Dissertation Report
On
“The Impact of Influencer Marketing on the viewing choice of OTT
Platforms”
Submitted in Partial Fulfillment for the award of
Degree of Master of Business Administration
Scholar
Supervisor
Amit Kumar Mandal
Dr. Rachin Suri
(42010015)
Assistant
Professor
Submitted to
Department of Business Administration
NIT, Kurukshetra
May 2022
CERTIFICATE
ii
iii
iv
v
Acknowledgement
Any accomplishment requires the effort of many people and this work
is no different. It has been my proud privileges to be attached to do
research on such a topic which gave me the chance to get connected
with some great people who are thoroughly professional and also
great pleasure for me to acknowledge the kind of help, guidance,
patience and immense knowledge received by me during my
dissertation work. I was fortunate enough to get support from many
people to whom I shall always remain grateful. I specially remember
and extend my humble words of thanks to Dr. Rachin Suri, Assistant
Professor,
Department
of
Business
Administration,
and
NIT
Kurukshetra under whose supervision and guidance this report was
completed. I am also very grateful to the management of my college
where I have been studying for allowing me to do the course and
dissertation.
I am also thankful to my parents, classmates and friends who were in
some way or the other helpful to me in successfully completing this
dissertation report. I firmly believe that there is always scope for
improvement; I welcome any suggestions for future enriching the
quality of this dissertation report.
vi
DECLARATION
vii
Table of Contents
CERTIFICATE
ii
Plagiarism report
iii
Acknowledgement
iv
DECLARATION
v
INTRODUCTION
1
INDUSTRY PROFILE
1
LITERATURE REVIEW
6
RESEARCH METHODOLOGY
10
Sample region
11
Type of study
11
Population
11
Sampling Procedure
11
Sampling Unit
12
Sample Size
12
DATA ANALYSIS INTERPRETATION
14
Table 3.1 KMO and Bartlett's Test
14
FINDINGS, DISCUSSIONS, AND RECOMMENDATIONS
49
References
52
APPENDIX: QUESTIONNAIRE
54
viii
CH-1
INTRODUCTION
INDUSTRY PROFILE
Introduction
We live in a digital age when everyone has access to the internet, a medium that
connects and informs everyone. Digital media, sometimes known as alternative
media, is how the internet allows us to communicate, consume material, and obtain
fashion inspiration from online influencers. With the rise of digital media, the notion
of exhibiting movies, shows, and other content through the internet arose.
Additionally, the emergence of digital platforms allowed marketers to target specific
audiences on a variety of channels and mediums.
The digital era created a new platform for brands, social media, which was
previously restricted to television, radio, and newspapers. As a result, they came up
with the notion of incorporating their trademarks into movies to draw attention to
their products. As a result, as films developed and joined the digital media landscape,
so did the number of advertisements.
It is common in the film industry for product marketers to pay movie producers for
the placement of their brands in movies. Advertising in product placement (PPL) is
intended to influence filmgoers inconspicuously. You do not have a one-time
marketing campaign with in-film posts. Cinema, digital, satellite premieres, VOD
(video on demand), pay per view, DTH, in-flight, and DVD releases are all contact
points for a film. The producer doesn't go to the brand. The remote can't ruin a brand,
and consumers can’t click ‘skip ad’ in an in-film ad.
To promote films, brand placements help. For producers, the significant advantage
is that these agreements are written such that the money from brand endorsements
is not directly tied to movie marketing. It's not just about the money that goes into
incorporating a brand into a film; the producer wants to market it through that brand
around its release date. Therefore, producers permit businesses to use film clips in
their marketing collateral and tactical efforts. Many companies also consider the
impact on the product of the main characters. It is a win-win for the company when a
celebrity endorses their product or service and does so without spending a fortune.
1
In addition, new films appear on the tiny screen more often than in the past.
Producers have recognized this and are taking steps to correct it. The cost of
acquiring a movie's
title has risen due to the rapid availability of movies on portable devices. In
Comparison to three or four years ago, WTP (World Television Premiere) sponsors
are now forced to pay more than double the price. Because of the high expense of
airing a commercial, in-movie integration is the most excellent option. Those with
expertise in the related fields of advertising, marketing, and communication have
made an effort to ascertain how the public feels about this tactic.
Influencer Marketing
When a specific brand or product is mentioned in another work, such as a film or
television program, to promote it, it is known as influencer marketing. Product
placement is another term for influencer marketing. Product placements are
implemented, mentioned, or discussed throughout the show to foster positive
associations between viewers and the advertised brand.
While it is widely accepted that product placement began to enhance the authenticity
of movie scenes, in the modern era, it has evolved into a successful marketing
strategy (Morton & Friedman, 2002). Traditional advertising has become less
effective over time, and marketers are turning to this popular strategy in its place.
Thanks to this tool, they have been able to break through the clutter and decline in
advertising ratings (Gupta & Lord, 1998).
In-film branding is a method of promoting commercial products in films. Adverts
have taken advantage of this medium because of the film's entertainment value,
emotional quotient, and psychological impact on viewers. Brands and audiences
alike have been able to stand out on a much larger stage because of this new
advertising medium. In the film industry, product placement is a common practice.
Product placement impacts brand equity as a marketing tool because it raises
consumer awareness of a company's unique values and, as a result, its public image.
(Lehu, 2006).
Compared to the exorbitant endorsement fees paid by today’s leading actors,
partnering with films starring them seems like a more affordable option. This
industry has attracted a large number of experienced managers. A brand provides
the producer with a certain amount of media space in exchange for film placement.
Several in-film stations occur throughout the media trade process. Co-branded
2
content is used in the brand's advertisements instead of the usual campaign. The
value of in-film branding
Extends beyond just the brand's on-screen appearance. It extends to the promotion
of films as well. Brands that already have a solid connection to popular culture can
Benefit from in-film advertising. With in-film branding, you will be there for the rest of
your life. Because the film continues to exist, the impact will endure in perpetuity. It
can be viewed again and again on satellite channels is a huge advantage. It is even
better when done through a song because people hear the music far more often
than they see the movie. To quote Wenner (in 2004):
Movie studios and television networks used product placement to cut production
costs using rented props (Newell et al. 2006). This fundamental premise holds even
as the cost of making and marketing films and television content rises. Thanks to
new technology and creative marketing strategies, even more products have been
incorporated into popular movies and television shows. It is (Wenner, 2004). The use
of product placement in films dates back almost as far as the history of cinema
(Turner, 2003; Newell and Salmon, 2004). A product or brand is advertised by
including it in a film scene where it can be seen or heard. The advertiser pays, or
products
and/or
services
like
logistics
facilities
are
swapped
during
placement (Karrh, 1998).
OTT platforms
OTT (Over the top) is a method of distributing media over the internet in the form of
live streaming video and audio. The distribution of movies and television shows via
the internet, without the need for a typical pay-TV subscription such as Comcast or
Time Warner Cable, is known as streaming. As a result of the internet era, mobile
phones were employed for entertainment purposes, and OTT was born. Platforms
featuring various types of content, such as Netflix, Amazon Prime, Voot, and Hotstar,
have come to light.
At-home binge-watching is becoming increasingly popular, making it more difficult to
create a realistic viewing experience in the lab. It raises ethical and attentional
difficulties when participants must remain focused on a stimulus for as long as
binge-watching does (Babin & Carder,1996). An OTT (over-the-top) service is a
service that streams material directly to clients over the internet. Over the top media
services offer streaming media as a standalone product. Video-on-demand
3
platforms, audio streaming, messaging services, and internet-based phone calling
options are all examples of this term’s application.
While OTT services avoid conventional media distribution routes such as telecoms
networks and cable television providers, you can access all of the services if you
have Access to a local or mobile internet connection. Although most over-the-top
(OTT) services need a monthly membership fee, others do not.
Why use Ott?
A low-cost alternative to typical cable bundles, streaming services provide highquality material at a low price. Even if you just want to consume a portion of Netflix’s
material, the HD membership costs 499/month, and Netflix's mobile plan costs
199/month. Over-the-top (OTT) providers such as Netflix and Amazon Prime have
recently started generating original material that is only available through their
service. Platforms such as HBO Go and Disney+, which have exclusive streaming
licenses for previously aired material, are doing well.
For many years, cable television viewing required a television set. OTT material may
currently be seen on a broad range of devices. Every account holder will get the
same OTT experience regardless of the device they use.
How is OTT content delivered?
