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Journal of Sports Sciences
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What boxing-related stimuli reveal about response
behaviour
a
b
Giovanni Ot t oboni , Gabriele Russo & Alessia Tessari
a
a
Depart ment of Psychology, Universit y of Bologna, Bologna, It aly
b
School of Pharmacy, Biot echnology and Mot or Sciences, Universit y of Bologna, Bologna,
It aly
Published online: 11 Nov 2014.
To cite this article: Giovanni Ot t oboni, Gabriele Russo & Alessia Tessari (2014): What boxing-relat ed st imuli reveal about
response behaviour, Journal of Sport s Sciences, DOI: 10. 1080/ 02640414. 2014. 977939
To link to this article: ht t p: / / dx. doi. org/ 10. 1080/ 02640414. 2014. 977939
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Journal of Sports Sciences, 2014
http://dx.doi.org/10.1080/02640414.2014.977939
What boxing-related stimuli reveal about response behaviour
GIOVANNI OTTOBONI1, GABRIELE RUSSO2 & ALESSIA TESSARI1
Department of Psychology, University of Bologna, Bologna, Italy and 2School of Pharmacy, Biotechnology and Motor
Sciences, University of Bologna, Bologna, Italy
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1
(Accepted 14 October 2014)
Abstract
When two athletes meet inside the ropes of the boxing ring to fight, their cognitive systems have to respond as quickly as
possible to a manifold of stimuli to assure victory. In the present work, we studied the pre-attentive mechanisms, which form
the basis of an athlete’s ability in reacting to an opponent’s punches. Expert boxers, beginner boxers and people with no
experience of boxing performed a Simon-like task where they judged the colour of the boxing gloves worn by athletes in
attack postures by pressing two lateralised keys. Although participants were not instructed to pay attention to the direction of
the punches, beginner boxers’ responses resembled a defence-related pattern, expert boxers’ resembled counterattacks,
whereas non-athletes’ responses were not influenced by the unrelated task information. Results are discussed in the light of
an expertise-related action simulation account.
Keywords: boxing, expertise, action anticipation, pre-attentive coding
Boxing is a combat sport that involves two athletes
fighting for the victory. To fulfil such aim, each
athlete must be able to adapt quickly to changing
events: mentally anticipate their opponent’s actions
and react to external stimulations while simultaneously attempting to hinder opponent’s tactics. All
these goals must be pursued in very short lapse of
time, as boxing, like other combat sports (e.g.,
Savate, Karate and Taekwondo), is an open-skill
sport characterised by very fast movements. From
the beginning of training, indeed, boxing coaches
recommend that their athletes pay close attention
to cues coming from their opponent’s body posture
and movements, as these suggest how best to plan
the most effective responses in advance (e.g.,
Kärrlander, 2010).
The experimental evidence supporting such an
advantage has recently increased (e.g., Abernethy,
Gill, Parks, & Packer, 2001; Ericsson & Lehmann,
1996; Simon & Chase, 1973; Williams & Davids,
1998; Williams & Ericsson, 2005). It was shown,
for example, that athletes discriminate the visual
stimuli occurring in the region of the space where
they are used to attend to actions typical of their
sport. For this reason, volleyball players best discriminate stimuli that occur in the two top hemifields
rather than those in the two bottom ones. By
contrast, football players better discriminated the
stimuli occurring in the lower parts of their visual
field (Nicoletti & Umiltà, 1994). More recently, the
nature of sport-related advantages has been refined
and centres on the amount of motor expertise the
athletes gained (e.g., Gorman, Abernethy, & Farrow,
2011). Indeed, when matched for the level of visual
experience, athletes were shown to be better than
non-athletes (e.g., coaches and journalists) in predicting the outcome of sport-related actions (e.g.,
Aglioti, Cesari, Romani, & Urgesi, 2008). The reason for this capability resides in the fact that they
were better at basing their decisions on minimal
kinematic cues extracted from the bodies performing
the actions (e.g., Tomasino, Maieron, Guatto,
Fabbro, & Rumiati, 2013). Moreover, by applying
transcranial magnetic simulation on the brain of athletes and non-athletes, the motor system appeared to
respond differently: when the motor areas of athletes
were stimulated, they responded more intensively
than those of the controls (Aglioti et al., 2008).
