Face topology

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ArtStation - Facial Topology mini tutorial, Tom Parker Face Topology, Rigging Animation, Blender Character Modeling, Planes Of The Face, Maya Modeling, Zbrush Character, Eye Texture, Female Base, Face Anatomy

This may seem super simple, but alot of people get it a bit wrong along the way, and is the way I always set out my low poly for the animation/rigging teams. Try to keep it as simple as possible really. This is using my latest male and female base mesh. Designed to have all artists, riggers, animators and texture artists in mind, and available through my artstation store now. https://www.artstation.com/crazyfool/store It utilises all the major edgeloops needed by animation departments to…

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