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my fav part of origins is the fact that it's a love letter to "the end does not justify the means". the entire game, in almost every quest, this is the constant question that's thrown at us. everyone in the story tells us that they did what they did because it would achieve the best outcome. from uldred's uprising in the circle tower, to zathrian's cursing of the werewolves, to bhelen's coup. loghain himself uses this as justification for the retreat at ostagar - that it was the morally correct decision to abandon the field, because it guaranteed some of the army would survive and could regroup for a new assault on the darkspawn in ostagar. and it's so specific that loghain, as the primary antagonist, loghain is the one arguing that the ends justifies the means because he is either your parallel, or your mirror.

to be more specific, my favourite thing about origins is that you, as the player character, are faced with the exact same choice. you will always resolve the circle tower uprising. you will always resolve the issue between the dalish and the werewolves. you will always settle the secession crisis in orzammar. you will always fight the archdemon and win over it. but how? what are your means? will you murder a child to spare redcliffe? will you slaughter cornered circle mages trapped in a tower with no escape? will you kill innocent werewolves who had nothing to do with a tragedy that happened hundreds of years ago? will you support a king that has his own family's blood on his hands because he wants change or a king that's more committed to culture & tradition over justice?

does it matter? to you? to anyone? why does it matter, if you're going to get to the same place in the story at the end?

and the story tells you. again and again. it matters. it matters because the ends do not justify the means. to roughly quote ursula k le guin, it matters because there is no end - you start the awakening dlc as your own warden if you survived, or as an orlesian warden if not. so, all you have left is the means.

it's very clumsy in a lot of places, and there's obvious issues if you look at each case in closer detail (e.g. the ideas around social justice re: dalish elves & mages), but overall, this is the kind of story that makes origins so special to me tbh. it really holds up a mirror to this kind of cold, utilitarian morality that's so often rewarded in "dark" fantasy genres. like idk it's very good to me.

My dealer: got some straight gas 🔥😛 this strain is called "Hshar'lak" 😳 you'll be zonked out of your gourd 💯

Me: yeah whatever. I don't feel shit

5 minutes later: kin I swear I just saw the traitor Voss in our camp

My kin Ta'av pacing:

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over tourism is ruining the beach that makes you old

it doesn't even make you that old anymore.

last time i went i saw a baby there. that shouldn’t even be possible