Traditional third-party networks are no longer controlling online content on OTT
platforms. Customers simply need an internet connection and a suitable hardware
device to use the service. A compatible digital storefront is required to download
OTT applications for mobile devices. The vast majority of personal PCs can screen
OTT video via desktop programs or web browsers. With today's most up-to-date
intelligent TVs, OTT applications are either pre-installed or may be downloaded by
the user.
Third-party devices like the Apple TV allow for a wide range of OTT explanations to
be supported. OTT applications may be downloaded and run on many modern video
gaming consoles. Aside from video-on-demand, OTT technology encompasses a
broad spectrum of web-based content, such as podcasts and blogs. An OTT media
service’s most well-known format is streaming video. Subscription-based services
4
like Netflix and iTunes and ad-supported ones like YouTube are all examples of
popular platforms.
OTT services make it possible to stream audio. Internet radio stations and podcasts
are generally accepted as examples of this. Mobile SMS networks are bypassed by
OTT-based instant messaging services, which link users directly over the internet. It
is not only Facebook, Google, and Skype that offer these services. In most cases,
smartphone text messaging functionality may be replaced or integrated. OTT
Services include voice-over-the-internet platforms like Skype and others that use
internet protocols to carry voice calls. Certain features of these services can be
improved by combining them with mobile phone networks.
Brands on OTT platforms
OTT is presently the fastest-growing advertising platform, rapidly displacing
traditional media such as television and radio. When it comes to advertising and
maintaining a solid brand image, companies usually follow the latest trends. If you're
looking for a way to get your product or brand out in front of people, OTT is a great
way. Because the film's producer had parallel commercial arrangements with both
the Lumières and Lever Bros., the presence of a branded product was not a
coincidence. Thomas Edison's amusement films, which featured images in which he
employed his items from his factory, were the first to introduce the concept of
interweaving entertaining with educational themes (Newell et al. 2006).
The value of product placements in movies and television has increased at an
estimated compound rate of 30 percent since 1999, accounting for more than $3
billion in spending and trade transactions (Kivijarv 2006). As a result, little attention
has been devoted to how products and brands are introduced into entertainment
programming through institutional and organizational mechanisms (Russell & Belch
2005). For traditional advertising, the roles of marketer, advertising agency, and
media space provider may be predicted and controlled through money exchanges.
Still, the product placement’s ‘script to screen' process has received less attention
and is seldom known to anyone outside participants. Product placement and how to
make it most successful in grabbing viewers' attention to enhance product sales
were bolstered following this achievement, according to firms and studies (Gupta &
Lord, 1998, Newell, Salmon, & Change, 2006, Walton, 2010).
According to Kivijarv (2005), product placement in movies is worth $1.2 billion, which
sparked interest from companies. The drawbacks of product placement (the evident
5
desire to market a product and the ability of viewers to ignore the television during
commercial breaks) have remained, if not worsened, with improvements in the area
of television and movies that first made it an attractive alternative (Jenner, 2014).
Brand recognition and conception appear to be more objective measures than brand
recall and their influence on purchasing behavior. (Bettman, 1979).
6
CH-2
LITERATURE REVIEW
One of the most essential parts of any research project is the literature review, which
provides the researcher with the data they need to design their study. Analyzing past
findings will help researchers understand gaps in prior research and support their
choice of a particular study topic. The literature review is conducted in chronological
sequence, with an eye on the study’s goals.
Analysis of Product Placement in Web Series and its influence on consumer buying
behavior
According to Kakkar, advertising on web series and over the top (OTT) platforms is
becoming increasingly popular, in part because of the massive audience that is
drawn to binge-watching at all hours of the day and night. A. and Nayak. Secondly,
it's less expensive and more effective than traditional forms of advertising like TV
and radio ads. Many companies are sponsoring OTT platforms to reach a younger
demographic that may immediately connect to the product's quality. Advertising can
be ignored if the intended audience is not identified. Still, if a product is being sold, it
will be accompanied by a movie to ensure that the intended message is sent to them.
Advertising revenue is expected to soar due to the burgeoning OTT sector. It helps
the product or brand obtain exposure and boost its recall value and brand image
through influencer marketing.
An Empirical Study of the effectiveness of product placement
Patel, H., and Chauhan make the following claims: Product placement includes both
the movie and the brand to boost the brand's memory when the product is bought.
The only goal is to bring brands and entertainment together in one place. The brand
placement provides a chance for the audience to learn about companies and goods
while the movie is being described, and it does it discreetly. Advertisements between
shows with high TRPs appear to be less effective since viewers often switch
channels. As far as character traits go, brand recognition beats out a brand recall. In
product placement advertising, advertisers hope to raise awareness of their brand.
Relationship between Beliefs towards Product Placement and Usage Behavior
Qasim Gul claims that product placement in movies is a way for product marketers
to get their products into movies for a charge paid by the movie producers. Product
7
placement or PPL is a pre-planned, non-obtrusive introduction of a brand-named
product into a film to influence the cinema audience. An agreement between a movie
producer and a marketer may also be necessary for product placement. Putting
products in movies is to raise the brand's awareness, boost its memorability, and
make it instantly recognizable at the time of purchase. While it is widely accepted
that product placement began as a way to enhance the authenticity of movie scenes,
in the modern-day, it has grown into a highly effective marketing tool. Traditional
advertising has lost its effectiveness over time, and marketers are turning to this
popular tactic in its place. It has been an enormous asset in helping them cut
through the noise and maintain a higher advertising grade.
In an OTT world, only the consumer is on top.
When it comes to media and entertainment, Katial claims that the rise of Over-TheTop platforms has had a profound impact. It's changed the way we create, distribute,
and consume media. Brunei's over-the-top (OTT) media consumption began to alter
dramatically a few years ago. In 2019, the velocity of this change of OTT companies
to offer a wide variety of content while developing an engaging experience for
customers accelerated significantly. There has been a notable shift in consumer
behavior due to the abundance of options and easy access to content, making bingewatching common. Thus, a great deal is made only to make it look cheesy or tacky. It
is possible to target specific viewers based on their profiles and regular watching
patterns using OTT platforms, which improves customer relations.
OTT, according to Nair, is a crucial tool for establishing a brand, but it should also be
viewed as a tool for active integration. Because you can now watch a show that you
missed on TV on Digital, there is less need for an appointment presentation thus, we
are seeing a lot of clients who want both TV and OTT packages. Advertisers can't
expect to reach as many people with just TV plans. To stay ahead of the curve, every
major broadcaster in the nation has launched its own OTT service. In the future, you'll
be unable to tell the difference between what you're seeing on your TV and what
you're watching on an OTT service like Netflix or Hulu. You'll soon see a significant
portion of your TV and digital advertising dollars shifting to OTT. There is a
movement in spending from TV to OTT platforms since it is all about the same
material and screen. Many TV expenses are going to OTT platforms because the
content and screen are the same in both mediums.
As Nagar Komal points out, in an era of ever-increasing global rivalry,
8
enterprises are working hard to reach out to clients across the country to
successfully advertise their products and services. Even though previous attempts to
analyze brand placements have been undertaken, further attention is required.
Considering how much exposure Brunein audiences have to national and
international entertainment, it's reasonable to assume that events like these will
affect how customers see the brands they see there. Product placement has
emerged as a crucial technique for advertisers and marketers, displacing others as
an alternative to the conventional commercial medium of commercial advertising.
According to Pamela Homer, it's critical to have a clear picture of the product on
screen, to show the brand name in the conversation, and to weave in the brand's
story arc. Product placement is becoming increasingly popular, but there is only a
limited amount of actual proof to back it up. Increasing the level of coverage from a
low to a reasonable level is critical because it allows for better exposure to the
message's content and for people to pay attention to the specifics and uniqueness of
the message, resulting in better recall. Boredom can lead to larger counterarguments when the message recipient is exposed to a stimulus for an extended
period, although this is not always the case.
For example, De Gregorio, Federico & Sung, Yongjun discuss the evolution of people's
views and social roles. One way to characterize socialization is that it is a process
through which young people collectively come to acquire skills, information, and
attitudes necessary for their role as consumers in the market. To put it simply, the
framework gives a way to examine the impacts and causes of how people learn to
execute their responsibilities as consumers in society. Marketing communications
approaches like product placement have a mixed reputation among consumers.
Knowing this helps advertisers refine their targeting strategies and learn more about
the benefits of employing them.
