Microarchitecture
In electronics engineering and computer engineering, microarchitecture, also called computer organization and sometimes abbreviated as µarch or uarch, is the way a given instruction set architecture (ISA) is implemented in a particular processor. A given ISA may be implemented with different microarchitectures; implementations may vary due to different goals of a given design or due to shifts in technology.
Computer architecture is the combination of microarchitecture and instruction set designs.
Relation to instruction set architecture
The ISA is roughly the same as the programming model of a processor as seen by an assembly language programmer or compiler writer. The ISA includes the execution model, processor registers, address and data formats among other things. The microarchitecture includes the constituent parts of the processor and how these interconnect and interoperate to implement the ISA.
The microarchitecture of a machine is usually represented as (more or less detailed) diagrams that describe the interconnections of the various microarchitectural elements of the machine, which may be anything from single gates and registers, to complete arithmetic logic units (ALUs) and even larger elements. These diagrams generally separate the datapath (where data is placed) and the control path (which can be said to steer the data).