Unreal engine environment art

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We provide professional 3D environment design using Unreal Engine. Our focus is on creating realistic environments for games, films, and interactive applications. Our services include: - Concept development and planning - High-quality 3D modeling and texturing - Realistic lighting and shading - Special effects like particles and fog - Showcase through 3D renderings and screenshots - Unreal Engine cinematic animations Unreal Engine Environment, 3d Environment Art, Lighting And Shading, 3d Concept Art, 3d Nft Art, 3d Nft, 3d Environment, 3d Concept, Environment Art

We provide professional 3D environment design using Unreal Engine. Our focus is on creating realistic environments for games, films, and interactive applications. Our services include: - Concept development and planning - High-quality 3D modeling and texturing - Realistic lighting and shading - Special effects like particles and fog - Showcase through 3D renderings and screenshots - Unreal Engine cinematic animations

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ArtStation - Pacific Drive Unreal Engine 5.3 Lumen Nanite / Concept Gameplay, Pasquale Scionti Post Apocalyptic Art, Cinematic Lighting, Art Station, Unreal Engine, Environmental Art, Post Apocalyptic, Gas Station, Ancient Times, Character Illustration

Pacific Drive Unreal Engine 5.3 Lumen Nanite / Concept Gameplay Gas Station part created with 3dsmax and Substance Painter Used Quixel Assets and Decals. Lighting HDR+Directional Light and Volumetric Fog All Realtime inside UE5 no external postprocess #unrealengine5 #quixel #lighting #lumen #ue5 #videogames #rtx4090 #pacificdrive #concept #gameplay #mood #horror #garage #gasstation #artstation #portfolio #environment #hdr #nanite

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ArtStation - Medieval Village - Unreal Engine 4, Kim Se Hun Game Art Environment, Bush Plant, Medieval Village, Tudor House, Unreal Engine, Post Lights, The Witch, Interesting Articles, Mendoza

Medieval Village made in Unreal Engine 4 based on the concept art from Eddie Mendoza's The Witch's Quarter 언리얼 엔진4에서 만든 중세 마을입니다. Eddie Mendoza님의 컨셉아트 The Witch's Quarter를 베이스로 만들었습니다. https://www.artstation.com/artwork/w6ZqmY Materials used within the project are a mix of materials I made in Substance Designer and Quixel Mixer. Foliages for Ivys and Bushes were made in SpeedTree. Grass and Trees used in the project are from Megascans. Moving Flags were done with vertex animation painted…

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ArtStation - My Cinematic SilentHill inspired environment Unreal Engine 5 Lumen Unreal Engine Environment Art, Unreal Engine Environment, Blender Ideas, Substance Painter, Mood Lighting, Game Concept, Environment Design, Unreal Engine, Environmental Art

My @SilentHill inspired environment created with Unreal Engine 5 Lumen Vol Fog modeled with 3dsmax and Substance Painter Everything is Realtime ingame engine even if Cinematic #silenthill #horror #ue5 #ue4 #lumen #unrealengine #UnrealEngine5 #quixel #videogames #environment #mood #lighting #fog #scary @UnrealEngine @quixeltools

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Unreal Engine Environment, Enviroment References, 3d Environment, Game Environment, Substance Painter, Unreal Engine, Environmental Art, Armenia, Zbrush

This is a personal project where I invite you to explore the captivating world of historical environments brought to life using Unreal Engine. Join me on a fascinating journey through time as I utilize 3ds Max for modeling, ZBrush for intricate details, and Substance Painter and Photoshop for realistic texturing.

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Unreal engine environment art and more

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