What Got Us Here, Won’t Get Us There
15th EAD Conference
ONLINE and in PERSON in Brazil, Finland, India, Spain and the UK.
16-20 October 2023
Design Research: Making of a Connected
Discipline Part 1
Rosan Chow
OTH Regensburg, Germany
rosan.chow@oth-regensburg.de
Abstract: Despite the existence of societies, journals, conferences, and doctoral
programs that generate increasing numbers of doctorates and research publications
design research is not a coherent intellectual field with a clear boundary of its subject
matter, nor an academic discipline founded on a consensual understanding of its
purpose, methodology and pedagogical curriculum; subsequently, there is hardly any
commonality across doctoral programs and the assessment of a doctoral degree is
difficult if not impossible, so criticised the late design historian Victor Margolin. He
called to unify and bound design research to solve these problems. While agreeing
with his critiques and appreciating his good intentions, I will argue that his call is
impractical as well as undesirable due to the social circumstances and the nature of
design inquiry and the changing academic research practice which tend towards
inter/trans-disciplinarity. Efforts should rather be directed to join fragmented design
research in an evolving and inclusive manner to establish a dynamically connected
discipline.
Keywords: Design Research. Fragmented Adhocracy. Transdisciplinary. Connected
Discipline. Design Studies.
1. Introduction
Reservoirs of knowledge shaping regularised behavioural practices, sets of
discourses, ways of thinking, procedures, emotional responses and motivations.
These provide structured dispositions for disciplinary practitioners who reshape
them in different practice clusters into localised repertoires. While alternative
recurrent practices may be in competition within a single discipline, there is
common background knowledge about key figures, conflicts, and achievements.
Disciplines take organizational form, have internal hierarchies, and bestow power
differentially, conferring advantage and disadvantage. (Paul Trowler, et al, 2012,
p.9)
In his keynote at the 2016 Design Research Society 50th Anniversary Conference in Brighton, the late
design historian Victor Margolin mounted constructive criticisms on the state of design research
(Margolin 2016). He charged, despite the existence of societies, journals, conferences, and doctoral
Copyright © 2023. The copyright of each paper in this conference proceedings is the property of the author(s). Permission is granted to
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ROSAN CHOW
programs that generate increasing numbers of doctorates and research publications; design research
is not a coherent intellectual field with a clear boundary of its subject matter, nor an academic
discipline founded on a consensual understanding of its purpose, methodology and pedagogical
curriculum. Subsequently, there is hardly any commonality across doctoral programs and the
assessment of a doctoral degree is difficult if not impossible. Concomitantly, much of design
research, despite executed using valid methods, has narrowly formulated questions not related to a
larger set of common issues pertinent to the advancement of valuable design knowledge. To save
design research, Margolin has made several substantial and operational suggestions to unify and
bound the discipline. Years have passed since his speech, but little has changed. In his honour, I join
his call to critically reflect on the current state of design research and I will build on what Margolin
has laid out and yet left open. Although he made clear the problems facing design research, he
overlooked some critical issues that must be brought forth to develop effective solutions. It will be
argued that the social circumstances and the nature of design inquiry and the changing academic
research practice tending to inter/trans-disciplinarity render the situation unavoidable; thus, unifying
and bounding design research are impractical and undesirable. To move forward, efforts should
rather be directed to join the fragmented design research in an evolving and inclusive manner to
establish a dynamically connected discipline. A connected discipline is not stringently defined here, it
is rather a concept inviting imagination and directing a discussion toward productive improvement of
the state of design research. I will use Robert Whitley’s concept fragmented adhocracy to explain
why it is a futile attempt to unify and bound design research. Then I will recount the main
controversies in the development of design research, particularly research-cum-practice, to conclude
that disciplining design research is also undesirable. I will end by proposing to use ‘connected
discipline’ as a conceptual tool to guiding solving the problems of fragmentation.
2. Design Research as Fragmented Adhocracy
The state of Design Research as described by Margolin resembles a fragmented adhocracy, a
construct introduced by the sociologist Robert Whitley (1984) to characterize the social and
intellectual make-up of a particular type of academic discipline. Being specialized in the social
organization of sciences, Whitley refers a scientific field to a ‘reputational system of work
organization and control’ in which intellectual work done must be novel and at the same time useful
to other colleagues for its originator to gain reputation and rewards. He argues that the more
(inter)dependent among researchers in pursuing new knowledge, the clearer is the boundary and
identity of a discipline. Besides, the more certain in technical procedures in producing and evaluating
knowledge claims, the easier the assessment and the stronger its ability to fend off amateurs. A
fragmented adhocracy is a result of low mutual dependency among researchers combined with a
high uncertainty in research techniques.