According to Osborne Margaret, program viewers commonly detect product
placement when they see an essential character consuming cola or driving a highend automobile invisible frames. Even though many people think this to be a modern
attempt at making money, these annoying, and at times obnoxious, shots date back
to the 1800s. "Tie-ins," "publicity through motion picture," and other terms have been
used to describe these product placements, which were assumed by many to be a
tradeoff between movie producers and corporations. The product companies often
provided the media producers with the items they used in their media rather than
9
having to purchase the things themselves. With the growing number of businesses
realizing that it was a way of promoting their products that would be tougher to
ignore than a commercial, the number of corporations interested in the format
increased. Commercials can be skipped, ignored, or used as an opportunity to get out
of the house.
Susan Chang suggests product placement for movies and television shows to reduce
production costs (Newell et al. 2006). This fundamental concept stays true even
when the cost of making and marketing films and television programs rises. Thanks
to new technology and creative marketing strategies, even more brands have been
included in famous movies and television shows. High-profile product placement
failures have occurred because of the uncertainty of business procedures, which
have led to misaligned expectations between manufacturers and producers, causing
agreements to fail to materialize on the screen.
10
CH-3
RESEARCH METHODOLOGY
Research Methodology act as a building block and a mainstay of each discipline
either it is scientific or else. The research process is almost analogous to
undertaking a journey. Here for this journey important decisions needs to make like
what we need to find out, what should be taken into consideration etc. This chapter
comprises of methodology use for conducting the present
research:
Significance of the study
Influencer
marketing
has
gained
importance
in
contemporary
times
as
advertising/promoting has become a need in everybody’s life, be it the producer, the
traders, or the customer. It plays a vital role in today’s age competitiveness & help to
choice content as well as particular platform for viewing experience.
Objectives of the study
1. To determine the factors of influencer marketing impact of viewing OTT platform.
2. To analyze the impact of demographic on the perception of impact influencer
marketing on the viewing choice of OTT platform.
3. To identify the size of cluster which is highly influenced by influencer marketing
on its viewing choice of OTT platform.
Hypothesis
1. There is no signification of gender informing the perception of the respondents
towards influencer marketing.
2. There is no signification of age informing the perception of the respondents
towards influencer marketing.
3. There is no signification of Occupation informing the perception of the
respondents towards influencer marketing.
4.
There is no signification of frequency of OTT informing the perception of the
respondents towards influencer marketing.
11
Sample region
To achieve the objectives of the study employees’ survey across the INDIA has been
taken into consideration. For collection of data a Google Doc questionnaire was
designed for the employees to revert for the same.
Type of study
The type of study is descriptive.
Descriptive- The term descriptive is self-explanatory, and the research that describes
a situation, an event, and an institution is descriptive research. It describes the
nature of a situation as it exists at the time of study. Descriptive research answers
the questions who, what, where, when, and how.
Descriptive research is all about describing the phenomenon, observing and drawing
conclusions from it. Here, the information is collected without changing the
environment (i.e nothing is manipulated). It is any study that is not truly experimental.
It includes surveys and fact finding enquiries with adequate interpretation.
i.e Primary sources, so as to come up with better results. In the study, Employees
perception towards Employee Performance in IT Sector has been analyzed.
Population
All the followers, who watch (Netflix, Amazon prime, Apple TV, ZEE 5, Hulu, MX
Player, Disney plus Hotstar, Voot, Sony Liv, Alt Balaji) of India.
Sampling Procedure
The techniques used for collecting the data from the respondents are nonprobability
Sampling procedure.
Non-probability Sampling- It is a non-structured sample and items are included in
the study due to some convenience of the researcher etc. This sampling takes less
time and is handy. As all members of population do not get equal chance of being
selected, non-probability sampling may be lopsided, loaded with biases and have
higher margin of error.
I took Convenience Sampling- This is the easiest population members from which
12
to obtain information. The non-probability sampling is used because all of the
Respondents were not given the equal opportunity to be considered for the research.
This procedure is used for collecting data because the responders belong to IT
sector. The purposive sampling is used since only the IT employees of Delhi NCR
were targeted not the whole of the society. Only employees involved in the IT sector
were considered deliberately for the study.
Sampling Unit
The whole research was done on the followers of all over India. The individual
followers of India are the sampling units. As the Google docs Questionnaire was
filled by employee of the IT sector, so they are the sampling unit. The whole research
was done on this unit and their feedback is taken and their viewpoints regarding the
employee’s perception towards employee performance has been taken.
Sample Size
The sample size used for doing the research was 201. Questionnaire was given to
250 employees working in the IT sector. Out of 250 Questionnaire, only 201 have
been answered in which 49 Questionnaire were not filled properly as some
questions were unanswered. So finally, only 201 responses were obtained and on
which the statistical tool has been applied.
Data Collection Technique
By distributing a well-structured questionnaire about the efficiency of influencer
marketing on OTT platforms, the critical data will be collected. They were taking into
account demographic information such as age, gender, interest in advertising, and
so on. For the survey, a Likert scale, closed-ended questions, multiple-choice
questions, and other methods were employed to ensure that the results were
accurate.
Primary Data Collection
Responses will be gathered online through Google forms as part of the data
gathering process. People who watch movies and understand advertising will learn
about 'Influencer Marketing' through a questionnaire that the researcher will put
together.
Tool
The tool used for data collection for the research was a questionnaire. The
13
questionnaire contained eleven (11) questions and for data analysis we used SPSS
tool.
Validation of the Tool
Dr. Rachin Suri (Assistant Professor of the DBA) at National Institute of technology,
Kurukshetra, Haryana validated the tool for the study.
Limitations of the Study
Constraints included the time limit. Only a 201-sample size was used in this
investigation. Better results may be obtained if the sample size is increased.
14
DATA ANALYSIS INTERPRETATION
Introduction
This research aimed to learn about the effect and evolution of Influencer
Marketing on the OTT platform. The study's goals and objectives must be achieved.
There are four central portions to this chapter, one covering the respondents'
demographics (which were discussed in the section on the general public), second
covering factor analysis which influenced to followers towards OTT platform, third
covering T-test and the forth in which use cluster for delving into their perspectives
on the impact of influencer marketing advertising. After the data analysis
interpretation, the study objectives and hypotheses will be described and achieved.
Analysis of the Questionnaire
To determine the factors of influencer marketing impact of viewing OTT platform
Table 3.1 KMO and Bartlett's Test
Kaiser-Meyer-Olkin Measure of Sampling
.943
Adequacy.
Bartlett's Test of
Approx. Chi-Square
2569.621
Sphericity
Df
190
Sig.
.000
The first table in the KMO test and Bartlett’s Test. KMO tells the sample sufficiency.
This means whether the data collected while comparing the number of changes is
sufficient or not. There is a sixth rule in this case to check that the data presented
should be five times the number of variables. For example there are 20 variants in
this data and the size of the respondent requires a minimum of 201 to indicate the
suitability of the sample. The KMO value is 0.943 this is more than the required point
of 0.6. Although testing can be done with a low number and the results may also
come but that will not be as accurate and effective as it should be. Following is
Bartlett's sphericity test, this examines the distribution of sample data. This value in
this test needs to be less than 0.05 and the value is less than the stated value. Tests
show that the data is ready for use in EFA.
15
Table 3.2 Communalities
Initial
[If my favourite
Extraction
1.000
.678
1.000
.786
1.000
.656
1.000
.609
influencer recommends
an OTT-related brand on
social media, I am more
likely to try it.]
[The more followers an
OTT related influencer
on social media has, the
more trustworthy I find
him/her]
[Reviews by influencers
who have already tried
out an OTT-related
product are more
trustworthy than
reviewers provided by
the most famous
personality.]
[OTT-related
influencers on social
media have my best
interest at heart.]
16
[OTT-related
1.000
.468
1.000
.589
1.000
.583
1.000
.529
1.000
.496
influencers on social
media will not
purposefully endorse a
brand that will harm
me.]
[If I found out that a
OTT-related influencer
had been paid for a post
on social media, it
would not negatively
impact my perception of
their credibility.]
[If an influencer on
social media has a
personal experience or
review, I am more likely
to follow their advice]
[OTT-related
influencers on social
media who themselves
achieved a mass
audience and comment,
like for views are the
most authentic.]
[Influencers on social
media who keep
educating themselves
by attending OTTrelated viewing choices
are the most credible
& trustworthy.]
17
[Reviews of movies and
1.000
.629
1.000
.573
1.000
.552
1.000
.578
1.000
.651
1.000
.569
web series made by
influencers I follow
influence me to watch
the content]
[Event promotion made
by influencer for OTT
content influences me
to watch that OTT
Content]
[Interviews of
celebrities by
influencers is creating
major impact on the
audience to watch OTT
Content]
[Contest run by
influencers is creating
more & more
interactive sessions to
watch OTT Content]
[Casting of social
media influencer in an
OTT increasing more
& more, this
influences me to watch
the content that have
been casted in.]
