Beaterator

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Beaterator
Beaterator cover.jpg
North American boxart for Beaterator
Developer(s) Rockstar Leeds
Publisher(s) Rockstar Games
Distributor(s) Take-Two Interactive
Producer(s) Rich Rosado
Designer(s) Timbaland
Programmer(s) Warren Merrifield
Artist(s) Ian Bowden
Platforms PlayStation Portable
iOS
Release date(s) PlayStation Portable
    iOS
    December 7, 2009[2]
    Genre(s) Music, puzzle
    Mode(s) Single-player

    Beaterator is a music mixer released in September 2009 by Rockstar Games for the PlayStation Portable, PlayStation 3 (via the PlayStation Network), and iOS released in December 2009. Beaterator was developed by Rockstar Leeds. The game was co-produced by Timbaland.[3]

    The game is based on an Adobe Flash music mixing tool released on the Internet in 2005 by Rockstar and contains original new loops and sounds produced by Timbaland for Beaterator. The game allows the user to produce their own loops.

    There are three game modes: Live play, Studio Session and Song Crafter.[4] The game has Social Club integration for sharing music with the community.[5]

    To celebrate the game's release, Rockstar Games held an event in PlayStation Home at the Listen@Home station in North America's Central Plaza on 16 October 2009. Attendees could play select user-uploaded Beaterator tracks during the event.[6]

    On 10 June 2014, the GameSpy service was discontinued, taking with it the Beaterator Social Club features.[7]

    Reception

    Reception for the game has been mainly positive. The game has an 80/100 on Metacritic[8]

    The Australian video game talk show Good Game's two reviewers gave the game a 6/10 and 7/10.[9]

    References

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    3. http://blog.thenext2shine.com/2009/timbaland-joins-forces-with-playstation-to-create-beaterator-video-game-psp
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    External links