Metroid: Zero Mission
Appearance
Metroid: Zero Mission | |
---|---|
Developer(s) | Nintendo R&D1 |
Publisher(s) | Nintendo |
Director(s) | Yoshio Sakamoto |
Designer(s) | Yoshio Sakamoto |
Composer(s) | Kenji Yamamoto |
Series | Metroid |
Engine | Altered Metroid Fusion engine[1] |
Platform(s) | Game Boy Advance, Virtual Console (Wii U) |
Release | Game Boy Advance: Virtual Console (Wii U): |
Genre(s) | Action-adventure game |
Mode(s) | Single player |
Metroid: Zero Mission (メトロイドゼロミッション, Metoroido Zero Misshon) is an action-adventure video game made by Nintendo for the Game Boy Advance game console. It is a remake of the NES game Metroid, and it retells its story.[2]
References
[change | change source]- ↑ Lee, Justin (2004-02-02). "Metroid Creator Talks Zero Mission". GameSpy.com. Archived from the original on 2009-02-26. Retrieved 2007-09-20.
We used Fusion's system as a base. But, in the process, we rebuilt portions of the engine.
- ↑ Harris, Craig (2004-01-30). "Metroid: Zero Mission Director Roundtable". IGN. Archived from the original on 2005-03-05. Retrieved 2005-07-09.
...at the same time, retell the story of Samus' original mission.
Other websites
[change | change source]