3 CBTA Paper 9
3 CBTA Paper 9
3 CBTA Paper 9
RESUMO
ABSTRACT
1. INTRODUÇÃO
2. ESTRATÉGIA
Etapas Quantidade
Leitura de título, resumo e palavras-chave 1058
Leitura de introdução e conclusão 179
Leitura completa da obra 47
Obras aprovadas na RBS 29
Tabela 01
Quantidade de resultados em cada etapa da RBS.
Ao final da RBS, 1 dissertação e 28 artigos foram considerados
relevantes ao tema e ao objetivo proposto.
É válido mencionar que a revisão aconteceu nos meses de janeiro
e fevereiro de 2020. Discute-se o resultado no tópico a seguir.
3. DESENVOLVIMENTO E DISCUSSÕES
4. CONCLUSÕES
AGRADECIMENTOS
BRULE, E.; BAILLY, G.; BROCK, A.; VALENTIN, F.; DENIS, G; JOUFFRAIS, C.
MapSense: Design and Field Study of Interactive Maps for Children Living
with Visual Impairments. In: INTERNATIONAL CONFERENCE FOR HUMAN-
COMPUTER INTERACTION, 2016, San Jose, EUA. Anais... San Jose, 2016.
GHODKE, U. The Cross-Sensory Globe: Co-Designing a 3D Audio-Tactile Globe
Prototype for Blind and Low-Vision Users to Learn Geography. 2019. 62p.
Dissertação (Mestrado em Design Inclusivo). OCAD University, Toronto,
2019.
GHODKE, U.; YUSIM, L.; SOMANATH, S.; COPPIN, P. The Cross-Sensory Globe:
Participatory Design of a 3D Audio-Tactile Globe Prototype for Blind and
Low-Vision Users to Learn Geography. In: DESIGNING INTERACTIVE
SYSTEMS CONFERENCE, 2019, San Diego, EUA. DIS’19: Proceedings.... Nova
Iorque: Association for Computing Machinery, 2019.
GIRAUD, S.; BROCK, A.; MACÉ, M.; JOUFFRAIS, C. Map learning with a 3D printed
interactive small-scale model: Improvement of space and text memorization
in visually impaired students. Frontiers in Psychology, v.8, a.930, jun., 2017.
GÖTZELMANN, T. CapMaps: Capacitive sensing 3D printed audio-tactile maps.
In: Miesenberger, K.; Penaz, P. (eds.). Computer Helping People with Special
Needs. ICCHP 2016. Lecture Notes in Computer Science. Cham: Springer,
2016a.
GÖTZELMANN, T. LucentMaps: 3D printed audiovisual tactile maps for blind and
visually impaired people. In: ASSETS 2016 - 18TH INTERNATIONAL ACM
SIGACCESS CONFERENCE ON COMPUTERS AND ACCESSIBILITY, 2016, Reno,
EUA. Anais... Reno, 2016b.
GÖTZELMANN, T. Visually augmented audio-tactile graphics for visually
impaired people. ACM Transactions on Accessible Computing, v.11, n.2,
a.8, 2018.
GÖTZELMANN, T.; WINKLER, K. SmartTactMaps: a smartphone-based approach
to support blind persons in exploring tactile maps. In: 8TH ACM
INTERNATIONAL CONFERENCE ON PERVASIVE TECHNOLOGIES RELATED
TO ASSISTIVE ENVIRONMENTS, 2015, Corfu, Grécia. Anais... Nova Iorque:
Association for Computing Machinery, 2015.
HOLLOWAY, L.; MARRIOTT, K.; BUTLER, M. Accessible maps for the blind:
Comparing 3D printed models with tactile graphics. In: CONFERENCE ON
HUMAN FACTORS IN COMPUTING SYSTEMS, 2018, Montreal, Canadá.
Anais... Nova Iorque: Association for Computing Machinery, 2018.
JAFRI, R.; ALJUHANI, A.; ALI, S. A Tangible Interface-based Application for
Teaching Tactual Shape Perception and Spatial Awareness Sub-Concepts to
Visually Impaired Children. Procedia Manufacturing, v. 3, p. 5562–5569,
jan., 2015.
JAFRI, R.; ALJUHANI, A.; ALI, S. A tangible user interface-based application
utilizing 3D-printed manipulatives for teaching tactual shape perception and
spatial awareness sub-concepts to visually impaired children. International
Journal of Child-Computer Interaction, v. 11, p. 3–11, jan., 2017.
KOLITSKY, M. Making 3D Laser Cut Stratigraphic Audio-responsive Tactile
Templates. Journal of Science Education for Students with Disabilities,
v.22, n.1, 2019.
QUERO, L.; BARTOLOMÉ, J.; LEE, S.; HAN, E.; KIM, S.; CHO, J. An Interactive
Multimodal Guide to Improve Art Accessibility for Blind People. In: 20TH
INTERNATIONAL ACM SIGACCESS CONFERENCE ON COMPUTERS AND
ACCESSIBILITY, 2018, Galway, Irlanda. Anais… Nova Iorque: Association for
Computing Machinery, 2018.
ROSSETTI, V.; FURFARI, F.; LEPORINI, B.; PELAGATTI, S.; QUARTA, A. Enabling
Access to Cultural Heritage for the visually impaired: An Interactive 3D model
of a Cultural Site. Procedia Computer Science, v. 130, p. 383-391, 2018a.
ROSSETTI, V.; FURFARI, F.; LEPORINI, B.; PELAGATTI, S.; QUARTA, A. Smart
Cultural Site: An Interactive 3d Model Accessible to People with Visual
Impairment. IOP Conference Series: Materials Science and Engineering,
v.364, n.1, jun., 2018b.
SHI, L.; MCLACHLAN, R.; ZHAO, Y.; AZENKOT, S. Magic Touch: Interacting with 3d
printed graphics. In: ASSETS 2016 - 18TH INTERNATIONAL ACM SIGACCESS
CONFERENCE ON COMPUTERS AND ACCESSIBILITY, 2016, Reno, EUA.
Anais... Reno, 2016.
SHI, L.; LAWSON, H.; ZHANG, Z.; AZENKOT, S. Designing Interactive 3D Printed
Models with Teachers of the Visually Impaired. In: CHI CONFERENCE ON
HUMAN FACTORS IN COMPUTING SCIENCE, 2019, Glasgow, Escócia. Anais…
Nova Iorque: Association for Computing Machinery, 2019.
SHI, L.; ZHANG, Z.; AZENKOT, S. A demo of talkit++: Interacting with 3D printed
models using an iOS device. In: 20TH INTERNATIONAL ACM SIGACCESS
CONFERENCE ON COMPUTERS AND ACCESSIBILITY, 2018, Galway, Irlanda.
Anais… Nova Iorque: Association for Computing Machinery, 2018.
SHI, L.; ZHAO, Y.; AZENKOT, S. Markit and Talkit: a low-barrier toolkit to augment
3D printed models with audio annotations. In: ACM SYMPOSIUM ON USER
INTERFACE SOFTWARE AND TECHNOLOGY, 2017, Quebec, Canadá. Anais...
Nova Iorque: Association for Computing Machinery, 2017.
TEJADA, C.; FUJIMOTO, O.; LI, Z.; ASHBROOK, D. Blowhole: Blowing-Activated
Tags for Interactive 3D-Printed Models. In: GRAPHICS INTERFACE, 2018,
Ontario, Canadá. Anais... 2018.