[Reaction videos by
influencer can impact
on followers to watch
the OTT Content]
18
[Short videos and reels
1.000
.657
1.000
.550
1.000
.612
1.000
.554
1.000
.515
are for the information
about the upcoming
events & movie
trailer , web series]
[Merchandise related to
the OTT Content with
increase the foot fall on
the online platform
& reviews related
to the brand that is
endorsed by the
influencer]
[Trust on influencers
that the information is
provided influences the
followers to watch the
OTT Content]
[Review and comments
of influencer are helpful
for the followers in
deciding what to watch
on OTT Platforms]
[I find it useful that the
influencer provide
information by
promoting OTT content
and this helps me in
deciding what to watch]
Extraction Method: Principal Component
Analysis.
The community table mentioned above in Table 3.2 shows the
details of all 20 variables and the number of individual releases. The sixth rule of
this rule is that any value less than 0.5 should be discarded and the test should
19 again. The subtraction method used
remove the variable and activate the method
for subtraction is the analysis of the Main Part. All variables have an output value of
Initial Eigenvalues
Extraction Sums of
Rotation Sums of
Squared Loadings
Squared Loadings
% of
Varian Cumulati
Compon
ent
1
% of
Total
ce
10.4 52.376
ve %
52.376
75
2
1.35
Varian Cumulati Tot Varian Cumulati
Total
ce
10.4 52.376
75
6.795
59.170
9
1.35
.842
4.209
63.379
4
.804
4.020
67.399
5
.684
3.422
70.821
6
.651
3.254
74.076
7
.596
2.982
77.057
8
.574
2.869
79.926
9
.536
2.682
82.608
10
.439
2.196
84.804
11
.436
2.182
86.985
12
.419
2.094
89.079
13
.378
1.889
90.969
14
.326
1.629
92.598
15
.296
1.479
94.077
16
.289
1.447
95.524
17
.268
1.342
96.866
18
.243
1.215
98.081
19
.203
1.015
99.095
20
.181
ve %
al
ce
52.376 7.24 36.236
ve %
36.236
7
6.795
9
3
% of
59.170 4.58 22.934
59.170
7
.905 100.000
Extraction Method: Principal Component Analysis.
Table 3.3 is the most important table. In this table the value of Eigen for each
element from the variable is calculated. EFA made Factors until the value of Eigen
did not fall below 1. Up to 2 factors Eigen value is always higher than 1 so 2 factors
20
extracted using the PCA method are retained. The first factor of Eigen value is
10.4571and the last value is Eigen is 1.193. There has been a sudden and dramatic
decline after Eigen's first value and this climb has an impact and the difference
described by the first factor is 52.376 and the second is 6.795. The aggregate
percentage of this test was 59.170. The percentage achieved whenever it is more
than 60% is considered positive. The variables and factors do not well in the
definition of Influencer followers.
Table 3.4 Rotated Component Matrixa
Component
1
[Contest run by
2
.742
influencers is creating
more & more
interactive sessions to
watch OTT Content]
[Casting of social media
.739
influencer in an OTT
increasing more &
more, this influences me
to watch the content
that have been casted
in.]
21
[Trust on influencers
.736
that the information is
provided influences the
followers to watch the
OTT Content]
[Short videos and reels
.735
are for the information
about the upcoming
events & movie
trailer , web series]
[Review and comments
.722
of influencer are helpful
for the followers in
deciding what to watch
on OTT Platforms]
[Merchandise related to
.707
the OTT Content with
increase the foot fall on
the online platform
& reviews related
to the brand that is
endorsed by the
influencer]
[Reaction videos by
.701
influencer can impact
on followers to watch
the OTT Content]
[Event promotion made
.701
by influencer for OTT
content influences me
to watch that OTT
Content]
22
[Interviews of celebrities
.662
by influencers is
creating major impact
on the audience to
watch OTT Content]
[Reviews of movies and
.640
web series made by
influencers I follow
influence me to watch
the content]
[I find it useful that the
.613
influencer provide
information by
promoting OTT content
and this helps me in
deciding what to watch]
[If an influencer on
.611
social media has a
personal experience or
review, I am more likely
to follow their advice]
[Influencers on social
.597
media who keep
educating themselves
by attending OTTrelated viewing choices
are the most credible
& trustworthy.]
23
[OTT-related influencers
.515
on social media who
themselves achieved a
mass audience and
comment, like for views
are the most authentic.]
[The more followers an
.863
OTT related influencer
on social media has, the
more trustworthy I find
him/her]
[If my favourite
.815
influencer recommends
an OTT-related brand on
social media, I am more
likely to try it.]
[Reviews by influencers
.722
who have already tried
out an OTT-related
product are more
trustworthy than
reviewers provided by
the most famous
personality.]
[OTT-related influencers
.633
on social media have
my best interest at
heart.]
24
[If I found out that a OTT
.585
-related influencer had
been paid for a post on
social media, it would
not negatively impact
my perception of their
credibility.]
[OTT-related influencers
.514
on social media will not
purposefully endorse a
brand that will harm
me.]
Extraction Method: Principal Component
Analysis.
Rotation Method: Varimax with Kaiser
Normalization.
a. Rotation converged in 3 iterations.
Table 3.4 above shows the value of the Rotated Component Matrix. In this matrix it
describes the family of variables based on their relative value. The flexibility
approach helps flexibility to build a building family. The table shows a clear picture of
what type of flexibility has gone and is based on the structure or output features that
have been named. The table above shows the order of the items according to their
contribution. The contribution described in Table 3.3 in which the full variance of the
scale was defined. The first factor has a variables, the second factor has 5 variables
and all subsequent ones have 2 variables in it. Based on the type of dynamics the
structure is named and stored in the SPSS file as follows:
Factors
1 - Influencer Credibility
2 - Trustworthiness and content quality
25
These are the two factors that represent the scale designed by the researcher. The
research further progresses to other objectives that require parametric and nonparametric testing based on these factors.
Frequency Table
Table 3.5 gender
Cumulative
Frequency
Valid
Percent Valid Percent
Percent
Male
103
51.0
51.2
51.2
Female
98
48.5
48.8
100.0
Total
201
99.5
100.0
Missing System
1
.5
Total
202
100.0
Table 3.5 with the use of SPSS table 3.5 revealed that most respondent in this study
are males (51.0%) and in other side ( 48.5%) are female respondents .
Table 3.6 age
Cumulative
Frequency
Valid
Missing
Percent Valid Percent
Percent
Below 18
19
9.4
9.5
9.5
18 - 25
62
30.7
30.8
40.3
26 - 35
76
37.6
37.8
78.1
36 - 50
36
17.8
17.9
96.0
Above 50
8
4.0
4.0
100.0
Total
201
99.5
100.0
System
1
.5
202
100.0
Total
Table 3.6 revealed that most respondents having age group 26-35 (37.8%) and only 4
% respondents are from above 50.
26
Table 3.7 Occupation
Cumulative
Frequency
Valid
Workinf Full time more
Percent Valid Percent
Percent
45
22.3
22.4
22.4
36
17.8
17.9
40.3
Student
88
43.6
43.8
84.1
Temporarily
21
10.4
10.4
94.5
Retired
9
4.5
4.5
99.0
Permanently
2
1.0
1.0
100.0
Total
201
99.5
100.0
System
1
.5
202
100.0
than 30 hours a week
Working Part time 8 - 30
hours a week
unemployed
Unemployed
Missing
Total
Table 3.7 the major percentage of the respondent are students with (43.6%) where
as only 1% are permanently unemployed .
Table 3.8 What is your frequency of viewing OTT content
Cumulative
Frequency
Valid
Percent Valid Percent
Everyday
93
46.0
46.3
46.3
Thrice a week
35
17.3
17.4
63.7
Twice a week
33
16.3
16.4
80.1
Onc a week
29
14.4
14.4
94.5
Few times in a
11
5.4
5.5
100.0
Total
201
99.5
100.0
System
1
.5
month
Missing
Percent
27
Total
202
100.0
Table 3.8 show that the number of respondents that are viewing OTT are everyday
(46%) and the lowest respondents are with few tine in months(5.4%) .
To analyze the impact of demographic on the perception of impact influencer
marketing on the viewing choice of OTT platform.
Table 3.9 One-way ANOVA based on Age
Descriptives
95%
Confidence
Interval for
Mean
Std.
N
Mean
Deviatio
Std.