Whitley’s analysis of fragmented adhocracy is applicable to design research. Firstly, a plurality of
audiences for knowledge claims and various legitimate sources for funding contribute to low
interdependency among design researchers. Design researchers might seek funds and recognition
from diverse agencies, including those for scientific research, artistic work, or cultural projects as
well as from the industry. Furthermore, not only researchers but also designers are entitled to claim
design skills and knowledge and compete for rewards and resources. Commercial designers, for the
most part, still do not rely on knowledge gained from design research to attract customers for their
services. Saying this does not mean the sole aim of design research is to service existing practice, but
that a constructive relationship between research and practice has not been established. Commercial
designers have their own independent associations, lobbies, and awards for recognition. To
complicate things, design competences are valued in interdisciplinary research projects such as in
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Design Research: Making of a Connected Discipline
health care. Participation from designers or design researchers in these research projects, though
often without generating any substantial new knowledge for design, is considered doing research.
Arguably there is no single authority which oversees, regulates, and represents design research and
its strategic relationship with practice and education; as a result, according to Whitley (1984, p789),
individual researchers “do not have to produce specific contributions which fit in to those of others
in a clear and relatively unambiguous manner. Rather, they tend to make relatively diffuse
contributions to broad and fluid goals which are highly contingent upon local exigencies and
environmental pressures … The political system is therefore pluralistic and fluid with dominant
coalitions being formed by temporary and unstable controllers of resources and charismatic
reputational leaders”.
Secondly, a plurality of theories and methods borrowed from other disciplines to conduct design
research, as important and necessary as it is, makes research results difficult to evaluate and almost
impossible to build a unified discipline. A review of recent conference proceedings attests that
anyone can claim to be conducting design research. On the one hand, as Klaus Krippendorff (2006)
has warned, design discourse is weak and can be easily colonized by other discourses. On the other
hand, serious efforts to provide a science for design as made by Krippendorff, among others, has not
been widely embraced. To take up or engage with his proposal, one must examine theories on
communication, cybernetics and more, and not too many are willing or able to do that. Researchers
who have their own intellectual references inevitably ignore it. Since there is no widely accepted
overarching theory to guide research, it is hardly possible to compare, consolidate and determine
whether a contribution is new knowledge. As a result, in a fragmented adhocracy more pluralism
tends towards stagnation rather than progress; and more research publications lead to confusion
rather than a robust body of knowledge.
Thirdly, the fragmentation of design research is aggravated by the general academic climate.
According to Garcia & Sanz Menéndez (2005), the reputation of a researcher is established by means
of either intellectual advances recognized collectively or by public funds acquired successfully. Given
intellectual advances are difficult to measure and compare in design research, getting funds is a
more effective way to gain reputation. One might assume acquiring funds relies on intellectual
merits, but studies show that networking plays a more important role (Ashkan Ebadi, et al,2015). This
might not be new insight, but it is worth emphasizing that collective inquiry and discipline building
are not necessarily priorities for busy design researchers. Therefore, realistic expectations and
effective developmental strategies should be tailored for design research. Margolin’s call to build a
unified and bounded discipline is impractical. More importantly, his proposal is also controversial.
3. Design Research as Undisciplined
The fragmentation in design research is a general situation of design education as well as a collateral
of experimenting with unconventional research practices. As mentioned earlier, different theories
and methods used for conducting design research is a major contribution to fragmentation. It is
however a part of a long-standing situation. Design curricula on the Bachelor and Master level are as
diverse as that of the Doctoral. Design education has over the years incorporated artistic, technical,
business, humanities, and the social-scientific domains and from which individual design school
employs a different mix of professionals (Brenner & Rogers 2013). These are the same people who
develop doctoral programs and conduct research, no wonder a plurality of theories and methods is
used. The situation of fragmentation is nothing new but is exposed so painfully clear due to the
institutional demand for research publication. Nor is the problem unknown as one of the reasons for
establishing doctoral study and research is precisely to correct this.
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ROSAN CHOW
Yet the idea to establish a unified and bounded design discipline has remained controversial ever
since the international debates began at the Ohio conference on Doctoral Education in Design in
1998 (Buchanan 1999). The major objection is that design is interdisciplinary and creative by nature,
any boundary will only stifle its development and destroy its potentials. Furthermore, study has
shown that individual discipline is losing some influence on how research is practiced (Manathunga &
Brew 2013). Interdisciplinary research and Mode-2 knowledge production1 are the chief reasons for
the change. Mode-2 knowledge production refers to research that is socially distributed, applicationoriented, trans-disciplinary and subject to multiple accountabilities. Referring to Mode 2 Science,
Wolfgang Jonas and colleagues (2013) have argued for design to be a transdiscipline which
collaborates with different academic disciplines and practitioners to solve real-world problems.
