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Nintendo Switch 2 Direct Recap
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Let’s take a look at what Nintendo had in store for us with their newest console!
Olympia and 1.2.0 Update for Rivals of Aether II are out!
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Patch 1.2.0 and Olympia have just been released for Rivals of Aether II!
3/27/25 Direct Recap
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Metroid Prime 4, Virtual Game Cards, and Nintendo Today! And much more to boot.
Nintendo Direct Announced for March 27th, 2025
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Nintendo just announced that there’s a direct airing tomorrow at 7am PT/10am ET. This presentation will focus on games for the first Nintendo Switch console. It’s slated to be roughly 30 minutes long, and will not have any updates on the Nintendo Switch 2.

Latest profile posts

The BAFTA made a top 20 most influential video games, and Shenmue was #1

and still no Capcom, do the people who judge which games/characters enter on their rankings, have a secret hatred to the company with Street Fighter and Mega Man?
It's remarkable how dramatic the effects of slightly different prices in the video game market can be. I honestly think if Switch games were announced as $70 largely across the board, the conversation really would not quite have shifted to the place it has. Lots of grumbling and complaints sure, but I think much of the at least online audience would have accepted as an unfortunate reality of inflation and current development realities with contemporary games. $80 though has just been a bridge too far and introducing that price point now just feels inherently greedy. In an odd way Nintendo is paying hard for the Switch 1 lasting as long as it did. Even if from their perspective eighty dollars feels like a fair cost, they've conditioned far too many and far too long on the $60 price tag, and what might have been a prudent market shift after 8 years of inflation on top of economic shifts now comes off as an avariciously motivated betrayal of their customers.

How far we've come from Nintendo Selects...
With more info on how MKW's character selection screen works having been released, I'm genuinely curious as to if there's been some mass exodus of in-house UI/UX designers at Nintendo, or at least anyone to playtest it.

I'm sorry but the whole "scroll through one MILLION options" is getting silly. Why aren't character costumes placed under each character? Why not have smaller profile images? Like, I get that it might not be possible to show every character in one screen, but there's workarounds for this. Don't even get me started on the fact that it takes twice as long if you're in multiplayer.

I feel like I'd be thinking about this less if it weren't for the fact that this exact issue has been a sticking point of mine in the newer Zelda titles, and I'm genuinely getting curious as to if there's some kind of throughline here. Maybe some mysterious internal mandate that says menus should have no basic categorisation options and should take twice as long as they reasonably need to?

It just seems weird, and really backwards for a company that's ostensibly supposed to be one of the more forward-thinking out there. Idk, that's just me. Can't wait for Smash 7 to have another horizontally scrolling menu that takes 20 minutes to get to Ryu Hayabusa and Goku.
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THE LAST Grandmaster Challenge! My Bowser AKA lil bow wow...CODY COACHING !GMChallenge !gmrank !completedchars !predictions !overlay
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TOURNAMENT THURSDAY YOU KNOW WHAT IT IS
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