Japanese shrine concept art

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Asian Temple Concept Art, Japanese Shrine Concept Art, Japanese Forest Aesthetic, Forest Gate, Game Level Design, Japanese Forest, Japanese Shrine, Torii Gate, Japanese Temple

Hello everyone! My cinematic Japanese inspired shrine forest environment render with Unreal Engine 5 utilizing Lumen and Nanite. Project using a mixture of my own assets and megascans in UE5. The Torii Gate highpoly sculpted in Zbrush, retopologised, unwrapped in Blender, baked in Marmoset Toolbag, textured in Substance Painter. I created trim sheets to texture the Japanese inspired shrine. The building was modeled in Blender. Made the Bamboo in Speedtree in conjunction with textures from…

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Ancient Shrine Concept Art, Japanese Shrine Concept Art, Japanese Shrine Art, Chinese Shrine, Mini Japanese Garden, Shrine Japanese, Japan Shrine, Japanese Shrines, Hipster Decor

For this project at Yrgo, we had the chance to decide what to do ourselves. I wanted to return to my interest in game art and created this set of game-ready props, inspired by Japanese Shinto shrines. The models are made with game optimisation in mind, consisting of around 13,600 polygons. It is split into the shrine, coin box and lantern, and each model has its own material. I also experimented with UDIMS for the main shrine to avoid too many separate materials or low texel density…

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