Such physiological effects were interpreted as a sort
of motor resonance developed through the common
motor experiences that observers and actors share.
Thus far, in the domain of boxing, the ability of
boxers to code and respond to sport-related actions
has been less well documented. One study involved
Correspondence: Giovanni Ottoboni and Alessia Tessari, Department of Psychology, University of Bologna, Via Berti Pichat 5, 40127, Bologna, Italy.
E-mails: giovanni.ottoboni@gmail.com (G. Ottoboni); alessia.tessari@unibo.it (A. Tessari)
© 2014 Taylor & Francis
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G. Ottoboni et al.
athletes of Savate – a French martial art in which
both punches and kicks are used (Ripoll, Kerlirzin,
Stein, & Reine, 1995). Boxers were presented with
videos displaying Savate attacks and asked to move
a joystick according to the response that they would
have executed. Reaction times (RTs) and response
accuracy were analysed as a function of boxers’
level of expertise – low or high – and the complexity
of the visual actions. The two groups differed only
in relation to the complexity of the actions.
Specifically, only expert boxers were able to
respond accurately to the stimuli, but this advantage disappeared in the analysis of the RTs. Eye
movements were further analysed and revealed
unexpected results. Looking at complex scenes,
the parts of the opponent’s body that were more
tracked by Savate boxers’ fovea differed according
to the level of their expertise: Expert boxers tracked
opponents’ heads; beginners tended to track the
opponents’ arms. These results suggested that the
levels of training influenced the way in which athletes observed the opponents’ bodies. In fact, head
movements are very informative because of the
kinematic chains that constrain body movements
(Michalak, Mischnat, & Teismann, 2014;
Thomas, 2004), and this is particularly true in the
case of punches and kicks, which in order to be
executed with maximum force, they greatly affect
boxer’s centre of gravity, and therefore boxer’s
head (e.g., Thullier & Moufti, 2004). This could
be the reason why by looking at the head, expert
boxers appeared to extract and anticipate opponents’ arms position very efficiently. Alternatively,
it could also be the case that experienced boxers
may have learnt to code the arm positions through
their peripheral vision, i.e., the type of vision that is
the most important for movement detection (Bartz,
1966; Doshi & Trivedi, 2012; Reichenbach,
Franklin, Zatka-Haas, & Diedrichsen, 2014).
Complementarily with this last hypothesis, it
could be advanced that boxers may have developed
the ability to disengage attention from the centre of
their field of vision to the periphery, as it happens
in other sports (Nougier, Ripoll, & Stein, 1989;
Williams & Davids, 1998). However, despite these
hypotheses, the study seems to highlight that the
advice of boxing coaches tends to remain unaccomplished. Coaches usually advise their athletes to pay
attention to the lower extremities of the opponents’
body as these are informative sources about opponents’ attacks; however, as the preceding results
suggest, athletes tended to track the heads of the
opponents more.
As already reported, data collected on boxing are
exiguous and, as in the example we have highlighted,
these involved complex fighting sequences. Hence,
the present study aimed at shedding new light on the
mechanisms that form the basis of response selection. In particular, we focused on the study of the
pre-attentive mechanisms that are involved in the
processing of spatial information in boxing opponents’ attacks. This was achieved by adapting an
experimental paradigm that appeared useful in the
study of different styles of bodily information coding
by athletes and non-athletes (Tessari, Ottoboni, &
Nicoletti, 2013).
