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sharpnova

48
Posts
2
Topics
A member registered Sep 10, 2019

Recent community posts

omfg. the bug i mentioend before doesn't occur if you "consent" to unity's thing at the start.


forget what i said before. this isn't hot garbage. this is malicious trash.


i will have this removed off itch soon.

no it's really not. it's low-iq nerd stuff.

also.l you do realize that everyone and i mean literally everyone playing this has to quit the game and do a "continue" before any buyables are purchasable right?


lmfao.


HOT GARBAGE!

lose everything for a permit and gain a 2.7% bonus? wtf? what kind of terrible prestige system is that.


also why does it say my current bonus is 1%. why isn't it 0%? i've never prestiged.

that sounds awesome, looking forward to it

wow UI explosion early on. don't like that.

having tiny fonts that don't blend in with the game's graphics make a game look like it was made by a toddler.


also forcing us over to armorgames was a cheap and trashy move.


no sound effects for a ball bouncing around? and the upgrades on the ball are all tiny little buttons with no tooltips to tell us what they actually upgrade?


overall it's just trash.

great game. i hate when these games don't run in the background though. i never close incremental games, ever. offline stuff is pointless to me.. except that they don't run in the background which i get is probably a browser or godot issue.

why not have more upgrades? adding more asteroids to the field hurts you, not helps you. fully upgraded magnet has too short of range. multi lasers need to be better, more numerous. more quickly gained (after relevant upgrades)

I hate the style of progression in this game so much. I know the devs either made or were inspired by that inflation rpg game. I've played them all so I always know what/where any game comes from (root wise) but, just like that one, you hit annoying walls here.

DIGGING THROUGH THE SHOP TO FIND SOME ITEM THAT MAKES ME WEAKER IN SOME WAYS BUT ENOUGH STRONGER IN SOME WAYS TO POSSIBLY MAKE ME A LITTLE MORE EFFECTIVE ASSUMING I'VE UNLOCKED THE ITEM ASSUMING I'VE EARNED ENOUGH MONEY THAT RUN TO AFFORD IT IS NOT F*CKING FUN.

Rising Up community · Created a new topic Awesome

This was baller high octane af.

Just wish after knocking the boss out the window, you immediately dove out and continued fighting him on the way down. Maybe beat his ass into the ground and you swerve off to fly at the last second.

fantastic, but it simply would not detect inputs from my ds4 which made me sad. i hate to play a sidescroller with keyboard, but it was still great

while playing this game i was literally drafting a hate email to you in my head... then i noticed the game had "enraging" in its title and you were apparently trying to be infuriating.


so good job i guess. you really are quite good at designing a game that pisses you off and yet is compelling enough to keep the player playing.

mfw someone gets their feelings hurt by a tongue-in-cheek ending to a game. rofl.

grow up. you have a lot of it to do.

Just shut up and make more or don't. I didn't ask for conversation with a dev.

so this game is done then. just say that.

it's nice. i enjoyed it. but have the self awareness to realize that if it's on the backburner, it's done for good.

what in god's name is with the fucking ridiculously awful controls?

I'll go for that

so you're kind of like dax sheperd from idiocracy?

i don't think i'd broadcast that.

nope. they can't.

yeah. having given this game and its prequel a shot, i'd say this guy doesn't understand much about game design. or UI design.

the first idle orbs game has HUGE display issues. windows on top of windows obscuring everything. i'm playing on chrome.. with no weird extensions. no reason for it. just bad programming.


both games are boring and shallow.

annoying as fuck that i had to lower my whole chrome volume so low so my zoom classes wouldn't blast my eardrums to smithereens

why the hell is the music so damn loud even on the lowest volume setting

You probably don't realize that it's showing the *next* version's changes and not the *current* version's. So you may not understand why people are whining about it. It's super broken and annoying as it is. And I suspect you intended it to show the current version's features.

It would be useful and logical then and is useless and weird the way it is.

I think the changelog is just bugged. You must have intended for it to show the updates in the current version.. not the next one.

Now that I think about it... the changelog is so assbackwards and such a dumb implementation, that I suspect the author of this game intended for it to show the changes made in the most current version.. and not the changes in the upcoming version.. and it's just a mistake.

It's such a ridiculous thing to omit. If I don't remember the previous change log.. then I literally can't see the changes that I'm currently "in"

It's a really weird oversight. Just being able to see the changes for the current version would be sufficient. And I'd rather see them than the next ones if I only had to see one at a time anyway.

Do not speak to me again. You are below the intellectual threshold I regard as a bare minimum for meaningful discourse.

doesn't load properly in chrome. the game window is zoomed in.

game is way too annoying and tedious. i got to 5 blue gems and then realized it was too annoying to bother with.

eh... you fall down into the lower area and then that's it. to the left is a dead end and same for the right.

This game really is garbage. The movement feels horrible.

And at the very beginning, you can go left and get the gun and prompt the text from standing near the computer terminal.. but that's it. The mario pipes in the center room show down arrows for the left two but no controls make you go down them. So that's it. An empty room to the right. A dead end with a computer terminal to the right and an overall movement design that feels HORRIBLE. The way you kill off horizontal velocity when dropping off ledges.. the way you shoot when you jump.. the way hitting down makes you jump. This and a million other things.

It's like the dev didn't even playtest his own game rofl.

why can't we mute the music? it forces us to mute the entire application, rendering the volume reduction upgrade worthless.

It takes minutes, not 30 seconds. And I have no idea what you're talking about. Did I not tick the 'temper tantrum' action by beating the game?

author didn't even have the integrity to respond to you. that is a no-brainer for me: he's blacklisted.

guessing AD is the only incremental you've ever played. this is nothing like AD. there are tons of games that feel like AD. this is much more unique, though not nearly as strong of a formula. no one is going to be saying "getting oscilight vibes from this" unless someone goes way out of their way to make that the case.

i beat traffic light incremental and didn't get that last traffic light point in this game for having thrown the temper tantrum.

losing out on a whole upgrade kind of ruins the meta game.

now i'm just going to check out the other games and stop playing this one.

after doing my first wood reset, i can't get compressing sparks to actually work.

what a buggy game. and the dev abandoned it. no integrity.

ok and I hope you know your report did absolutely nothing. and I still think you are a lame human being.

i win :)