By conviction or convenience, many design researchers do not seem to be bothered by Margolin’s
concerns and continued to breach boundaries. Specifically, mixing research and practice has become
a trademark of much design research. The goals and context of research are traditionally different
from those of practice. Research is primarily aimed at generating new knowledge and understanding
for professionals in research, teaching and practice. Practice is primarily aimed at exercising and
materializing new or existing knowledge for practical ends. However, in much design research now
the context and recipients of its results are very similar or close to those of design practice. I might
call this research-cum-practice which includes Practice-Led Research, Project-Grounded Research
and Research-Through-Design, Constructive Research, and their variations. These models have been
created under different circumstances to serve diverse needs and to function as methodological,
strategic, and paradigmatic tool (Chow 2010). Despite differences, they mostly share some basic
beliefs and there is a family of resemblances in epistemological positions, research methods and
outcomes (Godin and Zahedi 2014). With different degree of emphasis and various depth of
understanding, they all see designing as a way of knowing or holding potential to generate
knowledge. The artifactual, “wicked”, future-oriented, project-based, and interdisciplinary are key
characteristics celebrated and capitalized for design research. Despite its currency and potentials,
design research-cum-practice complicates and intensifies the problems of fragmentation. Many
design research papers have a similar structure to problem solving in design, see Table 1.
Table 1. Structure of design research paper resembles problem solving.
Structure
Research-cum-practice
Problem Solving in Design
1. There is an issue to be addressed.
Problem
1. The author has an interest in
the issue ‘Y’.
Research
2. The author thinks that ‘X’ will
address the issue ‘Y’. The author
synthesizes some thoughtful and
useful works often and mostly
from other disciplines, to
2. Ideas, resources and know how are
brought together to
Results
3. proposes ‘X’ as a solution for
addressing ‘Y’
3. propose a solution
‘Mode-2’ knowledge production was first coined in Michael Gibbons et al, The New Production of Knowledge: The
Dynamics of Science and Research in Contemporary Societies (London: SAGE, 1994).
For a critical appraisal on the validity and coherence of this concept, see Laurens K. Hessels and Harro van Lente, „ReThinking New Knowledge Production: A Literature Review and a Research Agenda“. Research Policy 37, no. 4 (2008.): 740–
60.
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Design Research: Making of a Connected Discipline
Certainly, there is nothing wrong for design researchers to follow the common design process; this is
after all the main idea behind research-cum-practice; however, design research becomes problematic
when it does not generate significantly new knowledge for other design researchers. Much design
research, as valuable as it might be, is strictly speaking individual inquiry and can hardly be
considered a piece of collective disciplinary research. Often there is little in-depth and careful
evaluation, examination, critique of existing ideas and solutions generated by other design
researchers although knowledge from other disciplines is referenced, as noted in Table 1. This is a
stark contrast to scientific, technical, and scholarly research in which literature review on the state-ofart understanding of the topic from one’s own discipline is conducted; and inadequacies and
knowledge gap identified. From there new questions are raised, solutions are made. Without taking
these steps to build on others works, same mistakes are repeated, the wheel reinvented, synthesis
hardly possible and little genuine progress or change made. Disciplinary research is a social and
collective activity and new knowledge claims are made relative to what is known within the
discipline. Without positioning one’s work in existing body of design knowledge and articulates its
novelty, one is conducting individual inquiry rather than disciplinary research.
At this point, we unavoidably come upon one of the most contentious questions in the design
research debates, namely, the distinction between design practical project (design practice) and
design research project. I will draw on Dewey’s pragmatism to propound that the difference between
them is social-institutional rather than epistemological. This understanding will point to a promising
direction to address the fragmentation problem in design research.
3.1 Design research: a matter of social construction
Dewey’s pragmatism or logic of inquiry is acknowledged and applied in design research. Donald
Schön’s theory of reflection-in-action draws on Dewey’s epistemology and quite a few refer to Schön
to ground their research2. Furthermore, Findeli (2003,2004,2010) explicitly names pragmatism as the
theoretical basis and so does Dixon (2020), while Melles (2008) suggests it for a methodological
framework, Johnson (2011) relies on Dewey to make a case for artistic research, and Chow (2015)
uses it to bring design research and artistic research together. By drawing on Dewey, I continue with
this line of theorizing, emphasizing an expanded understanding of knowing beyond scientific and
scholarly research.