The hypothesis guiding the present study built
upon a study that showed when presented with
harmful body stimuli people tend to respond to
them by moving the body part that is spatially congruent (Tessari, Ottoboni, Mazzatenta, Merla, &
Nicoletti, 2012). In other words, when a left
(palm-viewed) hand of a potential aggressor
approaches their face, normal individuals’ response
tends to be faster and more accurate when moving
their right hand than left. On the contrary, they
move faster and better their left hands when a
right-palm hand seems to approach their face. On
the basis of these results, we investigated how potentially harmful boxing-related stimuli might be coded
by athletes and non-athletes. By presenting our participants with images of punching boxers, who have
just realised the punch, we investigated whether
sport-related experience might play a role in modulating spontaneous responses. We expected to elicit similar patterns of response in all the participants
if the mechanism of reaction described by Tessari
et al. (2012) is hard-wired into people’s repertoire of
responses (i.e., despite the experience they had with
the target stimuli). On the other hand, if sport
experience plays a role in modulating the ability to
read bodily postures and to plan motor responses,
we might expect different patterns of results according to an individual’s level of experience. Indeed,
following an opponent’s attack, boxers usually
counterattack, as the final goal of boxing is the
knockout. However, beginners might exhibit similar
behaviour to non-athletes as their boxing technique
is still in development and display behaviour resembling natural defence as it emerges when normal
people are tested with body stimuli conveying negative emotions (Tessari et al., 2012).
Experiment
Ethics statement
The experiment was approved by the Psychology
Department’s ethical committee of the University
of Bologna, and participants gave written informed
consent.
Boxing-related responses
Methods
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Participants
Thirty-six participants took part in the study. They
were all male and right-handed. Fifteen participants
had no experience of sportive boxing (controls); the
other participants were amateur athletes – i.e., not
professional athletes who fight according to the
Italian Boxing Federation (Federazione Pugilistica
Italiana (FPI)) rules. Thirteen of the participants
were ranked as “experts” and eight as “beginners”
according to the FPI scoring system. The FPI scoring system awards 4 points for a match victory, 1
point for a defeat and 2 points to each fighter for a
draw. Once a beginner boxer collects 30 points,
their rank increases to expert. At the time of the
present study, the expert boxers we tested had
competed in between 20 and 111 matches
(mean = 55.71, s = 26.99), and the beginners had
competed in between 1 and 14 matches
(mean = 5.54, s = 3.90). The control group was
aged between 21 and 33 (mean = 24.47, s = 4.34);
the beginners between 17 and 31 (mean = 22.75,
s = 4.56); and the experts between 18 and 32
(mean = 25.54, s = 4.82). There was no difference
among the age of the three groups (F(2,
33) = .86, P = .43).
Stimuli and apparatus
The stimuli used in the present study were photographs showing a boxing athlete executing three
attacks: a straight punch, an uppercut punch and a
hook punch (see Figure 1). The boxer was photographed while wearing shorts and shoes. The photographs were then turned to greyscale, which allowed
the gloves to be coloured red or blue. Each image
was then flipped on its horizontal access in order to
create two images to counterbalance potential bias
generated by the orthodox stance adopted by the
athlete we photographed. Each stimulus was
3
presented 5 times, giving a total of 120 stimuli: 5
sets of 3 attacks (straight, uppercut and hook), 2
punching hands (left and right), 2 stances (orthodox
and southpaw) and 2 colours colouring the boxing
gloves (red and blue).
The stimuli were presented on a 15ʺ LCD computer screen display of a HP notebook 2.53 GHz, 4
GB of RAM, video card ATI Mobility Radeon HD
5470. Stimuli presentation and responses collection
were controlled by E.Prime 2.0 software.
Procedure
Participants were seated in front of the computer
screen and directed to code the colour of the gloves
by pressing the “x” key of the keyboard with their left
hand and the “.” key with their right hand. Half the
participants were instructed to press the “x” for red
and “.” for blue, and the other half received the
opposite instruction.
At the beginning of the experiment, participants
provided information about their ages, the dominant
hand and, only for the boxing athletes, the type of
stance they adopted (orthodox or southpaw) and the
number of matches in which they had competed.