Lower Upper Minim Maxim
n
Error
Bound Bound
Influencer
Belo 19 .39673 .744504 .17080 .03789 .75557
Credibility
w 18
52
25
099
57
48
um
um
-
1.2454
1.8966
4
9
18 - 62 -.1237 .988251 .12550 -.3747 .12718
25
815
20
803
503
73
-
1.7524
3.3371
3
9
26 - 76 -.1377 1.12304 .12882 -.3943 .11887
35
476
484
208
744
91
-
2.0212
3.5494
5
3
36 - 36 .24634 .806919 .13448 -.0266 .51936
50
14
41
657
808
37
-
1.7051
2.3781
1
7
28
Abo
8 .21712 .855404 .30243 -.4980 .93226
ve
63
46
115
097
23
50
1.4867
1.4855
3
6
Tota 20 .00000 1.00000 .07053 -.1390 .13908
l
-
1
00
000
456
868
68
-
2.0212
3.5494
5
3
Trustworthi Belo 19 -.1984 1.04075 .23876 -.7001 .30313
ness and
w 18
931
063
457
188
26
content
quality
-
1.2656
2.7752
6
0
18 - 62 .18741 .921556 .11703 -.0466 .42144
25
06
04
773
208
20
-
1.7127
1.8505
2
8
26 - 76 -.0556 1.07147 .12290 -.3005 .18915
35
898
802
696
330
34
-
1.8270
2.5080
5
3
36 - 36 -.1324 .968430 .16140 -.4601 .19521
50
587
51
509
284
11
-
1.1828
2.4459
9
8
Abo
8 .14410 .910911 .32205 -.6174 .90564
ve
58
47
584
352
69
50
1.0005
1.4900
3
4
Tota 20 .00000 1.00000 .07053 -.1390 .13908
l
-
1
00
000
456
868
68
-
1.8270
2.7752
5
0
Table 3.9 is the definition table. This table shows the division of the sample total into
five age groups. The first one is influencer credibility in this case first phase of the
sample is below 18 and has 19 responders in its category. The second phase is 18 25 and has 62 in that category and the third phase of the sample is 26-35 and has 76
responders and the fourth phase is 36-50 and has 36 and the last one in this phase
is above 50 and has 8 responders in its category making it a total of 201
respondents' data. The second one is trustworthiness and content quality in this
case first phase of the sample is 18 below and has 19 responders in its category.
29
The second phase is 18 - 25 and has 62 in that category and the third phase of the
sample is 26-35 and has 76 responders and the fourth phase is 36-50 and has 36
and the last one in this phase is above 50 and has 8 responders in its category
making it a total of 201 respondents' data. Other descriptive factors are What You
Say, General Deviation, Error and confidence level for each category and theme. This
helps to study the variation in the meaning of each paragraph. And if it is a good
study it shows how stable or unstable it is in the answer one part can be.
Table 3.10 Test of Homogeneity of Variances
Levene
Influencer Credibility
Statistic
df1
df2
Sig.
Based on Mean
2.398
4
196
.052
Based on Median
2.370
4
196
.054
Based on Median
2.370
4
193.18
.054
and with adjusted df
Based on trimmed
9
2.506
4
196
.043
mean
Trustworthiness and
Based on Mean
.892
4
196
.470
content quality
Based on Median
.768
4
196
.547
Based on Median
.768
4
193.47
.547
and with adjusted df
Based on trimmed
0
.915
4
196
.456
mean
Table 3.10 shows the statistics of Levene's test results. Levene's analysis shows
that the differences between the three categories are the same for each variability or
not. This is for comparison, if the variance of all two sample differs, it means that
ANOVA does not work. Sig. Levene value should be greater than 0.05 to indicate that
the two variants are equal and the samples are compared. In the above test the total
number of all components is above 0.05, which means that the classification or
30
sampling by age is comparable.
Table 3.11 ANOVA
Sum of
Mean
Squares
df
Square
F
Sig.
7.944
4
1.986
2.027
.092
192.056
196
.980
Total
200.000
200
Trustworthiness
Between
3.960
4
.990
.990
.414
and content
Groups
quality
Within
196.040
196
1.000
200.000
200
Influencer
Between
Credibility
Groups
Within
Groups
Groups
Total
Table 3.11 is the ANOVA table. The table above shows the differences in the
categories according to age. The value of the F test is that if it exceeds 0.05 level it
shows no difference in opinion and categories. In the above test the values of all the
components are higher than the level of 0.05. The trustworthiness and content
quality is a structure in which the view reflects diversity. Sig value for influencer
objects is .092.
Table 3.12 One-way ANOVA based on Occupation
Descriptives
31
95%
Confidence
Interval for
Mean
Std.
N
Mean
Deviatio
Std.
Lower
Upper Minim Maxim
n
Error
Bound Bound
Influencer Workinf 45 .02586 .909551 .13558 -.2473 .29912
Credibility Full time
25
55
794
971
20
more
um
um
-
1.880
2.044
85
89
than 30
hours a
week
Working 36 -.1069 1.22944 .20490 -.5229 .30905
Part
327
580
763
173
19
time 8 -
-
2.021
3.337
25
19
30
hours a
week
Student 88 .00175 .971277 .10353 -.2040 .20754
53
12
849
387
92
-
1.886
3.549
14
43
Tempor 21 -.1469 .991896 .21644 -.5984 .30458
arily
254
53
957
313
04
unempl
-
1.705
2.044
11
89
oyed
Retired
9 .63502 .736399 .24546 .06898 1.2010 -.3939 1.943
92
Perman 2
ently
82
661
-.0492 .276959 .19584
621
97
027
Unempl
21
2.5376
487
oyed
32
762
4
08
2.4391 -.2451 .14658
244
0
Total
20 .00000 1.00000 .07053 -.1390 .13908
1
00
000
456
868
68
-
2.021
3.549
25
43
Trustworth Workinf 45 -.2815 .945353 .14092 -.5656 .00242
iness and Full time
content
more
quality
than 30
868
39
496
024
88
-
1.530
2.445
59
98
hours a
week
Working 36 .20968 1.04590 .17431 -.1441 .56356
Part
68
435
739
963
99
time 8 -
-
1.827
2.189
05
68
30
hours a
week
Student 88 .08631 .984636 .10496 -.1223 .29493
42
11
256
103
87
-
1.712
2.775
72
20
Tempor 21 -.1470 1.01838 .22223 -.6105 .31654
arily
194
768
041
840
51
unempl
-
1.182
1.794
89
02
oyed
Retired
9
-.1667 1.02675 .34225 -.9559 .62250
284
720
240
639
70
-
1.000
1.726
53
70
Perman 2 1.0574 .346175 .24478
ently
981
68
317
Unempl
2.0527
4.1677 .8127 1.302
632
1
28
-
1.827
2.775
05
670
oyed
Total
20 .00000 1.00000 .07053 -.1390 .13908
1
00
000
456
868
68
20
33
Table 3.12 is the definition table. This table shows the division of the sample total
into six occupations has groups. The first one is influencer credibility in this case
first phase working full time more than 30 hours a week has 45 responders in its
category. The second phase is working part time 8-30 hours a week have a 36
respondent in that category and the third phase of the students has 88 responders
and the fourth phase is temporarily unemployed and has 21 and the fifth one in this
phase is retired has 9 responders and the last one in this phase is permanently
unemployed has 2 respondent
in its category making it a total of 201 respondents'
data. The second one is trustworthiness and content quality in this case first phase
of the working full time more than 30 hours a week has 45 responders in its
category. The second phase is working part time 8-30 hours a week have a 36
respondent in that category and the third phase of the students has 88 responders
and the fourth phase is temporarily unemployed and has 21 and the fifth one in this
phase is retired has 9 responders and the last one in this phase is permanently
unemployed has 2 respondent
in its category making it a total of 201 respondents'
data. Other descriptive factors are What You Say, General Deviation, Error and
confidence level for each category and theme. This helps to study the variation in the
meaning of each paragraph. And if it is a good study it shows how stable or unstable
it is in the answer one part can be.
Table 3.13 Test of Homogeneity of Variances
Levene
Statistic
df1
df2
Sig.
