Demon's souls

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Demon's Souls Art, Demon Souls Art, Soulsborne Art, Dark Souls Wallpaper, Demon's Souls, Vfx Artist, Soul Game, Demon Souls, Dark Souls 3

I was responsible for the creation of the massive Old One. This was the largest skinned object in the game. It was quite a challenge. Special thanks to everyone on the Bluepoint Team: Justin Wagner - Lead Material Artist and Asset/World Builder Christian de los Santos - Environment Lead Michael Kahn-Rose - Lead Lighting Artist Adam Rehmann - Concept Artist Phu Giang - Concept Artist Willow Hermoso - Prop Artist

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ArtStation - Demon's Souls Boletaria Lighting Part 3, Michael Kahn-Rose Mordheim Art, Demon's Souls, Vfx Artist, From Software, Demon Souls, Incredible Art, Environment Concept Art, Color Grading, Dark Souls

Demon's Souls - Boletaria Lighting Part 3 I had the honor of being the Lead Lighting Artist on the Demon's Souls remake. I was responsible for all the lighting, atmosphere and color grading for Boletaria. Boletaria was particularly challenging because of how big it is and all the many vast open expanses there are. A huge thank you to Art Director Mark Skelton for his incredible art direction. Also a big shout out to all the Bluepoint Games artists. Boletaria is a huge world and it was…

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