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Metroid: Zero Mission

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Metroid: Zero Mission
Developer(s)Nintendo R&D1
Publisher(s)Nintendo
Director(s)Yoshio Sakamoto Edit this on Wikidata
Designer(s)Yoshio Sakamoto
Composer(s)Kenji Yamamoto Edit this on Wikidata
SeriesMetroid Edit this on Wikidata
EngineAltered Metroid Fusion engine[1]
Platform(s)Game Boy Advance, Virtual Console (Wii U)
ReleaseGame Boy Advance:
  • NA: February 9, 2004
  • AU: March 19, 2004
  • EU: April 8, 2004
  • JP: May 27, 2004
  • CHN: June 15, 2005
Virtual Console (Wii U):
  • JP: June 19, 2014
  • EU: March 12, 2015
  • AU: March 12, 2015
  • NA: January 14, 2016
Genre(s)Action-adventure game
Mode(s)Single player

Metroid: Zero Mission (メトロイドゼロミッション, Metoroido Zero Misshon) is an action-adventure video game made by Nintendo for the Game Boy Advance game console. It is a remake of the NES game Metroid, and it retells its story.[2]

References

[change | change source]
  1. Lee, Justin (2004-02-02). "Metroid Creator Talks Zero Mission". GameSpy.com. Archived from the original on 2009-02-26. Retrieved 2007-09-20. We used Fusion's system as a base. But, in the process, we rebuilt portions of the engine.
  2. Harris, Craig (2004-01-30). "Metroid: Zero Mission Director Roundtable". IGN. Archived from the original on 2005-03-05. Retrieved 2005-07-09. ...at the same time, retell the story of Samus' original mission.

Other websites

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