Influencer
Based on Mean
1.357
5
195
.242
Credibility
Based on Median
.906
5
195
.478
Based on Median
.906
5
173.48
.478
and with adjusted
4
df
Based on trimmed
1.288
5
195
.271
.623
5
195
.682
mean
Trustworthiness
Based on Mean
34
and content quality
Based on Median
.506
5
195
.772
Based on Median
.506
5
179.34
.772
and with adjusted
9
df
Based on trimmed
.614
5
195
.690
mean
Table 3.13 shows the statistics of Levene's test results. Levene's analysis shows
that the differences between the three categories are the same for each variability or
not. This is for comparison, if the variance of all two sample differs, it means that
ANOVA does not work. Sig. Levene value should be greater than 0.05 to indicate that
the two variants are equal and the samples are compared. In the above test the total
number of all components is above 0.05, which means that the classification or
sampling by occupation is comparable.
Table 3.14 ANOVA
Sum of
Mean
Squares
df
Square
F
Sig.
4.530
5
.906
.904
.480
195.470
195
1.002
Total
200.000
200
Trustworthiness
Between
8.747
5
1.749
1.784
.118
and content quality
Groups
191.253
195
.981
200.000
200
Influencer
Between
Credibility
Groups
Within
Groups
Within
Groups
Total
Table 3.14 is the ANOVA table. The table above shows the differences in the
categories according to age. The value of the F test is that if it exceeds 0.05 level it
shows no difference in opinion and categories. In the above test the values of all the
components are higher than the level of 0.05. The influencer credibility is a structure
35
in which the view reflects diversity. Sig value for trustworthiness and content quality
objects is .118.
Table 3.15 One-way ANOVA based on Frequency of viewing
Descriptives
95%
Confidence
Interval for
Mean
Std.
N
Influencer
Credibility
Mean
Deviatio
Std.
Lower Upper Minim Maxim
n
Error
Bound Bound
Every 93 .16393 .812443 .08424 -.0033 .33125
day
48
28
644
859
56
um
um
-
1.8808
2.6476
5
9
Thrice 35 -.2095 1.23044 .20798 -.6321 .21316
a
115
247
274
833
03
-
1.8861
3.5494
4
week
3
Twice 33 -.1098 1.22076 .21250 -.5426 .32303
-
2.0212
3.3371
5
a
306
912
863
965
53
week
9
Onc a 29 .00031 1.01662 .18878 -.3863 .38702
-
1.9430
2.0448
8
week
88
188
194
835
11
9
Few
times
11 -.3907 .711200 .21443 -.8685 .08707
157
88
513
in a
070
55
1.4497
0
month
36
.68170
Total 20 .00000 1.00000 .07053 -.1390 .13908
1
00
000
456
868
68
-
2.0212
3.5494
5
3
Trustworthi Every 93 .12104 .953043 .09882 -.0752 .31732
ness and
day
45
23
598
324
15
content
quality
-
1.8270
2.7752
5
0
Thrice 35 -.3382 1.15335 .19495 -.7344 .05791
a
724
698
291
644
96
-
1.7127
2.5080
2
week
3
Twice 33 .12028 .900389 .15673 -.1989 .43954
-
1.5305
2.0024
9
a
19
21
764
822
60
week
6
Onc a 29 -.1739 .998215 .18536 -.5536 .20575
-
1.5976
1.9526
3
week
429
56
398
438
80
1
Few
11 .15067 1.01953 .30740 -.5342 .83560
times
58
447
121
568
83
in a
-
1.5175
1.3148
1
2
month
Total 20 .00000 1.00000 .07053 -.1390 .13908
1
00
000
456
868
68
-
1.8270
2.7752
5
0
Table 3.15 is the definition table. This table shows the division of the sample total
into five frequency of viewing have groups. The first one is influencer credibility in
this case first phase everyday viewing has 93 responders in its category. The second
phase is thrice a week viewing have 35 respondent in that category and the third
phase of twice a week viewing has 33 responders and the fourth phase is ones a
week viewing and has 29 respondent and the fifth one in this phase is few times in a
months has 11 responders and in its category making it a total of 201 respondents'
data. The second one is trustworthiness and content quality in this case first phase
everyday viewing has 93 responders in its category. The second phase is thrice a
week viewing have 35 respondent in that category and the third phase of twice a
week viewing has 33 responders and the fourth phase is ones a week viewing and
37
has 29 respondent and the fifth one in this phase is few times in a months has 11
responders and in its category making it a total of 201 respondents' data. Other
descriptive factors are What You Say, General Deviation, Error and confidence level
for each category and theme. This helps to study the variation in the meaning of
each paragraph. And if it is a good study it shows how stable or unstable it is in the
answer one part can be.
Table 3.16 Test of Homogeneity of Variances
Levene
Influencer Credibility
Statistic
df1
df2
Sig.
Based on Mean
4.577
4
196
.001
Based on Median
3.619
4
196
.007
Based on Median and
3.619
4
182.959
.007
4.479
4
196
.002
with adjusted df
Based on trimmed
mean
Trustworthiness and
Based on Mean
1.803
4
196
.130
content quality
Based on Median
1.683
4
196
.155
Based on Median and
1.683
4
179.608
.156
1.895
4
196
.113
with adjusted df
Based on trimmed
mean
Table 3.16 shows the statistics of Levene's test results. Levene's analysis shows
that the differences between the four categories are the same for each variability or
not. This is for comparison, if the variance of all two sample differs, it means that
ANOVA does not work. Sig. Levene value should be greater than 0.05 to indicate that
the two variants are equal and the samples are compared. In the above test the total
number of all components is below 0.05, which means that the classification or
sampling by occupation is comparable.
38
Table 3.17 ANOVA
Sum of
Trustworthiness
Between
and content quality
Groups
Within
Mean
Squares
df
Square
F
Sig.
6.972
4
1.743
1.770
.136
193.028
196
.985
200.000
200
Groups
Total
Table 3.17 is the ANOVA table. The table above shows the differences in the
categories according to frequency of viewing. The value of the F test is that if it
exceeds 0.05 level it shows no difference in opinion and categories. In the above test
the values of all the components are higher than the level of 0.05. The
trustworthiness and content quality is a structure in which the view reflect Sig value
for trustworthiness and content quality objects is .136
Table 3.18 Robust Tests of Equality of Means
Influencer Credibility
Welch
Statistica
df1
df2
Sig.
1.961
4
49.536
.115
a. Asymptotically F distributed.
Table 3.18 of robust test of equality of means show the influencer credibility which
the view reflect sig value of object is .115 above the level of 0.05.
T-Test based on gender
39
Table 3.19 Group Statistics
Std. Error
gender
N
Mean
Std. Deviation
Mean
Male
103
.1213862
.87391411
.08610932
Female
98
-.1275793
1.10755234
.11187968
Trustworthiness and
Male
103
.1060458
1.02307889
.10080696
content quality
Female
98
-.1114563
.96784309
.09776692
Influencer Credibility
In above table 3.19 The following test is the Independent Sample T-Test used to
analyze and compare the variance between responses between two individual
samples. This T test is used to compare the male & female. There are two stages a
researcher has taken to look a influencer credibility & trustworthiness and content
quality.
description table. This table shows the division of the complete sample into two
categories based on influencer credibility & trustworthiness and content quality. The
first phase of the sample is male has 103 respondents in its category and female
has 98 respondents in influencer credibility. The second category is male has 103
respondents in its category and female has 98 respondents in trustworthiness and
content quality. Other descriptive factors are What You Say, General Deviation, Error
and confidence level for each category and theme. This helps to study the variation
in the meaning of each paragraph. And if it is a good study it shows how stable or
unstable it is in the answer one part can be.
Table 3.20 Independent Samples Test
40
Levene'
s Test
for
Equality
of
Varianc
es
t-test for Equality of Means
95% Confidence
Interval of the
Difference
Sig.
(2Sig
F
.
Mean
Error
taile Differe Differe
t
Influencer
Equal
4.2 .04 1.7
Credibility
varian
86
0
Std.
df
d)
199
74
nce
nce
Lower
Upper
.078 .24896 .14036 -.02782 .52575
549
170
168
267
ces
assum
ed
Equal
1.7 184.4 .079 .24896 .14118 -.02957 .52750
varian
63
18
.01 .89 1.5
199
549
030
067
166
ces
not
assum
ed
Trustworthi Equal
ness and
varian
content
ces
quality
assum
8
4
47
.124 .21750 .14062 -.05980 .49480
208
ed
41
418
269
685
Equal
1.5 198.9 .123 .21750 .14042 -.05941 .49442
varian
49
94
208
939
862
278
ces
not
assum
ed
In the above table 3.20 Differences of opinion categories divided on the basis of
equal variances assumed and equal variances not assumed they have. The
respondent data in the table above were analyzed based on t. Independent variance
is a a influencer credibility & trustworthiness and content quality. on the basis that
the sample is divided into 2 parts and the above-mentioned 2 aspects of work ethic
have been compared. There are two main points that are highlighted in the table
above. One is Levene's test and the other is the 'critical level of tailed 2'. In the table
mentioned above, Levene's value shows two different sample variables that are
divided on the basis of a influencer credibility & trustworthiness and content quality
equal or not. If the Levene sig value is above the 0.05 level then the same variance is
considered and the 2-tailed value taking the same variance is the study otherwise the
non-considered variance is studied. As in the table above all Levene values above
0.05, the value of the estimated variance will be calculated. Similarly if the value of
the tail value of 2 is more than 0.05 then their view of the two segment is inseparable.
