
1 ep
Me:-
Author:6
The movie revolves around people using a device that makes them be connected to the internet 24/7 to a point in which they gamify real life.

TV, 2018,
12 eps
Me:-
Author:8
The plot revolves around people taking a VRMMO game way too seriously.

TV, 2011,
24 eps
Me:-
Author:10
Moeka and Daru, and practically all the other main characters, showcase terminally-online behavior, either by being on a phone 24/7 and socializing almost exclusively through it, or by spending their whole day in social media and/or playing videogames.

TV, 2020,
12 eps
Me:-
Author:8
Itaru spends all day long on his computer and phone playing a videogame and ends up neglecting real life.

TV, 2020,
12 eps
Me:-
Author:8
Itaru spends all day long on his computer and phone playing a videogame and ends up neglecting real life, again.

TV, 2007,
24 eps
Me:-
Author:9
Konata is basically the poster child of the Japanese otaku culture; always thinking of videogames or animanga, always playing online or on her PlayStation 2 instead of studying. She marked a generation.