Krakow 17-20 October, 2002
Jan Åke Granath
Professor of Architecture
Space and Process
Chalmers University of Technology
Gothenburg, Sweden
Introduction
At least in Scandinavia and likely in the rest of the industrialized world, higher
engineering education is not among those careers that young people turn to as their first
choice today. This is even truer among young women. There are however some
exceptions besides booms of interest in information technology and other “new areas”. In
Sweden we can see how schools of architecture as a part of technical universities, attract
many times the number of students they can accept. The situation is similar with new
engineering educations that combine disciplines like economy and technology or take
new standpoints like engineering for sustainability or combinations of styling and
engineering.
Our economy is less and less dependent on manufacturing of things and hardware.
Our future lies in production of soft qualities like advanced services, systems design and
management, innovation and research in areas where vast intellectual and economic
recourses are needed to compete. These new areas do need a qualified engineering
education but also a new kind of engineer that can handle new type of problems that were
out of reach of the traditionally educated engineer.
From time to time pedagogues and educators in engineering turn to architecture
practice and schools of architecture to find inspiration in their methods of learning and
addressing design problems. Also many design theorists use architecture practice, as an
example of design behavior and quite a few theorists in the area are architects by training.
In this paper I will try to investigate the problem field of learning in technology from
a design theoretic point of departure and try to elaborate if this could add something to
the epistemological and didactic aspects of future engineering education. I will also try
comparing architects practice with that of engineers and maybe modify a sometimesglorified view of architects practice. I will also show how different professional
education might learn from each others and give my view on how they could be
developed and maybe more attractive to young people. My empirical foundation* for the
discussion is almost three decades of very inspiring practice in design, research and
education with architects and engineers of different specialties.1 As a genuine believer in
design as a learning method, my insight in the subject is a result of constant loops of
action and reflection combined with theoretical studies of other experienced designers,
teachers and theorists.
Engineers and architects – two design professions
Engineering and architecture are both design professions. I will demonstrate
important similarities between the way professionals think in action2 but also describe
some obvious differences. In his book “The Reflective Practitioner” the American design
theorist Donald Schön distinguished between a technical rational and a reflective way of
connecting knowledge to practice. Schön argues that both engineers and architects take
advantage of both ways in their practice but the engineers are taught to treat knowledge
in a technical rational way while architects mostly depend on reflective behavior in their
practice. I come back to this later in the paper.
Artisticalness and engineering construction
I am attracted by Herbert Simon’s view that “Everybody designs who devises
courses of action aimed at changing existing situations into preferred ones”.3 In this
paper I will however, for the sake of reasoning, focus on certain aspects of the design of
artifacts†. Artifacts are always designed for a purpose in the real world‡ and have
therefore always an intended or sometimes not intended effect on human beings and
society.4 Both architectural and engineering practices are design professions in this sense.
Artisticalness and architectural design
Many professionals have an urge to artisticalness. By this I mean and urge to express
oneself through professional performance beyond what most others can do. This urge is
mostly an ambition due to the personality and the talent of the professional. In training of
architects this is however a central aspect of the curriculum like in training of performing
*
This in described in more details in my doctoral thesis Architecture, Technology and Human
Factors: Design in a Socio-Technical Context, Chalmers University of Technology, Gothenburg, Sweden,
1991. Also available on http://granath.arch.chalmers.se/guestbook.php
†
The traditional definition of artifact is closely connected to things. It is something manufactured by
man. My view is however that this definition is not sufficient in the modern society there so many things
created by man are non-physical, virtual or mental products. I therefore focus on the other part of the
traditional definition, namely artifacts as not being natural phenomenon. My definition of artifacts
therefore includes anything created by man, also those that originally lack physical form like ideas, theories
and mental models.
‡
I use the expression The Real World to distinguish it from the Cartesian division into disciplines that
is the tradition in engineering and natural sciences, and other sciences too for that matter. The Real World
means a more holistic approach to the problems at hand there we can cross over between traditional
disciplines and take on problems that traditionally have been difficult to deal with. The concept is not new
as it was used by the American designer Wictor Papanek in his book “Design for the Real World” already
1985. He however focused more on the appropriation of the artifacts than on the knowledge behind its
design.
or fine artists. For some architects this becomes the paramount driving force of their
work. Even if the purpose of artisticalness in architecture, in most cases, is to make
something pleasing, I do not only connect this to aesthetic dimensions of three reasons.