Each trial began with a fixation cross displayed on
the centre of the screen for 1000 ms. Subsequently,
the stimulus image was displayed and stayed on the
screen until the participant responded. Following the
response, feedback was provided, displaying the RT
or the word “incorrect” for an incorrect answer. The
feedback remained on the screen for 1500 ms.
Analysis
We performed two separate analyses on accuracy
and RTs. The data were analysed using a
Univariate Analysis of the Variance (UniANOVA)
with Group (experts, beginners and controls) as
between-participants factor, Punch (left or right as
they are labelled according to the body-centred
Figure 1. Some of the stimuli used in the task. In the three pictures on the left, the boxer is wearing red gloves, and in the three pictures on
the right, he is wearing blue gloves. As the model we photographed adopted the orthodox stance, after we took the pictures of him punching,
we flipped each picture horizontally in order to double the attacks and to counterbalance the effect that could rise from using a single stance.
4
G. Ottoboni et al.
coordinates of the attacker) and participants’
Response to the glove colour (left response vs. right
response) as within-participant factors.
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Accuracy
Neither Group (F(2, 33) = .99, ηp2 = .033, P = .38),
Punch (F(1, 33) = .34, ηp2 = .001, P = .56) nor
Response (F(1, 33) = 1.81, ηp2 = .003, P = .18)
factors were significant. Also not significant were
the two-way interactions (Ps > .05). However, the
three-way interaction was significant (F(2,
33) = 5.37, ηp2 = 0.032, P < .01).
Post hoc analyses were undertaken in order to
study
the
three-way interaction.
Different
UniANOVAs accounting for Punch and Responses
were calculated for each group.
Analysing the performance of participants with no
experience of boxing, no difference emerged either
between the punch’s directions (Punch factor: F(1,
14) = 49, ηp2 = .008, P = .50) or between the
responses (F(1, 14) = 4.2, ηp2 = .038, P = .06).
Moreover, the two-way interaction was also not
significant (F(1, 14) = 2.4, ηp2 = .029, P = .14).
For what concerns the performance of the group of
beginners, none of the single factors were significant (Punch, F(1, 7) = .26, ηp2 = .003 P = .63;
Response, F(1, 7) = .20, ηp2 = .03, P = .66), but
their interaction was (F(1, 7) = 28.00, ηp2 = .046,
P = .001). When the performance of the group of
expert was analysed, even here, no single factor
appeared significant (Punch, F(1, 12) = .01,
ηp2 = .001, P = .91; Response, F(1, 12) = .14,
ηp2 = .012, P = .71) but their interaction was (F
(1, 12) = 6.00, ηp2 = .034, P = .03). As Figure 2(A)
shows, beginner and expert boxers responded differently: for beginner boxers, the responses given by
pressing the response keys located on the same side
as the punches (i.e., left responses – right punches,
as they operate on the left-hand side of the observer, and right responses – left punches, as they
operate on the right-hand side of the observer)
were more accurate than the opposite pairings; for
expert boxers, the responses provided by pressing
the response keys located on the opposite side to
the punches (i.e., left responses – left punches, as
they operate on the right-hand side of the observer;
right responses – left punches, as they operate on
the left-hand side of the observer) were more accurate than the responses operated on the same side
Figure 2. (A) (a) Accuracy results displayed as a function of punch and response combination in (a) participants with no boxing experience
(controls), (b) beginners and (c) experts. Standard errors bars are displayed on the top of each column. (B) Pictorial explanation of the fact
that the left punches operate on the right-hand side of the observer and that the right ones operate in the left-hand side of the observer.
Boxing-related responses
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as the punches (see Figure 2(B)). More specifically,
using t-test with Bonferroni correction, the group of
beginners resulted better using their right hand to
respond to left punches than to right ones (t
(7) = 3.42, P = .01), but no difference emerged
in the left responses (t(7) = 1.16, P = .14). As
regards the group of experts, they were only marginally better using their right hand to respond to
right punches than to left ones (t(12) = 1.39,
P = .09), but no difference emerged in their left
response (t(12) = 1.25, P = .12).