Dewey (1997) uses ‘inquiry’ to refer to an intelligent thinking and acting process that brings a
doubtful situation to its resolution. It is a transformation of a situation in which there is experienced
obscurity, doubt, conflict disturbance of some sort, into a situation that is clear, coherent, settled,
and harmonious. In sum, inquiry is to transform doubtful situations into resolved ones and
knowledge is measured as the quality of intelligence in dealing with problems. By this understanding,
science, design, and art are all inquiries, and so is everyday ordinary activity such as finding one’s
way around in a foreign city. According to Dewey, they all share the same structure or logic of inquiry
but differ in the end results or goals. The end of inquiry might be true statements in science,
expressive objects in art, useful objects in design, and mundane actions in daily life. Although
‘inquiry’ and ‘research’ are synonymous, in the case of the research-cum-practice, ‘research’ is best
understood as an institutionalized inquiry with explicit authorized agreements on its form and
norms. From a Deweyan point of view, epistemologically there is little difference between practical
design project and research-cum-practice project nor is there any essential difference in their
For example, John Zimmerman,, Jodi Forlizzi, and Shelley Evenson, “Research Through Design as a Method for Interaction
Design Re- search in HCI.” in CHI 2007. San Jose, USA: ACM, and Erik Stolterman, “The Nature of Design Practice and
Implications for Interaction Design Research.” International Journal of Design 2, no.1 (2008): 55–65.
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ROSAN CHOW
methods and questions. The issue of why and in what manner design inquiry is considered research
is more a social-institutional than an epistemological one. The distinction between them hinges on
social agreement on their respective functions. In the struggles to develop research-cum-practice, it
is overlooked that the key to turn design inquiry to design research is not only clarification of
epistemological and methodological questions, but also attention to the institutional terms and
norms. The most relevant norm for our discussion is that disciplinary research is collective. A
discipline relies on members building on, extending, and correcting one another’s works. However,
many a design researcher seems to fail to do just this. For example, the debates and efforts to build
design research at the turn of the 21st century have resulted in some suggestions which
unfortunately have not been systematically and collectively debated and followed through. Wolfgang
Jonas (2007a, 2007b), among others, has provided an operational model for research-cum-practice
that might be challenged or built on. However, being in a fragmented adhocracy Jonas is mostly
ignored. I mention him to reiterate that our main problem is not necessarily intellectual but rather
social. The insufficient engagement of existing knowledge generated by design researchers among
themselves, is the main source of our troubles and one of the reasons why diversity and pluralism
lead to fragmentation rather than creative synergy. If this can be corrected, we will have gone a long
way to make progress if not an establishment of a unified research discipline.
4. Renewing Design Research
In conclusion, while Margolin was right in pointing out the deficits in design research and calling for
change, his proposed solution is less convincing. The social circumstances and the nature of design
inquiry and the changing academic research practice which tend towards inter/ trans-disciplinarity
render building a unified and bounded discipline unrealistic and undesirable. To solve the problems
of assessment of a doctoral degree and the lack of advancement of valuable design knowledge, it is
important to acknowledge fragmented design research is a condition, which must be accounted for
when seeking solutions. The reformulated question reads: how might (doctoral) research be assessed
and knowledge be advanced in an incoherent field without clear boundary of its subject matter and
without consensus on its purpose, methodology and pedagogic curriculum. In other words, how
might the fragmented design research be organized to control quality and make progress?
Concomitantly how might knowledge generated by design research-cum-practice be evaluated and
renewed?
To move forward, an alternative concept of disciplinary research for design must be sought and the
image of Wittgenstein’s family resemblance is helpful here. There is no defining element to be found
in all design research. However, research A might share element x with research B and shares
element y with research C; and research B and research C share element z and so on and so forth. I
find the phrase connected discipline appropriate and useful to focus our attention and direct our
efforts. A connected discipline does not have or require a boundary or a general agreement on goal,
subject matter, or methodology; nonetheless, its researchers engage with one another to create new
and relevant knowledge by deliberately seeking overlaps, making connections, and facilitating
interactions. The concept connected discipline, however, is more of an image than a defined
construct, it will require much more elaboration to be robust and useful. To continue exploring this
image, some concrete suggestions on how to make a connected discipline will be presented in
“Design Research: Making of a Connected Discipline Part 2” in this volume.
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Design Research: Making of a Connected Discipline
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ROSAN CHOW
About the Author:
Rosan is Professor of Design Theory. She has been interested in understanding and
establishing Design Research since she began her doctoral study at the turn of 21st
Century when there were exciting and controversial debates raging on the topic.
Acknowledgements: Thanks to the anonymous conference reviewers for their helpful
comments and suggestions.
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