Low poly character design

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Hello, here is a small side project made on Unreal Engine 4 in order to test some cell shading materials. The shader uses 3 textures giving differents colors variations according to the shadow step. The Character is based on the beautiful concept of Tomas Præstholm. https://www.artstation.com/tomas_ap Hope you will like it.

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Blender Character Modeling, 3d Karakter, Low Poly Character, Polygon Modeling, Game Textures, 3d Modeling Tutorial, Blender Models, Drawing Things, Low Poly Games

(Quick note before starting. I wrote this at an beginner to intermediate level with 3Ds Max in mind. Most of the tips and tricks will translate well to other 3D software, so keep that in mind for whichever software you prefer.) Character modeling isn't easy. I try to tell people, but I get asked pretty often about 3D modeling. Usually for little hints, tips, tricks that will ease the process of moving a character from the squishy parts of your brain-pan to the cold, harsh (virtual)reality of…

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