5
Table I. RTs (in ms) displayed as a function of left–right response
and left–right punches as recorded in the three groups we tested.
Punches
Responses
Left
Right
Left
Right
Left
Right
Left
Right
412
407
379
370
412
407
419
408
380
358
419
408
Controls
Beginners
Expert
Reaction time analysis
Analysis on RTs considered the same factors
described earlier: Group, Punch and Response.
The analysis showed a difference according to the
level of expertise of the three groups (F(2,
33) = 5.18, ηp2 = .222, P = .009, see Figure 3) as
it emerged from the pair-wise t-tests with
Bonferroni correction (controls vs. beginners t
(90) = 3.99, P < .001; controls vs. experts t
(110) = 3.43, P < .001; beginners vs. controls t
(82) = 5.63, P < .001). Differently, the two punch
directions appeared similar (left punch = 416; right
punch = 415; F(1, 33) = .99, ηp2 = .001, P = .33),
whereas responses with the right hand were faster
than those with the left hand (411 vs. 419 ms,
respectively; F(1, 33) = 5.09, ηp2 = .008,
P = .031). No interaction, either two-way (Punch
× Group, F(2, 33) = 1.32, ηp2 = .001, P > .1;
Response × Group, F(2, 33) = .27, ηp2 = .001,
P > .1; Punch × Response, F(1, 33) = .53,
ηp2 = .01, .P > .1) or three-way (Punch ×
Response × Group, F(2, 33) = .18; ηp2 = .01,
P > .1, see Table I) resulted as significant.
Conclusion and discussion
The present study aimed to contribute to the knowledge surrounding the sport of boxing. Thus far, the
majority of the studies focusing on boxing
Figure 3. RTs of three groups of participants. Standard errors bars
are displayed on the top of each column.
investigated the residual cognitive and functional
capacities of athletes who are experienced with the
sport (e.g., King, Brughelli, Hume, & Gissane,
2014; Mendez, 1995; Zazryn, 2006). Another small
group of studies examined the correlation between
the psychological aspects of boxers’ personality and
fighting (e.g., Lane, Lane, & Kyprianou, 2004), ethical aspects (e.g., Lane, 2008; Woodward, 2011) and
emotional aspects involved in the sport (e.g.,
Angelini, 2008; Jones, Lane, Bray, Uphill, &
Catlin, 2005). However, less attention has been
paid to the cognitive abilities demonstrated in boxing
performance. For example Ripoll et al. (1995) analysed the attentional mechanisms underlying the
information encoding and processes of decisionmaking in Savate boxers. The study focused on
complex scenes because these emerged to be differently coded by expert fighters. Results showed that
experts and beginners focused their visual attention
on different parts of opponents’ bodies: the former
tended to watch the opponent’s head, the latter their
arms.
However, a study focusing on the very basic
aspects underpinning athletes’ performance is notable in its absence. The present research tried to go
some way to filling this gap by presenting expert
boxers, beginners and people without experience of
sportive boxing with pictures of boxers in attacking
stances.
The study was conducted using an ad hoc modified version of a Simon task. While participants
responded to the colour of the boxers’ gloves by
pressing two lateralised keys, the side from which
the attack came was expected to modulate the
response. The modulation might occur according
to a stimulus-response compatibility effect described
by Tessari et al. (2012). When harmful body stimuli
were staged (i.e., simulating an aggressive action
towards the participant), the responses provided by
moving the limb that was spatially congruent with
the attack site were facilitated. In other words, participants were faster and more accurate to move their
right hands than the left ones when a left hand from
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6
G. Ottoboni et al.
the palm was approaching them, as it appeared to be
executed on the right side according to the observer’s point of view. On the contrary, participants
moved faster and better their left hand when a right
palm hand was presented. However, when the stimuli were deprived of their dangerous meaning (as it
happened when the hands were presented from the
back views), the responses were not as fast and accurate as before.
