SpeedRunners

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SpeedRunners
File:SpeedRunners.jpg
Developer(s) DoubleDutch Games
Publisher(s) tinyBuild Games
Producer(s) Alex Nichiporchik
Designer(s) Casper van Est
Programmer(s) Gert-Jan Stolk
Artist(s) Tom Brien
Composer(s) SonicPicnic
Engine Microsoft XNA
Platforms Microsoft Windows, OS X, Linux, Xbox One
Release date(s) Windows, OS X, Linux
    Xbox One
      Genre(s) Platform
      Mode(s) Single-player, multiplayer

      SpeedRunners is a multiplayer side-scrolling racing game developed by DoubleDutch Games and published by tinyBuild Games.[1][2] Originally a free web browser game titled SpeedRunner and later an Xbox 360 game by the name SpeedRunner HD on Xbox Live Arcade,[3] SpeedRunners was released on Steam on 26 August 2013 into Steam Early Access, and officially on 19 April 2016.[4][5] It was recognised as an eSport by the Electronic Sports League in July 2015.[6]

      Reception

      Kotaku's Alex Jones termed SpeedRunners as "competitive multiplayer Mario that Nintendo should've made".[1] PC Gamer's Emanuel Maiberg said it to be a "fully realized idea", with the exception of "occasional bug and some rough art assets".[2] Rock, Paper, Shotgun's Ben Barrett praised the game's simplicity.[7]

      SpeedRunners won the Gamer’s Voice Award in the 2015 SXSW Gaming Award,[8] the 2014 Best Multiplayer Game Award by Indie DB,[9] and was nominated for Best PC/Console Game at the 2012 Dutch Game Awards.[10]

      References

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      External links


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