Kynapse
From Infogalactic: the planetary knowledge core
Original author(s) | Kynogon |
---|---|
Developer(s) | Autodesk |
Development status | Discontinued |
Platform | PlayStation 3, PlayStation Vita, Xbox 360, Microsoft Windows, Mac OS X, Linux, Wii U[2] |
Type | Middleware |
License | Proprietary commercial software |
Website | gameware |
Kynapse is the artificial intelligence middleware product, developed by Kynogon, which was bought by Autodesk in 2008 and is since called Autodesk Kynapse.
Contents
Features
- A complete 3D pathfinding
- An automatic AI data generation tool
- Optimizations for multicore/multiprocessing/Cell architectures
- Spatial reasoning
- Streaming mechanisms to handle very large terrains
- The management of dynamic and destructible terrains
Usage
Kynapse has been used in the development of more than 80 game titles including Mafia II, Crackdown,[3] Alone in the Dark 5,[4] Fable II, Medal of Honor: Airborne, Sacred 2: Fallen Angel, Watchmen: The End Is Nigh, Sonic the Hedgehog (2006), The Lord of the Rings Online: Shadows of Angmar[5] and the Unreal engine. Kynapse is also being used by companies such as EADS,[6] BAE Systems or Électricité de France to develop military or industrial simulation.
References
- ↑ Kynapse adds Wii support - News - www.developmag.com
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Gamasutra - Real Time Worlds Grabs Kynapse AI For Crackdown
- ↑ Kynapse Gets Alone In The Dark news from 1UP.com
- ↑ Gamasutra - Turbine Chooses Kynapse For Major MMO Licenses
- ↑ EADS NetCOS Utilizes Kynapse To Develop Next Generation Simulation Ssystems :: modsim.org :: News and forums for the Visual Simulation & Modeling Industry