Which means that the effect of a influencer credibility & trustworthiness and content
quality, as a variable is non-existent and the total value is more than 0.05.
To identify the size of cluster which is highly influenced by influencer marketing on
its viewing choice of OTT platform.
Quick Cluster
42
Table 3.21 Final Cluster Centers
Cluster
[If my favourite
1
2
4
2
4
2
4
2
4
2
4
2
influencer recommends
an OTT-related brand on
social media, I am more
likely to try it.]
[The more followers an
OTT related influencer
on social media has, the
more trustworthy I find
him/her]
[Reviews by influencers
who have already tried
out an OTT-related
product are more
trustworthy than
reviewers provided by
the most famous
personality.]
[OTT-related influencers
on social media have my
best interest at heart.]
[OTT-related influencers
on social media will not
purposefully endorse a
brand that will harm me.]
43
[If I found out that a OTT
4
2
4
2
4
3
4
3
4
2
-related influencer had
been paid for a post on
social media, it would
not negatively impact my
perception of their
credibility.]
[If an influencer on social
media has a personal
experience or review, I
am more likely to follow
their advice]
[OTT-related influencers
on social media who
themselves achieved a
mass audience and
comment, like for views
are the most authentic.]
[Influencers on social
media who keep
educating themselves by
attending OTT-related
viewing choices are the
most credible &
trustworthy.]
[Reviews of movies and
web series made by
influencers I follow
influence me to watch
the content]
44
[Event promotion made
4
2
4
2
4
3
4
2
4
3
4
2
by influencer for OTT
content influences me to
watch that OTT Content]
[Interviews of celebrities
by influencers is creating
major impact on the
audience to watch OTT
Content]
[Contest run by
influencers is creating
more & more
interactive sessions to
watch OTT Content]
[Casting of social media
influencer in an OTT
increasing more &
more, this influences me
to watch the content that
have been casted in.]
[Reaction videos by
influencer can impact on
followers to watch the
OTT Content]
[Short videos and reels
are for the information
about the upcoming
events & movie
trailer , web series]
45
[Merchandise related to
4
3
4
3
4
3
4
3
the OTT Content with
increase the foot fall on
the online platform
& reviews related to
the brand that is
endorsed by the
influencer]
[Trust on influencers
that the information is
provided influences the
followers to watch the
OTT Content]
[Review and comments
of influencer are helpful
for the followers in
deciding what to watch
on OTT Platforms]
[I find it useful that the
influencer provide
information by
promoting OTT content
and this helps me in
deciding what to watch]
The above mentioned table 3.21 represents the 2 groups that
were made after a the study of the dendrogram. The graph represent close
association at micro level In the major division out of which the largest division
further showed two segregation . hence it was decided based on the dendrogram
that in K means Cluster, 2 divisions of the sample will be studied . the nature of
response of the respondent in the above 2 division shows a significance difference
in the opinion recorded of the respondents. .Table depict that the ANOVA table this
represent that the division are significantly different on each variable. The second
46
cluster is the cluster that has been chosen to check the demographic profile . in this
cluster the representation of variable were found significantly higher in comparison
to the other three clusters. This cluster respondent seems to be influenced higher by
influencer marketing factor than other three clusters.
Table 3.21.1 ANOVA
Cluster
[If my favourite
Error
Mean Square
df
Mean Square
df
F
Sig.
84.318
1
1.389
199
60.724
.000
92.803
1
.830
199
111.846
.000
99.460
1
.774
199
128.438
.000
115.326
1
.781
199
147.597
.000
influencer recommends
an OTT-related brand on
social media, I am more
likely to try it.]
[The more followers an
OTT related influencer
on social media has, the
more trustworthy I find
him/her]
[Reviews by influencers
who have already tried
out an OTT-related
product are more
trustworthy than
reviewers provided by
the most famous
personality.]
[OTT-related influencers
on social media have my
best interest at heart.]
47
[OTT-related influencers
109.850
1
.779
199
141.010
.000
98.397
1
.718
199
137.116
.000
106.255
1
.562
199
189.155
.000
76.668
1
.735
199
104.329
.000
70.913
1
.755
199
93.883
.000
on social media will not
purposefully endorse a
brand that will harm me.]
[If I found out that a OTT
-related influencer had
been paid for a post on
social media, it would
not negatively impact my
perception of their
credibility.]
[If an influencer on social
media has a personal
experience or review, I
am more likely to follow
their advice]
[OTT-related influencers
on social media who
themselves achieved a
mass audience and
comment, like for views
are the most authentic.]
[Influencers on social
media who keep
educating themselves by
attending OTT-related
viewing choices are the
most credible &
trustworthy.]
48
[Reviews of movies and
111.641
1
.689
199
162.065
.000
86.258
1
.649
199
132.946
.000
80.927
1
.702
199
115.345
.000
72.046
1
.683
199
105.424
.000
100.311
1
.538
199
186.450
.000
79.629
1
.582
199
136.907
.000
web series made by
influencers I follow
influence me to watch
the content]
[Event promotion made
by influencer for OTT
content influences me to
watch that OTT Content]
[Interviews of celebrities
by influencers is creating
major impact on the
audience to watch OTT
Content]
[Contest run by
influencers is creating
more & more
interactive sessions to
watch OTT Content]
[Casting of social media
influencer in an OTT
increasing more &
more, this influences me
to watch the content that
have been casted in.]
[Reaction videos by
influencer can impact on
followers to watch the
OTT Content]
49
[Short videos and reels
109.831
1
.630
199
174.428
.000
72.046
1
.623
199
115.627
.000
83.522
1
.699
199
84.135
1
.672
199
125.175
.000
85.101
1
.670
199
127.058
.000
are for the information
about the upcoming
events & movie
trailer , web series]
[Merchandise related to
the OTT Content with
increase the foot fall on
the online platform
& reviews related to
the brand that is
endorsed by the
influencer]
[Trust on influencers
119.475
.000
that the information is
provided influences the
followers to watch the
OTT Content]
[Review and comments
of influencer are helpful
for the followers in
deciding what to watch
on OTT Platforms]
[I find it useful that the
influencer provide
information by
promoting OTT content
and this helps me in
deciding what to watch]
The F tests should be used only for descriptive purposes because the clusters have been chosen to
maximize the differences among cases in different clusters. The observed significance levels are
not corrected for this and thus cannot be interpreted as tests of the hypothesis that the cluster
means are equal.
50
Table 3.21.1 represent the ANOVA results. As it can be seen that the significance
value of every variable is very low. In this case every variable value is low then 0.05,
that is measure a point that shows the values low to represent significance in the
variation of the response of the sample division that is compared. The above
mentioned the there is group is highly influenced by marketing effort of influencer .
this is the matter of fact that closely group 1 & 2 both show influencer marketing &
the number represent more then 50% of the total sample size. The worth of
influencer marketing efforts can be seen here but the study is created for the
different objective.
Table 3.21.2 Number of Cases in each Cluster
Cluster
1
164.000
2
37.000
Valid
201.000
Missing
1.000
The table 3.21.2 depict that the size of the cluster has been chosen to
represent the desired outcome is 37 . the total niche segment targeted the influencer
marketing are highly worth.
Conclusion
Primary data was examined and presented in this chapter based on
information gathered during the research process. Each table was described in
detail. The next chapter focuses on the most important discoveries from the
previous research.
51
FINDINGS, DISCUSSIONS, AND RECOMMENDATIONS
Introduction
Data analysis has yielded several significant conclusions discussed in this
chapter. For this reason, the findings are described in greater depth so that the
researcher can offer new study ideas.
Objectives Achieved
To achieve the following goals, the researcher used a thorough study of both
primary and secondary data:
To analyze the new way of product placement through influencer marketing.
To show how effective it is by stating examples.
To show it is imp in brand recall.
To study consumers' attitudes towards the Impact
of Influencer Marketing
advertising.
Restatement of Hypothesis
The research hypotheses were:
Influencer marketing influences the decision process.