The first reason is that my experience from co-operation with engineers, and other
professionals, has convinced me that any serious professional has an aesthetic dimension
in the way they design or perform. This is often implicit and often even denied by them
though. The aesthetic ambitions are therefore not only restricted to artistic work. The
second reason is that engineering designers often look on aesthetics as a part of the
functional properties of the artifact rather than as a quality in itself or a way of expressing
themselves. The aesthetic form in product design is i.e. a semiotic property of the artifact
aiming to communicate with society and individuals.
In this sense I think of artisticalness as an important aspect of designing. The driving
force for the artist is often to have an impact on the real world but this is not an absolute
necessary condition. The driving force could be merely introvert. Some philosophers
would argue that this urge to fulfill your own dreams or express yourself is the only valid
driving force among human beings. Research done in USA by Robert Gutman, the
sociologist and professor of architecture at Princeton, shows that architects’ main goal is
to get appreciation from the fellow architects rather than users and society as a whole.5
Engineering construction and engineering design
On the other hand we have what I call engineering construction. Here I do not talk
about construction in the sense of erecting or manufacturing something but the activity of
giving the artifact its normative qualities, properties and dimensions due to good
professional standards. This reminds of a common definition of design, but in this case I
will suggest engineering construction as a more restricted view on design in the same
way as I distinguished pure artistic work as a special aspect of design.
In my conception of design there is a dimension of uncertainty and ambiguity in both
the problem definition and the process and of the outcome to be. What I call engineering
construction, different to engineering design, lacks to a large extend this uncertainty and
ambiguity. I talk about engineering construction as a design situation there the engineer
know very much what the outcome will be of his/her construction efforts. The intellectual
process is mostly about defining quantities rather than qualities. The process of
construction is often linear and predictable and it is quite obvious when the problem is
solved. The engineer uses methods and theories from his/her professional education in a
formal way to solve the problem. And most important, the mastering of these theories
and methods makes it clear from the start that the designer is proficient to solve the
problem and that an acceptable result will be arrived at in the end.§
So, on one hand I have distinguished artisticalness in terms of pure artistic design as
a design activity in cases there the urge of the creator to express him/herself is of
paramount importance. On the other hand I have described what I call engineering
construction as a special aspect of design where the lack of ambiguity and uncertainty in
the problem definition and a linear cognitive process is favored. It is however important
to point out that we find very few professionals that fit into these two categories, if any.
§
Swedish professor in Informatics Bo Dahlbom suggested a distinction between the Swedish
concepts of “konstruktion” and “design” in a contribution to a design seminar at Chalmers University of
technology in early 90th. I have elaborated this suggestion in my own way since then.
When we discuss education in engineering and architectural design I however find it
useful to make these somehow “artificial” distinctions as the two opposite ends of what
we think of as design activities.
Real life problems and “scientific” problems
The most demanding area of design is that dealing with poorly defined or wicked
problems**.6 In these cases the ambiguity and uncertainty is always present concerning
the problem definition, the relevance of theories and methods and often even the actual
conceptual context of the solution. In these cases design can be described as a
simultaneous and iterative process of i) decision-making, ii) problem solving, iii)
communication and iv) considerations on aesthetic and ethic values.
The decision making process involves rational logic†† This involves the ability to
master professional methods to collect, and structure data, set up and evaluate alternative
actions and be familiar with concepts, rules and regulation of the profession and finally
have the professional skills to follow them. These skills depend mainly on what Schön
calls technical rationality in its view on knowledge and professional design behavior.
Problem solving on the other hand involves a more intuitive logic‡‡ there questioning
rules, bending and breaking rules and developing of new rules are essential aspects of
design. The problem solving process involves very much the ability to look at thing as if
it were the other way around.
Communication in design has two important dimensions, the communication with
the real world in terms of users, co-designers and other actors and the dialogue with the
design situation itself. Schön describes the dialogue with the design situation in terms of
assessing provisional structures and solutions to the situation and how the design
situation “talks back” to the designer. We all recognize this from everyday design
situations. We only have to think about one way to solve a problem to realize that it was
not such a good idea and we immediately modify our thinking and try it another way. The
idea of communicating with co-designers and user has two main purposes. One is to
collect information and learn about the situation; the other to make sure the solution will
**
Architect Peter Rowe identifies three categories of problems: 1. Well-defined problems, 2. Poorly
defined problems and 3. Wicked problems. In the case of poorly defined problems you know essentially
what the problem is, but during the course of your work you are forced continually to gather more
information and redefine and specify the problem further in order to reach a viable solution. "Wicked"
problems are those, which elude clear definition. Further, you cannot be certain you have found a solution.
