Member News Archives
Member News Archives
LunarG, Inc. Member News
- 2025/01/14 LunarG Releases Vulkan SDK 1.4.304.0 with Full support for Vulkan 1.4
- 2024/10/09 LunarG Releases Vulkan SDK 1.3.296.0 for Windows, Linux, & macOS
- 2024/08/29 A Few Words About the Vulkan SDK for Windows 11 ARM64 Architectures
- 2024/05/14 Vulkan 1.3.283.0 SDK Now Available
- 2024/04/05 LunarG Releases Vulkan Ecosystem & SDK Survey Results
- 2024/03/14 White Paper: Cross-Stage Shader Optimization
- 2024/02/01 Take Part in the 2024 Vulkan Ecosystem & SDK Survey
- 2024/01/09 LunarG’s 2023 Vulkan Ecosystem & SDK Survey – End of Year Status Report
- 2023/10/24 LunarG Releases New Vulkan 1.3.268.0 SDKs for Windows, Linux, & macOS
- 2023/09/08 A Guide to GFXReconstruct on Android using Vulkan Samples
- 2023/08/08 Khronos Birds of a Feather Day at SIGGRAPH 2023
- 2023/05/31 LunarG Releases Vulkan 1.3.250.0 SDKs With New Vulkan Extensions
- 2023/04/07 LunarG Releases Results of Vulkan SDK and Ecosystem Survey
- 2023/02/07 Vulkan Ecosystem and SDK Survey
- 2023/01/30 Vulkan SDK is Vulkan Video Ready
- 2023/01/13 Progress Report for Vulkan Ecosystem Survey - LunarG 2022 Year-End Results
- 2022/12/14 New Vulkan 1.3.236.0 SDKs Add New Loader Environment Variables and New Extensions
- 2022/10/25 New Vulkan 1.3.231.0 SDKs Add New GFXReconstruct Features
- 2022/08/23 New Vulkan 1.3.224.0 SDKs Add NVIDIA Best Practices and Tool to Combine Profiles
- 2022/07/14 New LunarG White Paper: Benefits of Using the Vulkan SDK
- 2022/04/18 LunarG Blog: The Vulkan Portability Enumeration Extension
- 2022/02/23 Join Us for the Next Vulkan Webinar on March 10, 2022
- 2022/02/15 LunarG Releases new Vulkan SDK with Vulkan Profiles Toolset and new extensions
- 2022/02/01 The 2021 Vulkan Ecosystem and SDK Survey Results
- 2021/11/22 LunarG Releases new Windows, Linux, and macOS SDKs for Vulkan header 1.2.198
- 2021/09/17 New LunarG White Paper: Creating Portable Vulkan Applications Using DevSim
- 2021/09/06 New Vulkan 1.2.182.0 SDKs Released
- 2021/09/03 New LunarG White Paper: Vulkan Layer Symbiosis within the Vulkan Ecosystem
- 2021/07/21 Using Debug Printf in Vulkan
- 2021/07/06 New Vulkan 1.2.182.0 SDKs include new extensions and devsim enhancements
- 2021/05/05 LunarG Relases New Vulkan SDKs that Include Provisional Video Support
- 2021/03/01 LunarG Releases New Vulkan SDKs to Support Synchronization2
- 2021/01/26 Using Vulkan with C++ Headers - Take a Khronos Survey on the HPP Library
- 2021/01/22 The 2020 LunarG Vulkan SDK and Ecosystem Survey Results Are Now Available
- 2020/10/21 Vulkan Ecosystem & SDK Survey - 2020 Year-End Results
- 2020/10/06 LunarG announces new Vulkan SDKs with SPIRV-reflect and vkconfig improvements
- 2020/09/17 Blog: A Guide to Vulkan Synchronization Validation
- 2020/08/04 LunarG Releases Enhanced Vulkan Configurator in new SDKs
- 2020/06/08 New Vulkan SDKs Support DXC and New Capture/Replay Tool
- 2020/04/08 New Vulkan 1.2 SDKs Support Provisional Ray Tracing Extension
- 2020/04/03 LunarG releases OpenXR overlay extension open source implementation
- 2020/02/20 Survey Results: Vulkan usage and ecosystem needs
- 2020/01/29 New Windows, Linux, and macOS SDKs Support Vulkan 1.2
- 2019/12/21 New SDKs Available for Vulkan 1.1.130
- 2019/11/05 LunarG releases new RelaxedPrecision white paper for SPIR-V developers
- 2019/11/05 New SDKs Available for Vulkan 1.1.126
- 2019/07/25 Khronos BOF Day at SIGGRAPH 2019–Next Week!
- 2019/04/17 New SDKs Available for Vulkan 1.1.106.0
- 2019/03/04 LunarG donates the Vulkan SDK to Khronos to promote a unified Vulkan ecosystem and enable wider collaboration on SDK development
- 2019/02/26 LunarG Releases White Paper for Vulkan GPU-Assisted Validation
- 2019/01/23 Khronos Group at GDC 2019 - Developer Day sessions, OpenXR Table and WebGL Meetup
- 2018/11/27 Updated: LunarG Vulkan SDK 1.1.92.1 Release Notes
- 2018/10/17 LunarG announce Ubuntu packages for Vulkan SDK
- 2018/10/05 LunarG releases new Vulkan SDK with NVIDIA Turing GPU Extension support
- 2018/08/07 Khronos at SIGGRAPH 2018–Next week!
- 2018/08/07 LunarG releases updated SDK for Vulkan 1.1.82
- 2018/06/21 LunarG releases new Vulkan SDKs for Windows, Linux, and macOS based on 1.1.77 header
- 2018/06/12 LunarG updates spirv-opt white paper
- 2018/02/26 Vulkan Applications Enabled on Apple Platforms
- 2018/02/26 LunarG releases the first Vulkan SDK for Mac
- 2018/02/23 New LunarG Vulkan Assistant Layer helps developers identify best practices
- 2017/12/18 LunarG announces SPIR-V size reduction with -Os option
- 2017/11/07 New LunarG SDK released for Vulkan Header 1.0.65.0
- 2017/10/17 SPIR-V tools for Vulkan-Compliant shaders
- 2017/09/25 Tutorial: Architecture of the Vulkan Loader Interfaces
- 2017/07/14 New LunarG SDK released for Vulkan Header 1.0.54.0
- 2017/05/26 Vulkan Valid Usage ID changes coming to LunarG SDK
- 2017/05/16 Blog: Vulkan Runtime and Loader Security on Windows OS
- 2017/03/23 Vulkan Loader Deep Dive Webinar slides and video now online
- 2017/02/17 Webinar: Introduction to the Vulkan Loader March 23
- 2017/01/24 New Extensions in LunarG SDK for Vulkan Header 1.0.39.0
- 2016/12/06 Khronos Announces VR Standards Initiative
- 2016/09/27 Webinar: Vulkan Validation Layers Deep Dive video now online
- 2016/09/22 LunarG launches Vulkan Samples Tutorial
- 2016/02/21 Learn more about Vulkan directly from Khronos in a one hour webinar
- 2016/02/17 LunarG Releases the First Vulkan SDK for Windows and Linux Operating Systems
- 2016/02/08 Learn more about Vulkan directly from Khronos in a one hour webinar
- 2015/11/25 LunarG Splitting to Address Vulkan Needs
- 2015/08/12 Valve and LunarG to provide Vulkan developers with open source tools