Influencer marketing is on the rise and is an effective tool for brand recall.
Brand awareness from product placement in movies affects an enhanced
brand image.
According to the data research, people still rely on television commercials to
influence their purchasing decisions. Therefore, influencer marketing aids in
product recall and improves the brand’s image, while the other two theories have
been proven correct.
Summary of Findings
The results of t test applied on gender revealed that there are no significance
differences in Influencer Credibility and Trustworthiness and content quality due to
gender. As significance value is greater than 0.05. The test of one-way anova for age
showed that age doesn’t affect the Influencer Credibility and Trustworthiness and
content quality. Similarly, for occupation and frequency of viewing the p > 0.05.
Hence, respondent occupation and their frequency of viewing doesn’t impact
Influencer Credibility and Trustworthiness & content quality.
With 201 responses, social media is the most popular channel for advertising by
Influencer towards OTT platform. In particular study we find 51% male respondents
52
have influenced by influencer about OTT platform This data disproves our study's
initial hypothesis, which claimed that no signification of gender information the
perception of the respondents towards influencer marketing. About 44% of
consumers believe that product placement impacts their purchasing choice. At the
same time, 28% of those polled were undecided. According to the findings, 77% of
individuals utilize OTT platforms, making them a prime target for influencer
marketing campaigns. 81.6 percent of the 102 respondents correctly identified the
brands depicted in the photos. This proves that influencer marketing is an effective
strategy for brand memory, which influences and influences the purchasing choice
at the time of purchase.
Limitations of the Study.
The researcher was lacking in these areas when working on this thesis:
The poll was limited to a particular geographic area, omitting a wide range of
viewpoints that may have influenced this research.
The sample size of this study is small. For future researches, to get a representative
results, population and sample size should be taken large.
Convenient sampling method was used due to limited availability of time and
resource that may not provide more universal results.
Moreover, the response given in the questionnaire may be influenced by some
personal characteristics of the respondent.
Recommendations
The researcher has pinpointed specific topics for additional study. The following are
examples of those areas: It's possible to conduct research in more than three cities
or focus on tier-wise study in particular—one investigation at how an advertising
agency sees Influencer Marketing in secondary cities.
Conclusion
Unambiguous Viewing choice is appropriate for OTT platforms, as many
respondents accurately influenced by influencers for the choice of OTT platforms
to experience the movies and easily recall them. It will become increasingly
important for followers to identify factors which influence to followers to viewing
OTT platform to effectively influence towards OTT grow saturated with rival brands.
Product placement may also become a popular and successful method for
creating and fostering high-quality attitudes and awareness. Brands have several
options to promote and be remembered thanks to the increasing popularity of OTT
53
(over-the-top) platforms, rapidly displacing traditional television and creating a new
type of medium.
Bruneian audiences have always been deeply invested in their performances
when it comes to on-screen actors. Artists have always been a go-to source for the
latest style, from clothing to hairdos. Since advertising through Influencers have
always used popular films to promote their products, shows it should come as no
surprise that product placement is bringing about a paradigm shift through OTT
when it comes to the entertainment business. followers are looking for an eyecatching content to influence the audience. As a result, influencer marketing has
become an integral aspect of the advertising industry in the following years and
decades.
The study was focused on finding the factors of influencer marketing impacting the
viewing OTT platform. Further, the impact of demographic variables on the
perception of impact influencer marketing on the viewing choice of OTT platform
was also analyzed through t test and anova. The findings revealed that Influencer
Credibility and Trustworthiness and content quality are not influenced by
demographic variables.
54
References
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the DVD. In The EMAC 36th Conference, Reykjavik, 22-25 May.
Bressoud, E., & Lehu, J. M. (2008). Product placement in movies: questioning the
effectiveness according to the spectator's viewing conditions.
Chang, S., Newell, J., & Salmon, C. T. (2009). Product placement in entertainment
media: Proposing business process models. International Journal of
Advertising, 28(5), 783-806.
De Gregorio, F., & Sung, Y. (2010). Understanding attitudes toward and behaviors in
response to product placement. Journal of Advertising, 39(1), 83-96.
Miles, P. (2009). Product Placement. The Impact of Placement Type and Repetition
on Attitude. Journal of Advertising, 4, 21-31.
Kakkar, A., & Nayak, K. (2019). Analysis of Product Placement in Web Series and Its
Influence on Consumer Buying Behavior. Global Journal of Management And
Business Research.
Kit, L. C., & P'ng, E. L. Q. (2014). The effectiveness of product placement: The
influence of product placement on consumer behavior of the millennial
generation. International Journal of Social Science and Humanity, 4(2), 138142.
Nair, N. (2019, December 16). How to unleash the potential of advertising on OTT
platforms.
Osborne, M. (2016). Product placement in House of Cards: the effects of
presentation mode and prominence on memory (Doctoral dissertation).
Chauhan, H. C., Patel, B. K., Bhagat, A. G., Patel, M. V., Patel, S. I., Raval, S. H., ... &
Chandel, B. S. (2015). Comparison of molecular and microscopic techniques
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Qureshi, I. H., & Gul, M. (2015). Product placement in movies: Relationship between
beliefs towards product placement and usage behavior. Indian Journal of
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Ramesh, P., Shivde, R., Jaishankar, D., Saleiro, D., & Le Poole, I. C. (2021). A palette of
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55
Redondo, I. (2006). Product-placement planning: How is the industry placing brands
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56
APPENDIX: QUESTIONNAIRE
1. What is you gender?
female
male
transgender
2. What is your age?
under 18
18 - 25
26 - 35
36 - 50
above 50
3. What is your occupation?
working full time (more than 30 hours a week)
working part-time (8-30 hours a week)
student (full-time)
temporarily unemployed
retired
permanently unemployed
4. Are you an active OTT platform user
yes
no
5. Do you follow one or more social media influencers, whose content is
evolving around OTT Platform or informational posts on Instagram and
Facebook?
yes
no
Continues if both were answered with yes
6. What is your frequency of viewing OTT content
Everyday
Thrice a week
Twice a week
Once a week
57
Few times in a month
7. After reading each of the statements below please indicate your level of
agreement by using the following scale: “Strongly disagree”, “Disagree”,
“Neutral, “ agree”, “Strongly agree”.
Strongly
disagree
If my favourite influencer recommends
an OTT-related brand on social media, I
am more likely to try it.
The more followers an OTT related
influencer on social media has, the more
trustworthy I find him/her
Reviews by influencers who have already
tried out an OTT-related product are
more trustworthy than reviewers
provided by the most famous
personality.
OTT-related influencers on social media
have my best interest at heart.
OTT-related influencers on social media
will not purposefully endorse a brand
that will harm me.
If I found out that a OTT-related
influencer had been paid for a post on
social media, it would not negatively
impact my perception of their credibility.
If an influencer on social media has a
personal experience or review, I am more
likely to follow their advice
OTT-related influencers on social media
who themselves achieved a mass
audience and comment, like for views
58
Disagree Neutral
Agree Strongly
agree
are the most authentic.
Influencers on social media who keep
educating themselves by attending OTTrelated viewing choices are the most
credible & trustworthy.
Reviews of movies and web series made
by influencers I follow influence me to
watch the content
Event promotion made by influencer for
OTT content influences me to watch that
OTT Content
Interviews of celebrities by influencers is
creating major impact on the audience to
watch OTT Content
Contest run by influencers is creating
more & more interactive sessions to
watch OTT Content
Casting of social media influencer in an
OTT increasing more & more, this
influences me to watch the content that
have been casted in.
Reaction videos by influencer can impact
on followers to watch the OTT Content
Short videos and reels are for the
information about the upcoming events
& movie trailer , web series
59
Merchandise related to the OTT Content
with increase the foot fall on the online
platform & reviews related to the brand
that is endorsed by the influencer
Trust on influencers that the information
is provided influences the followers to
watch the OTT Content
Review and comments of influencer are
helpful for the followers in deciding what
to watch on OTT Platforms
I find it useful that the influencer provide
information by promoting OTT content
and this helps me in deciding what to
watch
10. Rank OTT platform of your choice from 1 to 10.
i.
Netflix
ii.
Amazon prime
iii.
Apple TV
iv.
ZEE 5
v.
Hulu
vi.
MX Player
vii.
Disney plus Hotstar
viii.
Voot
ix.
Sony Liv
x.
Alt Balaji
11. What if your favourite day and time to watch OTT content
______________________________________
60
12. Is any influencer that influence you for viewing or using OTT platforms.
________________________________
61
62
63