Rowe, Peter H. 1987. Design Thinking. Cambridge, MA: The MIT Press: 39-41. Rowe’s points of
departure are: Churchman, 1967, Rittel, 1972 and Bazjanac, 1974. Cited from Granath, J Å. 1991.
Architecture, Technology and Human Factors: Design in a Socio-Technical Context. Diss. Chalmers
University of Technology, Gothenburg.
.
††
I here allow myself to use an expression that with a special meaning of rational could be a
tautology. I use the term rational logic to distinguish from intuitive logic used below. Intuitive logic would
by some be regarded a contradiction so, by combining a “hard” tautology with a “soft” contradiction I try to
make a pedagogical point about the difference between the aspects of decision making and problem
solving.
‡‡
By intuition I mean the ability to recall earlier experiences that is understood by the designer.
Refereeing to Simon and to discussions with Rudolf Arnheim (Ann Arbor, MI. 1988) I see intuition as
something individuals experienced from certain situations can use to solve problems within similar
situations.
be satisfying to the real world situation. Simon’s statement above that everybody being a
designer indicates a collective design process§§ as something that not just involves
professional designers like engineers or architects.
The problem solving and communication dimensions of design could, in Schön’s
terms, be described as a reflective behavior. The reflective behavior is well suited to
situation where we do not or cannot, due to the character of the problem, fully defined it
initially. The problem becomes gradually understood and changes character with closer
contact with and growing understanding of the design situation. This also means that the
uncertainty of the relevance of theories and methods and the development of theories and
methods is a part of the reflective design behavior.
Due to Schön every designer uses a combination of technical rational behavior and
reflective behavior in their professional practice. Technical rational way of thinking is
however more predominant and regarded as norm in engineering education in the same
way as reflective behavior is in architect education. As a result of this those engineers
occupied mainly with engineering construction often feel less professional when they
“degenerate” to what they feel is a “sloppy” reflective behavior. Artistically inclined
architects on the other hand do not develop too many normative methods and general
solutions in their work. To do so would be regarded uncreative and a hindrance for
artistic quality. As detailed data and normative methods is crucial to the traditional
engineer, to much knowledge and information sometimes makes the design too
complicated for those architects seeking merely for the artistically consistent solution.
A reflective behavior is essential to solve poorly defined problems and to innovate
and technical rational behavior is needed for taking advantage of know-how and
scientific knowledge and above all as a controlling behavior of intuitive suggestions.
Reflective and technical rational designers have different strategies to deal with overflow
of information and ambiguity in the design situation. Technical rational behavior delimit
the problem to a safe area there the methods and theories at hand is relevant for the
reduced problem.*** This makes it difficult to deal with true real life problem that per
definition does not easily are reduced to fit into single professional areas. This restriction
is no problem for the reflective designer. He/she instead relates the collection of
information and data to the actual design situation, which sometimes can be quite
opportunistic and ad hoc. Architects include more general information and data in the
form of rules and regulation set up by authorities or taken from handbooks and manuals.
The presence of such normative data is however controversial among architects. It is
argued that such norms is a help to guarantee certain qualities that are essential to users
and society and still give the architects a large freedom to concentrate on the artistic
aspects of the design. A common view is however that these normative regulations are a
restriction to the creativity.
§§
Inspired by Schön I suggested the concept collective design as a reflection on the process of
designing a new automotive assembly plant for Volvo. The process showed all the properties of what
Schön would call a reflective design activity but while Schön mainly spoke about individual professionals
my experience involved groups of designer like assembly workers, engineers, architects etc.
***
There is a popular say that “as soon as you have defined the problem you know the solution”. As I
see it this is a technical rational say. A reflective designer could agree, but he/she would not know all the
facets of the problem until late in the process when a satisfying solution is close. I do not think this is the
message the say will communicate.
In an ideal situation the collection of data should however be retrieved from the
context and through communication with the other actors and the situation. A
combination of good methods of taking advantages of scientific knowledge and earlier
personal experiences could make many of these normative regulations obsolete and let
the design be trusted to reflection and creative thinking. The situation is however far from
ideal in architectural practice when it comes to feedback from earlier design situations
and procedures and methods that enhance the ability of reflection-on-action. This is an
area where engineering practice have a lot to offer.