On the basis of these results, if the stimulusresponse compatibility pattern, which is based on
primal defence action, represents a constant
mechanism of response – which should be consistent irrespective of the level of familiarity the participants had with the stimuli – constant patterns of
responses should be displayed across all participants. If, however, experience does in fact play a
role, different patterns of response should emerge
dependent on the participant’s experience level.
Specifically, expert boxers are expected to be faster
and more accurate in responses operated contralaterally to the side of the attack, because once a punch
has been thrown, the best side for the boxer’s counterattack is the off-guard side of the opponent’s
body, i.e., the one on the opposite side to the
punch. As regards beginners and non-athletes,
given their limited (if any) expertise, they are both
expected to give defensive responses (such as in
Tessari et al., 2012), i.e., faster and more accurate
responses provided by the hand that corresponds to
the side of the opponents’ attack.
Results, especially those provided with the dominant hand, confirmed the hypothesis about the difference in responses of expert and beginner boxers.
Indeed, the former responded more accurately when
the responses were provided with hands operating on
the contralateral side to the attack (right punches
that attack on left side – right response; left punches
that attack on right side – left response); the latter
group were more accurate when the responses were
provided with the hands operating on the ipsilateral
side to the attack (right punches that attack on left
side – left response; left punches that attack on right
side – right response), which is consistent with the
non-athletes discussed in Tessari et al. (2012).
Different from our initial hypothesis, it emerged
that the responses given by non-athletes did not
vary according to the sides of the attack, and they
did not respond like the beginners.
Accuracy analysis suggests different mechanisms
of response, dependent on participants’ experience
with the situations represented in the stimuli. In
people with no experience of boxing, the pictures
of a boxer throwing a punch did not induce any
particular response: this may be due to the lack of
saliency that the stimuli has for them. Whereas it has
been demonstrated that for stimuli that are salient
for everybody, as they convey bodily emotional primitives (i.e., male hands looking like approaching
participants’ faces), a similar group of non-athletes
reacted as if they were defending themselves (Tessari
et al., 2012).
In line with this saliency-related explanation, as
the task-irrelevant features of the stimuli (the punching boxer) have become meaningful with experience
with the sport, boxers could modulate their
responses according to the level of expertise they
had gained. Beginner boxers’ responses resembled
defence behaviour similar to that shown by nonathletes when facing bodily emotional primitives;
expert boxers demonstrated a more sophisticated
response that showed the automatic activation of
counterattack-like behaviours.
Furthermore, we might suggest that our results
are supported by the fight/fight automatic behaviour
hypothesis, assuming that the perception of emotional stimuli and the activation of the action system
facilitate the activation of the dominant hand
(Borgomaneri, Gazzola & Avenanti, 2013, 2014;
Tamietto et al., 2009). In particular, when presented
with threatening, sport-related stimuli, higher activation is registered in the left motor area than in right
(e.g., Borgomaneri et al., 2014). Such differences in
brain activation may explain why the advantage in
the defence/counterattack action was only observed
in the dominant right-hand responses.
Summarising, the responses to stimuli depicting
(potentially) dangerous events seem to reflect the
experience each group of participants has with the
represented events. Indeed, when non-athletes are
requested to code stimuli that are commensurably
dangerous and meaningful to their experience
(Tessari et al., 2012), they display defensive behaviour. In the case of this study, non-athletes did not
show any modulatory defence effect as the stimuli
were not salient (meaningful) to them. On the contrary, the athletes, who hold both physical and visual
expertise of the stimuli (e.g., Makris & Urgesi, 2014;
Tomeo, Cesari, Aglioti, & Urgesi, 2012), responded
to them and different mechanisms were triggered
based upon their level of expertise, as beginner and
experts responded in opposite ways (i.e., defence or
attack, respectively). As will be discussed, the differences recorded in the response accuracy revealed the
importance of the level of motor expertise each
group had.
