Olaf Witkowski
Address: Tokyo, Tokyo, Japan
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Papers by Olaf Witkowski
This paper presents a minimalistic agent-based model, in which individuals develop swarming using only their ability to listen to each other's signals.
The model simulates a population of agents looking for a vital resource they cannot directly detect, in a 3D environment. Each agent is controlled by an artificial neural network, whose weights are encoded in a genotype and evolved by an original asynchronous genetic algorithm.
The results demonstrate that agents progressively become able to use the information exchanged between each other via signaling to establish temporary leader-follower relations. These relations allow agents to form swarming patterns, emerging as a transient behavior that improves the agents' ability to forage for the resource. Once they have acquired the ability to swarm, the individuals are able to outperform the non-swarmers at finding the resource. The population hence reaches a neutral evolutionary space which leads to a genetic drift of the genotypes.
This reductionist approach to signal-based swarming not only contributes to shed light on the minimal conditions for the evolution of a swarming behavior, but also more generally it exemplifies the effect communication can have on optimal search patterns in collective groups of individuals.
study of the origins of life [Szathmáry and Smith, 1995, Bedau et al., 2000]. The most
common constructive approach to this problem might be artificial chemistry, the computer-
inspired modeling of systems composed of chemical substances, either simulated with
interaction rules and with more or less coarse-grained structures or implemented in vitro.
Reaction–diffusion (RD) systems, first introduced by Alan Turing [Turing, 1952], are ...
This paper presents a minimalistic agent-based model, in which individuals develop swarming using only their ability to listen to each other's signals.
The model simulates a population of agents looking for a vital resource they cannot directly detect, in a 3D environment. Each agent is controlled by an artificial neural network, whose weights are encoded in a genotype and evolved by an original asynchronous genetic algorithm.
The results demonstrate that agents progressively become able to use the information exchanged between each other via signaling to establish temporary leader-follower relations. These relations allow agents to form swarming patterns, emerging as a transient behavior that improves the agents' ability to forage for the resource. Once they have acquired the ability to swarm, the individuals are able to outperform the non-swarmers at finding the resource. The population hence reaches a neutral evolutionary space which leads to a genetic drift of the genotypes.
This reductionist approach to signal-based swarming not only contributes to shed light on the minimal conditions for the evolution of a swarming behavior, but also more generally it exemplifies the effect communication can have on optimal search patterns in collective groups of individuals.
study of the origins of life [Szathmáry and Smith, 1995, Bedau et al., 2000]. The most
common constructive approach to this problem might be artificial chemistry, the computer-
inspired modeling of systems composed of chemical substances, either simulated with
interaction rules and with more or less coarse-grained structures or implemented in vitro.
Reaction–diffusion (RD) systems, first introduced by Alan Turing [Turing, 1952], are ...