The last aspect of design I mentioned above was considerations on aesthetic and
ethic values. For this purpose I introduce a diagram that I have modified from a model
originally presented by the Swedish design theorist and architect Jerker Lundeqvist and
also modified in other contexts by the design theorist and informatics scientist Pelle Ehn.
The original ideas are related to the elements of architecture; commodity, firmness and
delight by the ancient Italian architects Vitruvius7 (last decades B.C).††† Ehn used the
model to describe properties of artifacts in general. I have modified the model to discuss
the education of architects and engineers.
Ethics
Aesthetics
Value
Function
Form
Context
Non-context
Structure
Schön argues that knowledge based in science is the sole basis to build technical
rational behavior on. Skills are something coming after knowledge and not really
regarded as knowledge at all. We know that discussions in pedagogic on life long
learning and problem based learning on one hand and discussion on practice generated
theory and hermeneutic sciences on the other hand has put this in question as the sole
basis for professional education.
Engineering education is of natural reasons based on structural knowledge (se figure
above). Structural knowledge is here defined as scientific knowledge, not dependent of
the context i.e. rules for how to calculate a concrete beam are the same regardless if it
supports a church or a football stadium.
To relate the professional knowledge to the context has traditionally been left to after
the professional degree. In practice the engineer has acquired true engineering design
skills, including reflective behavior in his/her design practice. With a growing awareness
†††
This is an interpretation of the original Latin text in De architectura libri decem where Vitruvius
presents his ideas of the elements of architecture; originally from an English translation by Sir Henry
Wotton (1568 - 1639)
among engineers of the need to deal with poorly defined and wicked real life problems
without delimit them to abstract pieces of a problem field, the contextually related
training has been more and more important in engineering education.
The first experiments with developing a method for using real life problems in
graduate and post-graduate training in Sweden was made at the School of architecture at
Chalmers University of Technology in late 60th and is still an important part of the
pedagogic in the school.‡‡‡ Unlike some modern problem based courses the basis has
always been real real-life problems where the students have intervened in and cooperated with people in their every day situation whereas it has been workplaces, housing
projects or redesign of public facilities or communities. Several projects has seen its
realization or contributed ideas to later realization.
Engineering education has still its basis in structural knowledge but adopts more and
more the ideas of using real life contexts or at least simulated such as basis for
professional training.§§§
Aspects of ethical or aesthetical values was for long “off limit” in engineering
education. Scientific knowledge is neutral and a stands above political or moral
considerations has been a strong standpoint. This is supported by the conception that all
problems are or can be reduced to well defined problems with optimal solutions. There is
a growing awareness that this might not be a preferred standpoint in all situations. New
cross-disciplinary areas of research closer to real live have also appeared. This has made
also the scientific truths of natural sciences subject to discussion and considerations based
on values among individuals and society.
We can find two main lines of development in architectural education. The
“académie de beaux-arts”, where the architect’s education is mainly artistic. This
tradition has always been and is still strong in some countries. In other countries the
architects training is part of an engineering school. The Swedish Architects education
was traditionally more similar to engineering education and had a larger part of the
curriculum than today in the area of structural knowledge. The contextual aspects and
training on real life problems has however always been important. Before the change in
the late 60th the real life project were more mono-disciplinary and formed the basis for
exercises in interior design, landscaping, housing design or structural design. They were
also often made up problems that simulated real life situation or fantasy problems just
formulated to stimulate creativity or challenge the students without feeding any useful
solutions back to those who lent their reality to students’ exercise, if they at all existed.
This later use of real life or fantasy in architects training still exists and has a value but
the importance of interaction and usefulness is predominant today. It is interesting to note
that in school of the “académie de beaux-arts” tradition real life problems and
communication with laymen often are regarded not preferable. The argument is that
reality will restrict creativity and a need to adjust to users demands and wishes, other than
in the architect’s own interpretation, will harm the artistic quality of the result. Real life
restrictions will come soon enough in real practice anyway.
‡‡‡
This is reported in Kjellgren K, Ahlner J, Dahlgren LO, Haglund L (eds) Problembaserad inlärning
- erfarenheter från Hälsouniversitetet. 1993, Lund: Studentlitteratur.
§§§
I distinguish between real real life problems as those solving an existing problem together with
people affected by the problem setting, and simulated real life problems where the situation is realistic but
not real.
Values have never been a problem to deal with in architecture education and practice
when it comes to aesthetics. On the contrary, the artistic aspects of the profession put
values among designers, tutors and fellow professional in focus as something of major
importance. It is clear that the balance between focus on the of context and real life
considerations on one hand and the artistic values of the designer on the other hand
changes over time both in education and practice.
