Rip and tear

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Doom Marauder, Enemy Design, Doom Demons, Fictional Languages, Doom 1, Doom Slayer, Doom Eternal, Arch Enemy, Arte Robot

Visual development work done for the Marauder in DOOM Eternal. The Marauder was a difficult enemy design to nail down, given that he was suppose to be the arch-enemy of the Doomslayer. We explored many different options for his look during production, from biomechanical armors, hellish gunslingers, barbarians to even samurai-influenced armors. The final design of the Marauder would later influence the look of the armors worn by the Sentinel race. All Images © id Software, LLC, a Zenimax…

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