The analysis of the RTs returned a scenario in
which the responses experts provided were the
slowest, those ones provided by the beginners
were the fastest and the non-athletes’ RTs were
in between. According to the accumulator model
of perceptual decision-making, accounting for the
decision-making processes is the basis of motor
response (e.g., Ratcliff & McKoon, 2008), and
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Boxing-related responses
motor responses are expressed when the amount of
sensory information that has been stored exceeds
internal thresholds. This means that only the visual
information that has been adequately processed
can be accessed in decision-making processes.
However, although this model is explicative of
much evidence (e.g., Onat, Açık, Schumann, &
König, 2014; Scholte, Ghebreab, Waldorp,
Smeulders, & Lamme, 2009), it cannot explain
all cases in which (as it is evidenced by our beginner boxers) the correct decision is taken in a short
time frame (e.g., Jolij, Scholte, Van Gaal,
Hodgson, & Lamme, 2011; Thorpe, Fize, &
Marlot, 1996). The explanation for our results
needs to take into account the entire pattern of
responses and the differing ways participants displayed of processing stimuli and selecting
responses. Indeed, it is recognised that the more
complex the movements, the longer they take to be
executed, imagined and represented (e.g., Prinz,
Beisert, & Herwig, 2013). Thus, as the accuracy
results suggest, expert boxers simulated a counterattack response, and the beginner boxers a
defence-related response, and recognising this, we
can easily explain the differences in RTs between
the two groups: in order to counterattack in the
most advantageous way, for example, in response
to a left fist moving on the right-hand side, the
boxer should slip away congruently to the side of
attack and then punch the opponent with the left
fist. To do that, the boxer must locate his centre of
gravity over the right leg and then slide in this
direction. Comparing the complexity of these
movements to those of defence, it is clear that the
former takes longer as the latter is more instinctive,
primal and does not involve any movements of
counterattack. In line with this, the extra time
experts took to respond in a counterattack-resembling way might reflect the mental simulations of a
more complex and advantageous response gained
through their experience. Two further interpretations can be put forward to interpret the extra time
the experts took to respond. First, it might be the
case that experts need more time to mentally process the stimuli as they scan for the side of the
opponent’s body that is off guard when viewing
another boxer’s punch. This case seems to resemble the model formerly described, but this time,
the deeper analysis is supposed functional to the
following mental plan of counterattacking. Second,
it may be the case that the mental activation of the
counterattack is time-consuming because experts
must first suppress the automatic tendency to
defend themselves against attack and then mentally
plan the counterattack (Bossuyt, Moors, & de
Houwer, 2014; Chen & Bargh, 1999; Karsdorp,
Geenen, & Vlaeyen, 2014; Tessari et al., 2012).
7
At this level of investigation, these two interpretations cannot be disentangled from the previous (i.e.,
the simulation interpretation); thus, further research
is needed to test the existence of additive and
sequential effects of the two behavioural tendencies
and to rule out possible bias caused by potential
brain damage in the expert boxer group that could
stretch their RTs (King et al., 2014; MacFlynn,
Montgomery, Fenton, & Rutherford, 1984; Stuss
et al., 1989).
This study suggests that the processes of mental
simulations might play an important role in the planning of response to critical events. Athletes have
already been proven to better at coding sport-related
events than non-athletes, as they have both more
motor expertise (Aglioti et al., 2008; Tessari et al.,
2013; Tomasino et al., 2013) and visual expertise
(e.g., Makris & Urgesi, 2014; Tomeo et al., 2012).
However, this is the first time within the domain of
boxing that opposite behavioural responses have
been shown within athletes practising the same
sport at different levels.
Acknowledgements
The authors thank the boxing societies for the kind
support they provided. In particular, we thank
Bolonia boxe, Bologna; A.s.d. Boxe le Torri,
Bologna; Polisportiva Circolo Dozza, Bologna; A.s.d.
Boxe Nicchi, Arezzo; Soc. Sportiva Edera, Ravenna;
A.s.d. Pugilistica Tranvieri, Bologna; A.s.d. Pugilistica
Carrarese E. Bertola, Carrara; Pugilistica Massese,
Massa.
Funding
The study was supported by RFO grant from the
University of Bologna assigned to AT and which
GO was involved in.
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