It is interesting to observe how traditional engineering education is based in
structural knowledge but more and more tend to involve contextual and value based
aspects in education. Architect education is traditionally founded on learning from the
context and embracing values in terms of aesthetics. In co-operation with engineering
schools like civil engineering there are at least at Chalmers University of Technology
efforts to marry structural knowledge in technology with the context of architecture and
the build environment.
Closing reflections
The attractiveness of technical careers among young people of both genders could be
improved by presenting engineering in a more realistic way than the last decades of “bad
publicity” has done.
First I would like to suggest emphasizing engineering as a design profession. It
would be wise to make a point of the fact that being a designer means that the
professional creates solutions that have an impact on contexts in the real world, i.e.
people and society. It also means that the professional does not necessarily have to
delimit the problem definition to well defined problems, but can through a combination of
a technical rational and a reflective behavior take on those much more demanding poorly
defined and wicked problems that depend on both rational and intuitive skills. This means
in turn that many of the problems that many young people, critical of technology, think
are essential like ecology and third world problems with over population, health and
nutrition comes on the agenda for future engineers. It also presents technology as
something for the creative and not so conform students to take interest in. Furthermore
artistic and aesthetic aspects are important to professional engineers in the real world as
well as normative methods and scientific theories. Above all ethical responsibility and
consideration is not off limit in the engineering profession. On the contrary it is an as
essential part of the design behavior in many of the areas that will be important for the
future. One example is the questions of integrity that occurs with new “intelligence” in
artifacts like cars, household products and communication tools.
Experiences from Chalmers University of Technology shows that cross-disciplinary
approaches to engineering design like product design education in mechanical
engineering, sustainability in engineering and architecture and combinations of
management and technology are attractive to many students and among them many
women. Also subjects that could be regarded more technical and dull in their context
attracts women under certain circumstances. We have noticed that facilities management
studies that is a cross-disciplinary program involving the schools of architecture, civil
engineering and management of technology is very attractive to the female students of
architecture. The students that choose these courses are almost hundred percent women.
This is quite interesting to note in an environment there artistry and “soft issues” is a
virtue much more prestigious than any other. Informal interviews with the students give
some explanations to this. One of the reasons is the holistic approach to design combined
with the strong emphasis on usefulness for users and society.
Learning through design
As I see it design is a mutual learning process that involves stakeholders in the
process and of the outcome. Engineering design seen through a design theoretical
perspective therefore emphasize pedagogical and communicative skills, but also the
ability to grasp design situation in a multi facetted way.
One way of getting young people interested in and to prepare them for technical
professions would be to use design as a method of learning. This implies using more real
life problems in education and above all deal with more poorly defined problems. It also
means not looking only for the right answers but encourage the students to construct
relevant problems and value the process of connecting the problems to the results more
than reaching an end result. It also means encouraging the students to “try the opposite”,
to question rules and constructing new rules. Training of architects in Sweden has
explored this method for some decades now with quite good results even if we still could
improve our methods a lot with more resources. The balance between traditional
teachings of structural and that of contextual knowledge might be different from
architecture training, but I am sure there are lessons to be learned between different areas
of design.
We could show the students that technology can house not only structural
knowledge, but also deal with contextual and value based subjects in a creative way. In
this way we might we be able to channel young people urge for free and creative careers
and their seeking for alternative world of knowledge and values into a new interest in
technology. I also think that we will educate many more creative engineers in this way.
1
Granath, Jan Åke, 1991. Architecture, Technology and Human Factors: Design in a Socio-Technical
Context. Diss. Chalmers University of Technology, Gothenburg.
Also to download: http://granath.arch.chalmers.se/guestbook.php
2
Schön, Donald A. 1983. The Reflective Practitioner: How Professionals Think in Action. New York,
NY: Basic Books.
3
Simon, Herbert. A. 1984. The Science of the Artificial. Cambridge, Mass.: MIT Press.
4
Papanek, Victor. 1985. 2nd ed. Design for the Real World: Human Ecology and Social Change.
Reprint. Chicago. Ill: Academy Chicago Publishers. 1985.
5
Gutman, Robert. 1988. Architectural Practice: A Critical View. Princeton, N.J: Princeton
Architectural Press.
6
Rowe, Peter, G. 1987. Design Thinking. Cambridge, Mass.: The MIT Press.